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  • {{note|If the last objective was completed and does not have the 'bRecurring' flag ...
    442 bytes (58 words) - 15:57, 7 November 2013
  • ...changes from version [[Update 1046 (Killing Floor)|1046]] to version 1047. Note that the changelist was generated on June 17th, so there may be minor chang ...
    527 bytes (69 words) - 02:38, 17 June 2013
  • ...ll as a 4x scope for the scoped rifle can be unlocked in multiplayer mode. Note that this 4x scope is actually the ZF4 that entered service as part of the ...
    2 KB (342 words) - 02:00, 14 October 2012
  • It is interesting to note that an un-perked dud shot to the head will cause more damage than the regu ...
    760 bytes (110 words) - 12:51, 22 December 2012
  • * Increased smash knockdown power to intended value (note: text description of perk has not changed yet) ...
    1 KB (135 words) - 15:38, 10 January 2017
  • ...embla.com/code/killingfloorsource/subversion/changesets/15 changelist]. '''Note:''' The changes shown include changes in [[Update 1056 (Killing Floor)|upda ...
    1 KB (180 words) - 06:56, 8 November 2013
  • | World_Clr || Color || What color the text & icon should be in the world. Note : this color value modulates the base color of the World_Texture, so if th ...
    1 KB (225 words) - 21:37, 5 November 2013
  • '''Important Note''': ''Only builds Charge Power when player holds the fire button. It is man Note that the Husk Cannon DOES NOT do any impact damage (only explosive damage). ...
    5 KB (709 words) - 07:13, 6 June 2018
  • *NOTE: This process must be repeated for EACH AND EVERY of the above individually ...
    1 KB (216 words) - 18:34, 25 June 2012
  • ...sault rifle]], [[Weapons (Killing Floor 2)#SWAT|SMG]]) by 3x in ZED time. (Note: Visual effects for this change are still in progress) ...
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  • ...of the Static Mesh. This is what will be shown to the players at runtime. NOTE: Use the Material Override to override the material that will be rendered i 8) In the 1 section put the destructed stage of the base static mesh. NOTE: You can add more than two stages but for each stage the lighting system wi ...
    11 KB (1,702 words) - 12:36, 30 July 2012
  • {{note|The 'tag' value of Wave Counter conditions should match the 'DeathEvent' of ...
    2 KB (297 words) - 17:38, 6 November 2013
  • ...an be easily changed to update or replace text. If you do this, you should note that the text in the int file takes priority over whatever text you type in ...
    2 KB (274 words) - 17:43, 7 November 2013
  • NOTE: Any time you need to update, you must update all game type maps together. ...
    2 KB (268 words) - 18:27, 28 March 2012
  • ** Special note, many users who were getting this crash seem to be using an Integrated Inte ...
    2 KB (258 words) - 15:25, 24 January 2017
  • Note that there are two flavors of the StoryNPC : KF_StoryNPC is a 'NoDelete' a ...
    2 KB (286 words) - 13:57, 5 November 2013
  • (Please note that this is not a complete list, and will never be actually 'completed', t ...
    3 KB (437 words) - 14:08, 25 June 2013
  • Note: Damage values below vary between (x0.7 - x1.31) based on average level of Note: Rage (sprint) thresholds: Normal / Hard / Suicidal - 0.75, HOE - 0.9. When ...
    5 KB (705 words) - 16:40, 11 December 2017
  • {{note|The below tutorials are intended for intermediate to advanced level designe ...
    2 KB (400 words) - 19:49, 12 November 2013
  • # Unpack it.{{note|Do not extract the contents of the updater tool to the regular Steam Client ...SteamCmd thinking that another copy of Steam is already running.}}</p><p>{{note|Make sure you have "automatically detect settings" selected in the network ...
    15 KB (2,391 words) - 03:35, 17 June 2017
  • Note: Damage values below vary between (x0.7 - x1.31) based on average level of Note: Maximum mines allowed - 30.<br /> ...
    6 KB (874 words) - 16:21, 11 December 2017
  • Note: The system that finds the nearest spawn point uses pathing. As a consequen ...
