Console Commands (Killing Floor): Difference between revisions
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These are all the console commands that can be used in [[Killing Floor]]. Note that not all are actually useful; some are remnants of UT code. | |||
{| class="wikitable sortable" style="width: | All of those marked 'cheat' require that you first enable cheats using the ''enablecheats'' command. | ||
All those marked 'UT' are provided by UT code, although possibly updated by the game. | |||
__TOC__ | |||
== Binding a command to a key== | |||
To bind any command to a key simply enter the following in the console, replacing parameters where necessary: | |||
: <code><nowiki>set input <key> <command></nowiki></code> | |||
You may also set a command to be called when the key is released, like so: | |||
: <code><nowiki>set input Z Behindview 1 | OnRelease Behindview 0</nowiki></code> | |||
When you exit the game, the settings will be saved to ''user.ini''. | |||
== Commands == | |||
=== Cheats === | |||
These are provided in the ''CheatManager'' and ''KFCheatManager'' classes. | |||
{| class="wikitable sortable" style="min-width:75%;text-align:left;" | |||
! Command | |||
! Description | |||
! Cheat | |||
! UT | |||
|- | |||
| AllAmmo || Refills all currently owned weapons. || Yes || Yes | |||
|- style="color:grey;" | |||
| AllWeapons || N/A || Yes || Yes | |||
|- | |||
| ArmorUp || Gives full armor. || Yes || No | |||
|- | |||
| Arsenal 0/1 || Gives all weapons. 0-None 1-MaxAmmo || Yes || No | |||
|- | |- | ||
| AssaultMe || Gives all [[Commando]] weapons. || Yes || No | |||
|- | |||
| Bombs 0/1 || Gives all [[Demolitions]] weapons. 0-None 1-MaxAmmo || Yes || No | |||
|- | |||
| Bond || Gives Golden Weapons Part I. || Yes || No | |||
|- | |||
| Bond2 || Gives Golden Weapons Part II. || Yes || No | |||
|- | |||
| Camo || Gives Camo Weapons. || Yes || No | |||
|- | |||
| EnableCheats || Allows cheats to be used. Disables achievements and perk progress. || Yes || Yes | |||
|- | |||
| FlameUp 0/1 || Gives all [[Firebug]] weapons. 0-None 1-MaxAmmo || Yes || No | |||
|- | |||
| Flare 0/1 || Gives the [[Flare Revolver]]. 0-None 1-MaxAmmo || Yes || No | |||
|- | |||
| Flares 0/1 || Gives the [[Dual Flare Revolver]]. 0-None 1-MaxAmmo || Yes || No | |||
|- | |||
| FrightPack 0/1 || Gives the Fright Pack Weapons. 0-None 1-MaxAmmo || Yes || No | |||
|- | |||
| God || Invincibility. || Yes || Yes | |||
|- | |||
| Heal || Heals the player as if they were injected with the [[Syringe]]. || Yes || No | |||
|- | |||
| Horde || Spawns a random horde of specimens. || Yes || No | |||
|- | |||
| IJC || Gives the IJC weapons. || Yes || No | |||
|- | |||
| ImRich || Gives £10000. || Yes || No | |||
|- | |||
| LaidLAW || Gives the [[LAW]]. || Yes || No | |||
|- | |||
| Meds || Gives all [[Field Medic]] weapons. || Yes || No | |||
|- | |||
| MeleeMe 0/1 || Gives all [[Berserker]] weapons. 0-None 1-MaxAmmo || Yes || No | |||
|- | |||
| Nails || Gives [[Vlad The Impaler]]. || Yes || No | |||
|- | |||
| Pistols || Gives all pistols. || Yes || Yes | |||
|- | |||
| RifleMe || Gives all rifles. || Yes || No | |||
|- | |||
| SMG || Gives all sub-machine guns. || Yes || No | |||
|- | |||
| Shotty || Gives all [[Support Specialist]] weapons. || Yes || No | |||
|- | |||
| Sniper || Gives all [[Sharpshooter]] weapons. || Yes || No | |||
|- | |||
| ZED || You've got [[Zed Eradication Device]]!. || Yes || No | |||
|} | |||
=== Cheats (Other) === | |||
Most or all of these are provided in the cheat-related classes but are used for debugging. | |||
{| class="wikitable sortable" style="min-width:75%;text-align:left;" | |||
! Command | ! Command | ||
! Description | ! Description | ||
! Cheat | ! Cheat | ||
! UT | ! UT | ||
|- style="color:grey;" | |||
| Amphibious || N/A || Yes || Yes | |||
|- style="color:grey;" | |||
| Avatar || N/A || Yes || Yes | |||
|- | |||
| Backup || Spawns a friendly bot (does not work). || Yes || No | |||
|- | |||
| CauseEvent <small>'''''EventName'''''</small> || Triggers an [[event]]. || Yes || Yes | |||
|- | |||
| ChangeSize <small>'''''Size'''''</small> || Changes player size. || Yes || Yes | |||
|- style="color:grey;" | |||
| CheatView || N/A || Yes || Yes | |||
|- | |||
| ClearAllDebugLines || Clears all staying debug lines. || No || Yes | |||
|- style="color:grey;" | |||
| DisableNextObjective || N/A || Yes || Yes | |||
|- style="color:grey;" | |||
| EndPath || N/A || No || Yes | |||
|- | |||
| Fly || Allows the player to fly around the map. || Yes || Yes | |||
|- | |||
| FreeCamera || Changes to free camera mode. || Yes || Yes | |||
|- | |||
| FreezeAll || Stops time for everything but the player. || Yes || Yes | |||
