User:Benjamin: Difference between revisions
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(Trying out designs for specimen info box) |
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| '''Class name''': || ZombieFleshpound | | '''Class name''': || ZombieFleshpound | ||
|} | |} | ||
{{quote|text=The Fleshpound. Shooting him with small weapons just makes him mad. Think big, powerful weapons for this one!!|source=Loading screen hint}} | |||
The '''Fleshpound''' is a high-level specimen, with very high health, average speed and high damage. When sufficiently damaged in a short space of time, it will enter a ''rage'' state and will charge at its target until it makes a hit. Additionally, if left for long enough without reaching its target it will rage automatically. | |||
It is a rare enemy, and spawns only towards the end of the game. | |||
== Statistics == | |||
''See the [[specimen modifiers]] page for explanations of each field, as well as calculating for multiple players.'' | |||
{|class="wikitable" style="white-space:nowrap;width: 600px;text-align: center;border: 1px solid #603311;background-color:#E5EECC;font-size:1.1em;padding: 0px 20px 0px 20px;" | |||
! | |||
! scope="col" | Beginner | |||
! scope="col" | Normal | |||
! scope="col" | Hard | |||
! scope="col" | Suicidal | |||
! scope="col" | Hell on earth | |||
|- | |||
! scope="row" | Bounty | |||
| £400 || £200 || £170 || £130 || £130 | |||
|- | |||
! scope="row" | Health | |||
| 750 (350*) || 1500 (700*) || 2025 (945*) || 2325 (1085*) || 2625 (1225*) | |||
|- | |||
! scope="row" | Damage | |||
| 10 || 35 || 43 || 52 || 61 | |||
|- | |||
! scope="row" | Speed | |||
| 123 || 130 || 149 || 158 || 169 | |||
|- | |||
! scope="row" | Range | |||
| colspan="7" | 55 | |||
|- | |||
| colspan="7" | <small><small>[[Headshot|''* Head health'']]</small></small> | |||
|} | |||
== Strategy == | |||
* Be carefully not to anger it prematurely; it can mean death on higher difficulties. | |||
== Gallery == | |||
<gallery> | |||
File:placeholder.png | |||
File:placeholder.png | |||
File:placeholder.png | |||
File:placeholder.png | |||
</gallery> | |||
{{KF1043}} | |||
{{KFNavBox}} | |||
[[Category:Enemies (KF)]] |
Revision as of 11:30, 10 December 2012
Official specimen | |
Fleshpound | |
Details | |
Type: | Melee |
Rarity: | Rare |
Bounty: | £200 |
Health: | 1500 |
Head health: | 700 |
Damage: | 35 |
Speed: | 130 |
Range: | 55 |
Technical Information | |
Class name: | ZombieFleshpound |
“The Fleshpound. Shooting him with small weapons just makes him mad. Think big, powerful weapons for this one!!”
- – Loading screen hint
The Fleshpound is a high-level specimen, with very high health, average speed and high damage. When sufficiently damaged in a short space of time, it will enter a rage state and will charge at its target until it makes a hit. Additionally, if left for long enough without reaching its target it will rage automatically.
It is a rare enemy, and spawns only towards the end of the game.
Statistics
See the specimen modifiers page for explanations of each field, as well as calculating for multiple players.
Beginner | Normal | Hard | Suicidal | Hell on earth | |||
---|---|---|---|---|---|---|---|
Bounty | £400 | £200 | £170 | £130 | £130 | ||
Health | 750 (350*) | 1500 (700*) | 2025 (945*) | 2325 (1085*) | 2625 (1225*) | ||
Damage | 10 | 35 | 43 | 52 | 61 | ||
Speed | 123 | 130 | 149 | 158 | 169 | ||
Range | 55 | ||||||
* Head health |
Strategy
- Be carefully not to anger it prematurely; it can mean death on higher difficulties.
Gallery
All information has been verified with update 1043
|