    3 KB (501 words) - 17:18, 8 October 2012
  • Note: Damage values below vary between (x0.7 - x1.31) based on average level of Grab. Maximum grab range - 2.1m. No cooldown. Note: Grab move featuring slight movement towards an enemy.<br /> ...
    6 KB (884 words) - 16:17, 11 December 2017
  • ...self back to full health with a healing syringe; can only be used 3 times. Note that if you do not use a healing syringe when you fall below 25% health, th Note: Damage values below vary between (x0.7 - x1.31) based on average level of ...
    6 KB (892 words) - 16:41, 11 December 2017
  • * Fixed an issue where Golden 3 crown note would not properly unlock ...
    3 KB (417 words) - 23:44, 9 August 2013
  • (Note, this list is from arramus's post on the Tripwire Interactive forums. Cred ...
    4 KB (605 words) - 18:29, 25 June 2013
  • Note that at time there can exist only one type of Fire DOT. By any means only t ...
    3 KB (454 words) - 06:49, 6 June 2018
  • // for some, see note (2) below. // (6) Hunting shotgun uses very specific reload time. See note (4). ...
    21 KB (2,235 words) - 04:47, 24 December 2012
  • Note: Amount of the damage per DOT tick calculated based on the damage of the si ...
    3 KB (439 words) - 06:43, 6 June 2018
  • '''Special note on FLEX''' '''Special note on Versus Survival''' ...
    7 KB (1,014 words) - 11:47, 11 January 2017
  • Note that it's not necessary to specify the ''Role'' attribute since this is the ...tor such as a HUD element it must be done on the client. It's important to note whether a variable is replicated or not when working with them. To see if a ...
    11 KB (1,625 words) - 11:11, 22 September 2012
  • ...he door is closed he won't target them with his rocket launcher from afar. Note that locking the door will cause him to attack it with rockets, causing the ...
    4 KB (634 words) - 07:13, 8 December 2012
  • ...hould try to reduce it where possible to avoid clutter. It is important to note that '''there can only be one active objective at any given time'''. If you {{note|HUD_Screen information will always render in a 'list' format underneath the ...
    19 KB (2,964 words) - 18:48, 7 November 2013
  • Note: Damage values below vary between (x0.7 - x1.31) based on average level of Note: When enraged Fleshpound can do bump damage to human players (damage - 2, r ...
    8 KB (1,252 words) - 16:41, 11 December 2017
  • Note that King Fleshpound does not have a head health and cannot be decapitated. ...ger its new frustration timer it will need to have players within its LOS. Note: After landing a hit the enraged King Fleshpound will update its "last enem ...
    8 KB (1,202 words) - 16:42, 11 December 2017
  • {{note|Wave designers can only have one active wave at a time. If you would like t ...
    5 KB (795 words) - 17:08, 12 November 2013
  • Please note that files.txt and all the filenames within that file are CaSe SenSiTIve. ...
    4 KB (747 words) - 16:03, 26 March 2012
  • ...he file is simply called ''ucc.exe'' and make is a command line argument). Note that if you have previously compiled the mutator you must remove its ''.u'' ...
    5 KB (779 words) - 11:11, 22 September 2012
  • Note that all the values for Dosh Hold objective are Zone-specific and are the s ...
    4 KB (675 words) - 17:34, 12 December 2017
  • # Launch SteamCmd (NOTE: To automate this process for future updates, see [[#Automating SteamCmd]]) ::: ''Note: Using the validate option in your SteamCmd script will overwrite the KF2Se ...
    21 KB (3,344 words) - 15:25, 3 August 2018
  • Note that at time there can exist only one type of Fire DOT. By any means only t ...
    5 KB (790 words) - 21:42, 13 June 2018
  • Note that at time there can exist only one type of Fire DOT. By any means only t ...
    5 KB (806 words) - 06:48, 6 June 2018
  • if (IgnoresLoad(Fire[Index])) // (1) see note ...
    16 KB (1,633 words) - 13:11, 23 November 2012
  • <li href="Hunting Shotgun">Note that when a Scrake charges at a player, he will swing his chainsaw, then at An important note is that occasionally when stunned, the Scrake will play one of two animatio ...