|- | |||
| FreezeFrame ''delay'' || Pauses the game after a set delay. || Yes || Yes | |||
|- | |||
| Ghost || Allows the player to fly and pass through walls. || Yes || Yes | |||
|- | |||
| HugeGnome || Enlarges gnomes by 20 times their original size. || No || No | |||
|- | |||
| Invisible || Makes your character invisible. || Yes || Yes | |||
|- style="color:grey;" | |||
| JumpMatch <small>'''''LadderRung'''''</small> || N/A || Yes || Yes | |||
|- | |||
| KillPawns || Kills all [[pawn]]s (doesn't seem to work). || Yes || Yes | |||
|- | |||
| KillZeds || Kills all [[KFMonster|specimens]]. || Yes || No | |||
|- style="color:grey;" | |||
| KillViewedActor || N/A || Yes || Yes | |||
|- | |||
| ListDynamicActors || Outputs a list of dynamic [[actor]]s to the log. || Yes || Yes | |||
|- style="color:grey;" | |||
| Loaded || N/A || Yes || Yes | |||
|- | |||
| LockCamera || Locks the camera in its current position and rotation. || Yes || Yes | |||
|- style="color:grey;" | |||
| LogScriptedSequences || N/A || No || Yes | |||
|- | |||
| MopUp || Kills all [[KFMonster|specimens]]. || Yes || No | |||
|- style="color:grey;" | |||
| PatRage || N/A || Yes || No | |||
|- style="color:grey;" | |||
| Phil || N/A || Yes || Yes | |||
|- | |||
| PlayersOnly || Stops time for everything but the player. || Yes || Yes | |||
|- style="color:grey;" | |||
| RememberSpot || N/A || Yes || Yes | |||
|- style="color:grey;" | |||
| ReviewJumpSpots || N/A || Yes || Yes | |||
|- | |||
| SetCameraDist <small>'''''Distance'''''</small> || In 3rd person view, sets camera distance from player. || Yes || Yes | |||
|- style="color:grey;" | |||
| SetFlash <small>'''''Value'''''</small> || N/A || Yes || Yes | |||
|- style="color:grey;" | |||
| SetFogB <small>'''''Value'''''</small> || N/A || Yes || Yes | |||
|- style="color:grey;" | |||
| SetFogG <small>'''''Value'''''</small> || N/A || Yes || Yes | |||
|- style="color:grey;" | |||
| SetFogR <small>'''''Value'''''</small> || N/A || Yes || Yes | |||
|- | |||
| SetGravity <small>'''''Value'''''</small> || Sets gravity. || Yes || Yes | |||
|- | |||
| SetJumpZ <small>'''''Value'''''</small> || Sets jump height. || Yes || Yes | |||
|- style="color:grey;" | |||
| SetSpeed || N/A || Yes || Yes | |||
|- style="color:grey;" | |||
| SkipMatch || N/A || Yes || Yes | |||
|- | |||
| SloMo <small>'''''Speed'''''</small> || Sets the game speed. Zed time overrides this when it occurs. || Yes || Yes | |||
|- | |||
| Summon <small>'''''Class'''''</small> || Spawns a specimen of the selected class where the player is pointing. || Yes || Yes | |||
|- | |||
| Teleport || Teleports to the location the player is looking at. || Yes || Yes | |||
|- style="color:grey;" | |||
| ViewActor || N/A || Yes || Yes | |||
|- style="color:grey;" | |||
| ViewBot || N/A || Yes || Yes | |||
|- style="color:grey;" | |||
| ViewClass || N/A || Yes || Yes | |||
|- style="color:grey;" | |||
| ViewFlag || N/A || Yes || Yes | |||
|- style="color:grey;" | |||
| ViewPlayer || N/A || Yes || Yes | |||
|- style="color:grey;" | |||
| ViewSelf || N/A || Yes || Yes | |||
|- style="color:grey;" | |||
| ViewTurret || N/A || Yes || Yes | |||
|- style="color:grey;" | |||
| ViewZombie || N/A || Yes || No | |||
|- style="color:grey;" | |||
| Walk || N/A || Yes || Yes | |||
|- style="color:grey;" | |||
| WeakObjectives || N/A || Yes || Yes | |||
|- style="color:grey;" | |||
| WinMatch || N/A || Yes || Yes | |||
|- | |||
| WriteToLog <small>'''''Param'''''</small> || Writes ''Param'' to the log file. || No || Yes | |||
|- style="color:grey;" | |||
| ruler || N/A || Yes || Yes | |||
|} | |||
=== Console === | |||
These are provided in the ''Console'' and ''ExtendedConsole'' classes. | |||
{| class="wikitable sortable" style="min-width:50%;text-align:left;" | |||
! Command | |||
! Description | |||
|- | |- | ||
| | | AddCurrentToFavorites || Adds the current server to the favorites list. | ||
|- | |- | ||
| | | CLS || Clears the console. | ||
|- | |||
| ConsoleClose || Closes the console. | |||
|- | |||
| ConsoleOpen || Opens the console. | |||
|- | |||
| ConsoleToggle || Toggles the console. | |||
|- | |||
| DebugTabOrder ||? | |||
|- | |||
| DLO <small>'''''ClassName, ClassType'''''</small> || Calls ''DynamicLoadObject()'' for the selected class name and type. | |||
|- | |||
| DumpLoadingHints <small>'''''Param'''''</small> || Dumps loading hints for all game types. | |||
|- | |||
| DumpPlayInfo <small>'''''Group'''''</small> || Dumps the settings of any playinfo objects (debugging). | |||
|- | |||
| DumpRecords <small>'''''Type'''''</small> || Dumps cache records. | |||
|- | |||
| InGameChat || ? | |||
|- | |||
| MusicMenu || Opens the native music player. | |||
