HMTech-201 SMG: Difference between revisions
Codefreak5 (talk | contribs) m (Updated dart magazine/consumption amounts) |
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| MultiPerkImage=KF2_Perk_SWAT_White.png | | MultiPerkImage=KF2_Perk_SWAT_White.png | ||
| MultiPerkLink=SWAT | | MultiPerkLink=SWAT | ||
| Damage= | | Damage=17.000000 | ||
| FireRate=799.999939 | | FireRate=799.999939 | ||
| Accuracy=70.000000 | | Accuracy=70.000000 | ||
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| SecondaryAmmunition_MagazineSize=100 | | SecondaryAmmunition_MagazineSize=100 | ||
| SecondaryAmmunition_AmmoCapacity=infinite | | SecondaryAmmunition_AmmoCapacity=infinite | ||
| SecondaryAmmunition_AmmoConsumption= | | SecondaryAmmunition_AmmoConsumption=40 | ||
| SecondaryAmmoCost= | | SecondaryAmmoCost= | ||
| | | | ||
Line 53: | Line 53: | ||
==Technical Information== | ==Technical Information== | ||
Damage = | Damage = 17.<br/> | ||
Damage (buttstock bash) = 23.<br/> | Damage (buttstock bash) = 23.<br/> | ||
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Healing:<br/> | Healing:<br/> | ||
Ammo cost (per dart) = | Ammo cost (per dart) = 40%.<br/> | ||
Heal amount = 15.<br/> | Heal amount = 15.<br/> | ||
Time (full recharge) = 15s.<br/> | Time (full recharge) = 15s.<br/> | ||
===Notes | ==Upgrades== | ||
Upg1 (600): Base damage x1.4, Base weight + 1, Full recharge time x0.8.<br/> | |||
Upg2 (700): Base damage x1.59, Base weight + 2, Full recharge time x0.7.<br/> | |||
Upg2 (1500): Base damage x1.85, Base weight + 3, Full recharge time x0.6.<br/> | |||
==Notes== | |||
* Amount of recoil depend on player stance and movement. Crouching and aiming down the sights gives the lowest possible amount of the recoil.<br /> | * Amount of recoil depend on player stance and movement. Crouching and aiming down the sights gives the lowest possible amount of the recoil.<br /> |
Latest revision as of 08:50, 5 June 2018
Killing Floor 2 item | |||
3
|
+ | ||
MAGAZINE SIZE | 40 | ||
SPARE AMMO CAPACITY | 480 | ||
DAMAGE | 17 | ||
FIRE RATE | 800 | ||
ACCURACY | 70 | ||
PENETRATION | 0 | ||
• "Fire mode is full-auto only." • "Alt-fire shoots healing darts to heal team members." • "Your pistol, beefed up!" | |||
General Information | |||
Pricing | 650 | ||
Ammo Cost | 20 | ||
Weapon Type | SMG | ||
Weapon Information | |||
Starting Ammo | 40 + 200 | ||
Secondary Ammunition | |||
Ammo Type | Healing Darts | ||
Magazine Size | 100 | ||
Spare Ammo Capacity | infinite | ||
Ammo Consumption (per use) | 40 | ||
Heal Amount | 15 ✚ | ||
The HMTech-201 SMG is the Field Medic's tier 2 weapon. As a part of multi-perk weapon system HMTech-201 SMG also belong to the arsenal of SWAT.
Description
"Fire mode is full-auto only. Alt-fire shoots healing darts to heal team members."
Flavor Text
"Your pistol, beefed up!"
Technical Information
Damage = 17.
Damage (buttstock bash) = 23.
Rate Of Fire = 800 RPM.
Rate Of Fire (bash) = 51.
Damage Type = Ballistic, Toxic (acidic poison).
Damage Type Group = SMG.
Reload Time (tactical): Normal = 2.55s, Elite = 1.65s.
Reload Time (dry): Normal = 2.50s, Elite = 1.60s.
Equip Time = 0.41s.
Putdown Time = 0.42s.
Weapon Powers:
Gun hit power = 45.
Poison power (acidic poison, per DOT tick) = 33.
Healing:
Ammo cost (per dart) = 40%.
Heal amount = 15.
Time (full recharge) = 15s.
Upgrades
Upg1 (600): Base damage x1.4, Base weight + 1, Full recharge time x0.8.
Upg2 (700): Base damage x1.59, Base weight + 2, Full recharge time x0.7.
Upg2 (1500): Base damage x1.85, Base weight + 3, Full recharge time x0.6.
Notes
- Amount of recoil depend on player stance and movement. Crouching and aiming down the sights gives the lowest possible amount of the recoil.
Strategy
Gains all the perk bonuses from SWAT thanks to multi-perk weapon system.