    18 KB (2,987 words) - 10:41, 14 September 2023
  • Note: Damage values below vary between (x0.7 - x1.31) based on average level of ...
    6 KB (852 words) - 16:18, 11 December 2017
  • Note: Damage values below vary between (x0.7 - x1.31) based on average level of ...
    6 KB (879 words) - 16:22, 11 December 2017
  • Note: Damage values below vary between (x0.7 - x1.31) based on average level of ...
    6 KB (887 words) - 16:21, 11 December 2017
  • Note: Damage values below vary between (x0.7 - x1.31) based on average level of ...
    6 KB (892 words) - 16:40, 11 December 2017
  • Note that at time there can exist only one type of Fire DOT. By any means only t ...
    7 KB (990 words) - 06:53, 6 June 2018
  • Note: Damage values below vary between (x0.7 - x1.31) based on average level of ...
    7 KB (993 words) - 16:20, 11 December 2017
  • Note that the Allies' Campaign will only be available after you have completed t ...
    9 KB (1,591 words) - 20:54, 19 June 2012
  • NOTE: While extracting the files of a CTF Map, you should not be asked to overwr ...rtments and FF-Apartments) should only contain gametype-specific map data. Note that it might not be a good idea to use streaming for a custom map, since t ...
    41 KB (6,559 words) - 20:31, 17 April 2013
  • | '''I'm Making a Note Here, Huge Success''' | '''Golden 3 Crown Note''' ...
    31 KB (4,332 words) - 18:59, 4 July 2014
  • As a side note, a raging Fleshpound seems to forget to attack welded doors; this is most l ...e setting everything off with his M79 / M32 / M4 203 / LAW. Players should note that explosives fired from the above four weapons does approximately twice ...
    21 KB (3,564 words) - 10:41, 14 September 2023
  • ...they are shot in the chest and hips, acting as a crude bullet-proof vest. Note that damaging them in the neck is not the same as damaging the head; Damagi ...
    15 KB (2,160 words) - 15:58, 20 July 2018
  • Note that Abomination does not have a head health and cannot be decapitated. Add ...
    10 KB (1,387 words) - 21:44, 17 March 2018
  • Note that if Hans has grabbed a player, it does not mean the team has completely ...layers in an attempt to trap them with explosives in every direction. Take note of where his grenades land and focus on getting out of immediate danger zon ...
    23 KB (3,677 words) - 16:41, 11 December 2017
  • These are all the console commands that can be used in [[Killing Floor]]. Note that not all are actually useful; some are remnants of UT code. ...
    19 KB (2,640 words) - 01:17, 27 May 2014
  • ...ger its new frustration timer it will need to have players within its LOS. Note: After landing a hit the enraged Fleshpound will update its "last enemy see It is also important to note that the playstyle that you should go for will change based on the composit ...
    27 KB (4,298 words) - 06:42, 28 January 2018
  • :: NOTE: To automate this process for future updates, see [[#Automating SteamCmd]]. Please note the use of lowercase in the map name and read the Known Issues to Avoid sec ...
    37 KB (5,579 words) - 13:56, 23 July 2018
  • :: NOTE: To automate this process for future updates, see [[#Automating SteamCmd]]. Please note the use of lowercase in the map name and read the Known Issues to Avoid sec ...
    37 KB (5,699 words) - 23:08, 10 May 2017
  • ...changes from version [[Update 1047 (Killing Floor)|1047]] to version 1049. Note that the changelist was generated on July 4th, 2013, so there may be minor Note: Not all features of the mode are in KFO-SteamLand ...
    45 KB (5,326 words) - 00:38, 22 July 2013
  • NOTE: When you are combining meshes it's a good idea to keep an eye on Propertie ...
    18 KB (3,004 words) - 21:08, 6 July 2012
  • Note that Berserker gains the damage bonuses for bashing with buttstocks of all ...
    20 KB (2,835 words) - 21:45, 21 July 2018
  • It is also important to note that the playstyle that you should go for will change based on the composit ...
    20 KB (3,251 words) - 14:22, 5 May 2018
  • ''Note:'' Update 1045 is more or less the same, with a couple of achievement fixes ...
    48 KB (5,622 words) - 07:52, 21 December 2012