|- style="color:grey;" | |||
| PlayWaitingGame || N/A | |||
|- | |||
| ServerInfo || ? | |||
|- | |||
| SpeechMenuToggle || Opens the voice commands menu. | |||
|- | |||
| StartRollingDemo || ? | |||
|- | |||
| StopRollingDemo || ? | |||
|- | |||
| Talk || Opens the chat input box with the 'Say' prefix. | |||
|- | |||
| TeamChatOnly ||? | |||
|- | |||
| TeamTalk || Opens the chat input box with the 'TeamSay' prefix. | |||
|- | |||
| Type || Opens the chat input box without the 'Say' prefix, so that console commands can be entered directly. | |||
|} | |||
=== HUD === | |||
These are provided in the [[HUD]] and [[HUDKillingFloor]] classes. | |||
{| class="wikitable sortable" style="min-width:50%;text-align:left;" | |||
! Command | |||
! Description | |||
|- style="color:grey;" | |||
| GrowHUD || N/A | |||
|- | |||
| HideScores || Hides the tab window. | |||
|- style="color:grey;" | |||
| NextStats || N/A | |||
|- | |||
| ShowDebug || Shows debug information for the player. | |||
|- | |||
| ShowHud || Shows/hides the HUD. | |||
|- | |||
| ShowScores || Shows the tab window. | |||
|- style="color:grey;" | |||
| ShowStats || N/A | |||
|- style="color:grey;" | |||
| ShrinkHUD || N/A | |||
|} | |||
=== Debugging === | |||
These are provided natively by the engine. | |||
{| class="wikitable sortable" style="min-width:50%;text-align:left;" | |||
! Command | |||
! Description | |||
|- | |||
| ShowLog || Opens the log in a separate window, as if the game was launched with the <code>-log</code> command line parameter. | |||
|- | |||
| Set <small>'''''Class, Variable, Value'''''</small> || Sets the value of all objects of a given class (and all of its subclasses) and the class default values themselves to ''Value''. | |||
|- | |||
| EditActor Class=<small>'''''Class'''''</small> || Displays an editable property sheet for the property values of the nearest actor of the given class. Only works in windowed mode. | |||
|- | |||
| EditActor Name=<small>'''''Name'''''</small> || Displays an editable property sheet for the property values of the given actor. You may have to run the game with the <code>-makenames</code> command line parameter to have it assign unique names to every dynamically spawned actor. | |||
|- | |||
| EditDefault Class=<small>'''''Class'''''</small> || Displays an editable property sheet for the default values of the given class. | |||
|- | |||
| EditObj <small>'''''ObjName'''''</small> || Displays an editable property sheet for the given object. Like ''EditActor'', but works for non-actor objects too. | |||
|} | |||
=== Admin === | |||
These are admin commands, used for managing players and the game itself. These are provided in the ''AdminBase'' class. | |||
{| class="wikitable sortable" style="min-width:50%;text-align:left;" | |||
! Command | |||
! Description | |||
|- | |||
| PlayerList || Outputs a list of players to the log. | |||
|- | |||
| Kick <small>'''''Cmd, Extra'''''</small> || Kicks the selected player. | |||
|- | |||
| KickBan <small>'''''Player'''''</small> || Kicks and bans the selected player. | |||
|- | |||
| RestartMap || Restarts the map. | |||
|- | |||
| NextMap || Loads the next map in the list. | |||
|- | |||
| Map ''Map'' || Loads the selected map. | |||
|- | |||
| Maplist <small>'''''Cmd, Extra'''''</small> || ? | |||
|- | |||
| Switch <small>'''''URL'''''</small> || ? | |||
|} | |||
=== Player === | |||
Most of these functions are provided in the [[pawn]] and [[controller]] classes, and related classes. | |||
{| class="wikitable sortable" style="min-width:50%;text-align:left;" | |||
! Command | |||
! Description | |||
|- style="color:grey;" | |||
|ActivateInventoryItem ''InvItem'' || N/A | |||
|- style="color:grey;" | |||
|ActivateItem || N/A | |||
|- | |||
|Admin <small>'''''CommandLine'''''</small> || Executes an administrative console command on the server. | |||
|- | |||
| AdminDebug <small>'''''CommandLine'''''</small> || Same as above. | |||
|- style="color:grey;" | |||
| AdminGUI || N/A | |||
|- | |||
| AdminLogin <small>'''''User, Pass'''''</small> || Logs in as admin. | |||
|- | |||
| AdminLoginSilent <small>'''''User, Pass'''''</small> || ? | |||
|- | |||
| AdminLogout || Logs out as admin. | |||
|- style="color:grey;" | |||
| AdminMenu <small>'''''CommandLine'''''</small> || N/A | |||
|- | |||
| AdminSay <small>'''Msg'''</small> || Sends a chat message to all players, as administrator. The message appears in the middle of the screen, rather than in the chat area. | |||
|- | |||
| AltFire || Secondary fire. | |||
|- style="color:grey;" | |||
| BasePath <small>'''''Num'''''</small> || N/A. | |||
|- | |||
| BehindView <small>'''''bEnable'''''</small> || Call with ''true'' to enable 3rd person view, or ''false'' to enable 1st person. Disables perk progression and achievements. | |||
|- | |||
| Bloom || Toggles bloom on/off. | |||
|- | |||
| BWEffect <small>'''''Amount'''''</small> || Enables black-and-white mode, with the intensity of the effect specified as a value between 0 and 1.0. Disables perk progression and achievements. | |||
|- | |||
| ChangeCharacter <small>'''''NewCharacter, optional inClass'''''</small> || ? | |||
|- style="color:grey;" | |||
| ChangeTeam <small>'''''TeamNum'''''</small> || N/A | |||
|- | |||
| ChatDebug || ? | |||
|- | |||
| Check || ? | |||
|- | |||
| CheckPriority || Shows (in the log, console, and message area) the priority of all weapons the player is holding. | |||
|- | |||
| ClearProgressMessages || ? | |||
|- | |- | ||
| | | Command <small>'''''RecognizedString'''''</small> || ? | ||
|- | |- | ||
| | | CreateCameraEffect <small>'''''EffectClass'''''</small> || ? | ||
|- | |- | ||
| | | Crouch || Crouch. | ||
|- | |- | ||
| | | DisableVoiceChat || Disables voice chat. | ||
|- style="color:grey;" | |||
| DropFlag || N/A | |||
|- | |- | ||
| | | EnableVoiceChat || Enables voice chat. | ||
|- | |- | ||
| | | Fire || Primary fire. | ||
|- | |- | ||
| | | ForceReload || Reloads the player's weapon. | ||
|- | |- | ||
| | | FOV <small>'''''Angle'''''</small> || Changes the camera's field of view if the value passed is 80.0 or higher. Only works in single player or as a spectator. | ||
|- | |- | ||
| | | FreeCamera <small>'''''bOn'''''</small> || Enables/disables freelook mode. | ||
|- | |- | ||
| | | GetWeapon <small>'''''WeaponClass'''''</small> || Switches to the specified weapon. See the complete list of weapon class names [[Weapons (Killing_Floor)#Technical|here]]. | ||
|- style="color:grey;" | |||
| GetWeaponStats || N/A | |||
|- style="color:grey;" | |||
| InvertLook || N/A | |||
|- | |- | ||
| | | InvertMouse <small>'''''bEnable'''''</small> (optional) || Inverts the mouse's Y axis. If set to ''true'', it sets the mouse to inverted mode. If set to ''false'', it sets the mouse to regular mode. | ||
|- | |- | ||
| | | IronSightZoomIn || Aims down the sights if the current weapon has them. | ||
|- | |- | ||
| | | IronSightZoomOut || Stop aiming down the sights. | ||
|- | |- | ||
| | | Join <small>'''''ChanName, ChanPwd'''''</small> || ? | ||
|- style="color:grey;" | |||
| Jump <small>'''''Valud'''''</small> || N/A | |||
|- style="color:grey;" | |||
| KillAll <small>'''''Class'''''</small> || N/A | |||
|- | |- | ||
| | | KillBots <small>'''''Num'''''</small> || ? | ||
|- | |- | ||
| | | L33TPhrase <small>'''''PhraseNum'''''</small> || ? | ||
|- | |- | ||
| | | Leave <small>'''''ChannelTitle'''''</small> || ? | ||
|- | |- | ||
| | | LocalTravel <small>'''''URL'''''</small> || Local-equivalent of server travel. | ||
|- | |- | ||
| | | Mutate <small>'''''MutateString'''''</small> || Calls each loaded mutator's ''Mutate()'' function and passes the string entered. | ||
|- | |- | ||
| | | NetDebugBot || ? | ||
|- | |- | ||
| | | NextItem || ? | ||
|- | |- | ||
| | | NextWeapon || ? | ||
|- | |- | ||
| | | Pause || Pauses/unpauses the game. | ||
|- | |- | ||
| | | PipedSwitchWeapon <small>'''''Group'''''</small> || Same as ''SwitchWeapon''. | ||
|- style="color:grey;" | |||
| PlayVehicleHorn <small>'''''HornIndex'''''</small> || N/A | |||
|- | |- | ||
| | | postfxbloom_blurmult <small>'''''Value'''''</small> || Used for adjusting bloom settings. Valid range: 1.0 - 2.0 (default 1.5). | ||
|- | |- | ||
| | | postfxbloom_bpcontrast <small>'''''Value'''''</small> || Used for adjusting bloom settings. Valid range: 0.0 - 4.0 (default 3.0). | ||
|- | |- | ||
| | | postfxbloom_gpucalcs || Used for adjusting bloom settings. | ||
|- | |- | ||
| | | postfxbloom_ratio <small>'''''Value'''''</small> || Used for adjusting bloom settings. Valid range: 0.0 - 1.0 (default 0.5). | ||
|- | |- | ||
| | | postfxbloom_ratiomax <small>'''''Value'''''</small> || Used for adjusting bloom settings. Valid range: 0.0 - 1.0 (default 0.5). | ||
|- | |- | ||
| | | postfxbloom_ratiomin <small>'''''Value'''''</small> || Used for adjusting bloom settings. Valid range: 0.0 - 1.0 (default 0.0). | ||
|- | |- | ||
| | | postfxbloom_togglegpu || Used for adjusting bloom settings. | ||
|- style="color:grey;" | |||
| PrevItem || N/A | |||
|- style="color:grey;" | |||
| PrevWeapon || N/A | |||
|- | |- | ||
| | | QuickHeal || Quickheal. | ||
|- style="color:grey;" | |||
| QuickLoad || N/A | |||
|- style="color:grey;" | |||
| QuickSave || N/A | |||
|- style="color:grey;" | |||
| RandomTaunt || N/A | |||
|- | |- | ||
| | | ReloadMeNow || Reloads the player's weapon. | ||
|- | |- | ||
| | | RestartLevel || Restarts the map. | ||
|- | |- | ||
| | | Say <small>'''''Msg'''''</small> || Sends a chat message. | ||
|- style="color:grey;" | |||
| SetAutoTaunt(bool Value) || N/A | |||
|- | |- | ||
| | | SetChatPassword(string NewPassword) || ? | ||
|- | |- | ||
| | | SetFlashScaling <small>'''''Value'''''</small> || ? | ||
|- | |- | ||
| | | SetMouseAccel <small>'''''Value'''''</small> || Sets mouse acceleration. | ||
|- | |- | ||
| | | SetMouseSmoothing <small>'''''Mode'''''</small> || ? | ||
|- style="color:grey;" | |||
| SetName(coerce string S) || N/A | |||
|- | |- | ||
| | | SetSensitivity <small>'''''Value'''''</small> || Sets the mouse sensitivity. | ||
|- | |- | ||
| | | SetSpectateSpeed <small>'''''Value'''''</small> || ? | ||
|- | |- | ||
| | | SetVoice <small>'''''VoicePack'''''</small> || Sets your character's voice pack. Valid voices are ''KFMod.KFVoicePack'', ''KFMod.KFVoicePackTwo'', ''KFMod.KFVoicePackThree'', and ''KFMod.KFVoicePackFemale''. Does not seem to work online. | ||
|- | |- | ||
| | | SetWeaponHand <small>'''''Hand'''''</small> || Setting this to ''hidden'' hides the player's current weapon. | ||
|- | |- | ||
| | | ShowAI || Shows detailed debugging information for the currently viewed pawn. | ||
|- | |- | ||
| | | ShowAliases || Outputs a list of bind aliases to the log. | ||
|- | |- | ||
| | | ShowBindings || Outputs a list of bindings to the log. | ||
|- | |- | ||
| | | ShowFakeNotification || Shows a fake notification, used to test if notifications are working properly. | ||
|- | |- | ||
| | | ShowGun || Shows/hides the current weapon. | ||
|- | |- | ||
| | | ShowKickMenu || Opens the kick menu. Only works online when kick voting is enabled. | ||
|- | |- | ||
| | | ShowMenu || Shows ESC menu. | ||
|- | |- | ||
| | | ShowVoteMenu || Opens the voting menu. Only works online when voting is enabled. | ||
|- | |- | ||
| | | PlayerCollisionDebug || Shows/hides player collision areas. | ||
|- style="color:grey;" | |||
| SoakBots || N/A | |||
|- style="color:grey;" | |||
| SpawnTargets || N/A | |||
|- | |- | ||
| | | Speak <small>'''''ChannelTitle'''''</small> || ? | ||
|- | |- | ||
| | | SpeakDefault || ? | ||
|- | |- | ||
| | | SpeakLast || ? | ||
|- | |- | ||
| | | SpecViewGoal || ? | ||
|- | |- | ||
| | | Speech <small>'''''Type, Index, Callsign'''''</small> || Uses a voice command. Type should be set to ''AUTO'', and ''Index'' to the relevant index value of the voice command you want. | ||
|- | |- | ||
| | | Suicide || Suicide. | ||
|- | |- | ||
| | | SwitchLevel <small>'''''URL'''''</small> || Changes map. | ||
|- style="color:grey;" | |||
| SwitchTeam || N/A | |||
|- | |- | ||
| | | SwitchToBestMeleeWeapon || Switches to your best melee weapon. | ||
|- | |- | ||
| | | SwitchToBestWeapon || Switches to your best weapon. | ||
|- | |- | ||
| | | SwitchToLastWeapon || Switches to the last weapon held. | ||
|- | |- | ||
| | | SwitchWeapon <small>'''''Group'''''</small> || Switches to a weapon of the particular weapon group chosen. | ||
|- style="color:grey;" | |||
| Taunt <small>'''''Sequence'''''</small> || N/A | |||
|- | |- | ||
| | | TeamSay <small>'''''Msg'''''</small> || Sends a chat message to your team only. | ||
|- style="color:grey;" | |||
| TestEye || N/A | |||
|- | |- | ||
| | | ThrowGrenade || Throws a grenade. | ||
|- | |- | ||
| | | ThrowWeapon || Drops your current weapon. | ||
|- | |- | ||
| | | ToggleBehindView || Toggles 1st/3rd person camera mode. | ||
|- style="color:grey;" | |||
| ToggleBuddyHudDebug || N/A | |||
|- | |- | ||
| | | ToggleDuck || Toggle duck. | ||
|- | |- | ||
| | | ToggleFlashlight || Toggles the flashlight. | ||
|- | |- | ||
| | | ToggleIronSights || Toggles iron sights. | ||
|- | |- | ||
| | | TogglePathToTrader || Toggles showing path to the trader. | ||
|- | |- | ||
| | | TogglePlayerAttract || ? | ||
|- | |- | ||
| | | ToggleScreenShotMode || Toggles screenshot mode, which hides the current weapon and all HUD elements. | ||
|- style="color:grey;" | |||
| ToggleTorch || N/A | |||
|- style="color:grey;" | |||
| ToggleXHair || N/A | |||
|- style="color:grey;" | |||
| ToggleZedHudDebug || N/A | |||
|- | |- | ||
| | | TossCash <small>'''''Amount'''''</small> || Throws the specified amount of money, or £50 if ''Amount'' is left blank. | ||
|- | |- | ||
| | | UnCrouch || Uncrouches. | ||
|- | |- | ||
| | | Use || Uses doors or interactive items. | ||
|- style="color:grey;" | |||
| xSpeech <small>'''''type, int Index, SquadLeader'''''</small> || N/A | |||
|} | |} | ||
{{KFNavBox}} | {{KFNavBox}} | ||
{{KF1043}} |
Latest revision as of 01:17, 27 May 2014
These are all the console commands that can be used in Killing Floor. Note that not all are actually useful; some are remnants of UT code.
All of those marked 'cheat' require that you first enable cheats using the enablecheats command.
All those marked 'UT' are provided by UT code, although possibly updated by the game.
Binding a command to a key
To bind any command to a key simply enter the following in the console, replacing parameters where necessary:
set input <key> <command>
You may also set a command to be called when the key is released, like so:
set input Z Behindview 1 | OnRelease Behindview 0
When you exit the game, the settings will be saved to user.ini.
Commands
Cheats
These are provided in the CheatManager and KFCheatManager classes.
Command | Description | Cheat | UT |
---|---|---|---|
AllAmmo | Refills all currently owned weapons. | Yes | Yes |
AllWeapons | N/A | Yes | Yes |
ArmorUp | Gives full armor. | Yes | No |
Arsenal 0/1 | Gives all weapons. 0-None 1-MaxAmmo | Yes | No |
AssaultMe | Gives all Commando weapons. | Yes | No |
Bombs 0/1 | Gives all Demolitions weapons. 0-None 1-MaxAmmo | Yes | No |
Bond | Gives Golden Weapons Part I. | Yes | No |
Bond2 | Gives Golden Weapons Part II. | Yes | No |
Camo | Gives Camo Weapons. | Yes | No |
EnableCheats | Allows cheats to be used. Disables achievements and perk progress. | Yes | Yes |
FlameUp 0/1 | Gives all Firebug weapons. 0-None 1-MaxAmmo | Yes | No |
Flare 0/1 | Gives the Flare Revolver. 0-None 1-MaxAmmo | Yes | No |
Flares 0/1 | Gives the Dual Flare Revolver. 0-None 1-MaxAmmo | Yes | No |
FrightPack 0/1 | Gives the Fright Pack Weapons. 0-None 1-MaxAmmo | Yes | No |
God | Invincibility. | Yes | Yes |
Heal | Heals the player as if they were injected with the Syringe. | Yes | No |
Horde | Spawns a random horde of specimens. | Yes | No |
IJC | Gives the IJC weapons. | Yes | No |
ImRich | Gives £10000. | Yes | No |
LaidLAW | Gives the LAW. | Yes | No |
Meds | Gives all Field Medic weapons. | Yes | No |
MeleeMe 0/1 | Gives all Berserker weapons. 0-None 1-MaxAmmo | Yes | No |
Nails | Gives Vlad The Impaler. | Yes | No |
Pistols | Gives all pistols. | Yes | Yes |
RifleMe | Gives all rifles. | Yes | No |
SMG | Gives all sub-machine guns. | Yes | No |
Shotty | Gives all Support Specialist weapons. | Yes | No |
Sniper | Gives all Sharpshooter weapons. | Yes | No |
ZED | You've got Zed Eradication Device!. | Yes | No |
Cheats (Other)
Most or all of these are provided in the cheat-related classes but are used for debugging.
Command | Description | Cheat | UT |
---|---|---|---|
Amphibious | N/A | Yes | Yes |
Avatar | N/A | Yes | Yes |
Backup | Spawns a friendly bot (does not work). | Yes | No |
CauseEvent EventName | Triggers an event. | Yes | Yes |
ChangeSize Size | Changes player size. | Yes | Yes |
CheatView | N/A | Yes | Yes |
ClearAllDebugLines | Clears all staying debug lines. | No | Yes |
DisableNextObjective | N/A | Yes | Yes |
EndPath | N/A | No | Yes |
Fly | Allows the player to fly around the map. | Yes | Yes |
FreeCamera | Changes to free camera mode. | Yes | Yes |
FreezeAll | Stops time for everything but the player. | Yes | Yes |
FreezeFrame delay | Pauses the game after a set delay. | Yes | Yes |
Ghost | Allows the player to fly and pass through walls. | Yes | Yes |
HugeGnome | Enlarges gnomes by 20 times their original size. | No | No |
Invisible | Makes your character invisible. | Yes | Yes |
JumpMatch LadderRung | N/A | Yes | Yes |
KillPawns | Kills all pawns (doesn't seem to work). | Yes | Yes |
KillZeds | Kills all specimens. | Yes | No |
KillViewedActor | N/A | Yes | Yes |
ListDynamicActors | Outputs a list of dynamic actors to the log. | Yes | Yes |
Loaded | N/A | Yes | Yes |
LockCamera | Locks the camera in its current position and rotation. | Yes | Yes |
LogScriptedSequences | N/A | No | Yes |
MopUp | Kills all specimens. | Yes | No |
PatRage | N/A | Yes | No |
Phil | N/A | Yes | Yes |
PlayersOnly | Stops time for everything but the player. | Yes | Yes |
RememberSpot | N/A | Yes | Yes |
ReviewJumpSpots | N/A | Yes | Yes |
SetCameraDist Distance | In 3rd person view, sets camera distance from player. | Yes | Yes |
SetFlash Value | N/A | Yes | Yes |
SetFogB Value | N/A | Yes | Yes |
SetFogG Value | N/A | Yes | Yes |
SetFogR Value | N/A | Yes | Yes |
SetGravity Value | Sets gravity. | Yes | Yes |
SetJumpZ Value | Sets jump height. | Yes | Yes |
SetSpeed | N/A | Yes | Yes |
SkipMatch | N/A | Yes | Yes |
SloMo Speed | Sets the game speed. Zed time overrides this when it occurs. | Yes | Yes |
Summon Class | Spawns a specimen of the selected class where the player is pointing. | Yes | Yes |
Teleport | Teleports to the location the player is looking at. | Yes | Yes |
ViewActor | N/A | Yes | Yes |
ViewBot | N/A | Yes | Yes |
ViewClass | N/A | Yes | Yes |
ViewFlag | N/A | Yes | Yes |
ViewPlayer | N/A | Yes | Yes |
ViewSelf | N/A | Yes | Yes |
ViewTurret | N/A | Yes | Yes |
ViewZombie | N/A | Yes | No |
Walk | N/A | Yes | Yes |
WeakObjectives | N/A | Yes | Yes |
WinMatch | N/A | Yes | Yes |
WriteToLog Param | Writes Param to the log file. | No | Yes |
ruler | N/A | Yes | Yes |
Console
These are provided in the Console and ExtendedConsole classes.
Command | Description |
---|---|
AddCurrentToFavorites | Adds the current server to the favorites list. |
CLS | Clears the console. |
ConsoleClose | Closes the console. |
ConsoleOpen | Opens the console. |
ConsoleToggle | Toggles the console. |
DebugTabOrder | ? |
DLO ClassName, ClassType | Calls DynamicLoadObject() for the selected class name and type. |
DumpLoadingHints Param | Dumps loading hints for all game types. |
DumpPlayInfo Group | Dumps the settings of any playinfo objects (debugging). |
DumpRecords Type | Dumps cache records. |
InGameChat | ? |
MusicMenu | Opens the native music player. |
PlayWaitingGame | N/A |
ServerInfo | ? |
SpeechMenuToggle | Opens the voice commands menu. |
StartRollingDemo | ? |
StopRollingDemo | ? |
Talk | Opens the chat input box with the 'Say' prefix. |
TeamChatOnly | ? |
TeamTalk | Opens the chat input box with the 'TeamSay' prefix. |
Type | Opens the chat input box without the 'Say' prefix, so that console commands can be entered directly. |
HUD
These are provided in the HUD and HUDKillingFloor classes.
Command | Description |
---|---|
GrowHUD | N/A |
HideScores | Hides the tab window. |
NextStats | N/A |
ShowDebug | Shows debug information for the player. |
ShowHud | Shows/hides the HUD. |
ShowScores | Shows the tab window. |
ShowStats | N/A |
ShrinkHUD | N/A |
Debugging
These are provided natively by the engine.
Command | Description |
---|---|
ShowLog | Opens the log in a separate window, as if the game was launched with the -log command line parameter.
|
Set Class, Variable, Value | Sets the value of all objects of a given class (and all of its subclasses) and the class default values themselves to Value. |
EditActor Class=Class | Displays an editable property sheet for the property values of the nearest actor of the given class. Only works in windowed mode. |
EditActor Name=Name | Displays an editable property sheet for the property values of the given actor. You may have to run the game with the -makenames command line parameter to have it assign unique names to every dynamically spawned actor.
|
EditDefault Class=Class | Displays an editable property sheet for the default values of the given class. |
EditObj ObjName | Displays an editable property sheet for the given object. Like EditActor, but works for non-actor objects too. |
Admin
These are admin commands, used for managing players and the game itself. These are provided in the AdminBase class.
Command | Description |
---|---|
PlayerList | Outputs a list of players to the log. |
Kick Cmd, Extra | Kicks the selected player. |
KickBan Player | Kicks and bans the selected player. |
RestartMap | Restarts the map. |
NextMap | Loads the next map in the list. |
Map Map | Loads the selected map. |
Maplist Cmd, Extra | ? |
Switch URL | ? |
Player
Most of these functions are provided in the pawn and controller classes, and related classes.
Command | Description |
---|---|
ActivateInventoryItem InvItem | N/A |
ActivateItem | N/A |
Admin CommandLine | Executes an administrative console command on the server. |
AdminDebug CommandLine | Same as above. |
AdminGUI | N/A |
AdminLogin User, Pass | Logs in as admin. |
AdminLoginSilent User, Pass | ? |
AdminLogout | Logs out as admin. |
AdminMenu CommandLine | N/A |
AdminSay Msg | Sends a chat message to all players, as administrator. The message appears in the middle of the screen, rather than in the chat area. |
AltFire | Secondary fire. |
BasePath Num | N/A. |
BehindView bEnable | Call with true to enable 3rd person view, or false to enable 1st person. Disables perk progression and achievements. |
Bloom | Toggles bloom on/off. |
BWEffect Amount | Enables black-and-white mode, with the intensity of the effect specified as a value between 0 and 1.0. Disables perk progression and achievements. |
ChangeCharacter NewCharacter, optional inClass | ? |
ChangeTeam TeamNum | N/A |
ChatDebug | ? |
Check | ? |
CheckPriority | Shows (in the log, console, and message area) the priority of all weapons the player is holding. |
ClearProgressMessages | ? |
Command RecognizedString | ? |
CreateCameraEffect EffectClass | ? |
Crouch | Crouch. |
DisableVoiceChat | Disables voice chat. |
DropFlag | N/A |
EnableVoiceChat | Enables voice chat. |
Fire | Primary fire. |
ForceReload | Reloads the player's weapon. |
FOV Angle | Changes the camera's field of view if the value passed is 80.0 or higher. Only works in single player or as a spectator. |
FreeCamera bOn | Enables/disables freelook mode. |
GetWeapon WeaponClass | Switches to the specified weapon. See the complete list of weapon class names here. |
GetWeaponStats | N/A |
InvertLook | N/A |
InvertMouse bEnable (optional) | Inverts the mouse's Y axis. If set to true, it sets the mouse to inverted mode. If set to false, it sets the mouse to regular mode. |
IronSightZoomIn | Aims down the sights if the current weapon has them. |
IronSightZoomOut | Stop aiming down the sights. |
Join ChanName, ChanPwd | ? |
Jump Valud | N/A |
KillAll Class | N/A |
KillBots Num | ? |
L33TPhrase PhraseNum | ? |
Leave ChannelTitle | ? |
LocalTravel URL | Local-equivalent of server travel. |
Mutate MutateString | Calls each loaded mutator's Mutate() function and passes the string entered. |
NetDebugBot | ? |
NextItem | ? |
NextWeapon | ? |
Pause | Pauses/unpauses the game. |
PipedSwitchWeapon Group | Same as SwitchWeapon. |
PlayVehicleHorn HornIndex | N/A |
postfxbloom_blurmult Value | Used for adjusting bloom settings. Valid range: 1.0 - 2.0 (default 1.5). |
postfxbloom_bpcontrast Value | Used for adjusting bloom settings. Valid range: 0.0 - 4.0 (default 3.0). |
postfxbloom_gpucalcs | Used for adjusting bloom settings. |
postfxbloom_ratio Value | Used for adjusting bloom settings. Valid range: 0.0 - 1.0 (default 0.5). |
postfxbloom_ratiomax Value | Used for adjusting bloom settings. Valid range: 0.0 - 1.0 (default 0.5). |
postfxbloom_ratiomin Value | Used for adjusting bloom settings. Valid range: 0.0 - 1.0 (default 0.0). |
postfxbloom_togglegpu | Used for adjusting bloom settings. |
PrevItem | N/A |
PrevWeapon | N/A |
QuickHeal | Quickheal. |
QuickLoad | N/A |
QuickSave | N/A |
RandomTaunt | N/A |
ReloadMeNow | Reloads the player's weapon. |
RestartLevel | Restarts the map. |
Say Msg | Sends a chat message. |
SetAutoTaunt(bool Value) | N/A |
SetChatPassword(string NewPassword) | ? |
SetFlashScaling Value | ? |
SetMouseAccel Value | Sets mouse acceleration. |
SetMouseSmoothing Mode | ? |
SetName(coerce string S) | N/A |
SetSensitivity Value | Sets the mouse sensitivity. |
SetSpectateSpeed Value | ? |
SetVoice VoicePack | Sets your character's voice pack. Valid voices are KFMod.KFVoicePack, KFMod.KFVoicePackTwo, KFMod.KFVoicePackThree, and KFMod.KFVoicePackFemale. Does not seem to work online. |
SetWeaponHand Hand | Setting this to hidden hides the player's current weapon. |
ShowAI | Shows detailed debugging information for the currently viewed pawn. |
ShowAliases | Outputs a list of bind aliases to the log. |
ShowBindings | Outputs a list of bindings to the log. |
ShowFakeNotification | Shows a fake notification, used to test if notifications are working properly. |
ShowGun | Shows/hides the current weapon. |
ShowKickMenu | Opens the kick menu. Only works online when kick voting is enabled. |
ShowMenu | Shows ESC menu. |
ShowVoteMenu | Opens the voting menu. Only works online when voting is enabled. |
PlayerCollisionDebug | Shows/hides player collision areas. |
SoakBots | N/A |
SpawnTargets | N/A |
Speak ChannelTitle | ? |
SpeakDefault | ? |
SpeakLast | ? |
SpecViewGoal | ? |
Speech Type, Index, Callsign | Uses a voice command. Type should be set to AUTO, and Index to the relevant index value of the voice command you want. |
Suicide | Suicide. |
SwitchLevel URL | Changes map. |
SwitchTeam | N/A |
SwitchToBestMeleeWeapon | Switches to your best melee weapon. |
SwitchToBestWeapon | Switches to your best weapon. |
SwitchToLastWeapon | Switches to the last weapon held. |
SwitchWeapon Group | Switches to a weapon of the particular weapon group chosen. |
Taunt Sequence | N/A |
TeamSay Msg | Sends a chat message to your team only. |
TestEye | N/A |
ThrowGrenade | Throws a grenade. |
ThrowWeapon | Drops your current weapon. |
ToggleBehindView | Toggles 1st/3rd person camera mode. |
ToggleBuddyHudDebug | N/A |
ToggleDuck | Toggle duck. |
ToggleFlashlight | Toggles the flashlight. |
ToggleIronSights | Toggles iron sights. |
TogglePathToTrader | Toggles showing path to the trader. |
TogglePlayerAttract | ? |
ToggleScreenShotMode | Toggles screenshot mode, which hides the current weapon and all HUD elements. |
ToggleTorch | N/A |
ToggleXHair | N/A |
ToggleZedHudDebug | N/A |
TossCash Amount | Throws the specified amount of money, or £50 if Amount is left blank. |
UnCrouch | Uncrouches. |
Use | Uses doors or interactive items. |
xSpeech type, int Index, SquadLeader | N/A |
|