Difference between revisions of "AKF: Aliens Killing Floor"

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(A little updating, more to come)
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<div style="background-color:#f5fffa;padding: 10px 10px 10px 10px;border:1px solid #cef2e0;">[[File:AlienDrone.jpg|right]]{{quote|text=Outstanding...now all we need is a deck of cards...|source=Unknown}}<br/>
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<div style="background-color:#f5fffa;padding: 10px 10px 10px 10px;border:1px solid #cef2e0;">{{quote|text=Outstanding...now all we need is a deck of cards...|source=Cpl.Hicks}}<br/>
 
Almost 2 years in the making, the WPC together with Marco bring you the most comprehensive overhaul of killing floor to date. When Braindead and Hemi created the M41A Pulse Rifle for killing floor, there was only 1 logical next step. Lets make everything Aliens. Together with Whisky a plan was set into motion that would take the entire killing floor experience to new levels of terror. After persuading Marco to recreate the speed and ferocity of the Alien, including new gameplay functionalities as facehuggers and endboss-fights with the queen, the team started working on finalising the mod were no one can hear you scream. After multiple setbacks, the end is finally in sight. The Aliens themselves looked better and better, by overhauling meshes and textures along the way. Weapons became more balanced and got shiny new textures. And to really immerse players into the universe of Aliens, created by James Cameron, they can now even play/sound like the iconic characters of the film.
 
Almost 2 years in the making, the WPC together with Marco bring you the most comprehensive overhaul of killing floor to date. When Braindead and Hemi created the M41A Pulse Rifle for killing floor, there was only 1 logical next step. Lets make everything Aliens. Together with Whisky a plan was set into motion that would take the entire killing floor experience to new levels of terror. After persuading Marco to recreate the speed and ferocity of the Alien, including new gameplay functionalities as facehuggers and endboss-fights with the queen, the team started working on finalising the mod were no one can hear you scream. After multiple setbacks, the end is finally in sight. The Aliens themselves looked better and better, by overhauling meshes and textures along the way. Weapons became more balanced and got shiny new textures. And to really immerse players into the universe of Aliens, created by James Cameron, they can now even play/sound like the iconic characters of the film.
  
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== About ==
 
== About ==
 
+
[[File:AlienImg02.png|200px|right]]
 
AKF is one of the most comprehensive mods to date released for [[Killing Floor]]. The aim of this mod was to bring the feel and scope of James Cameron's [http://en.wikipedia.org/wiki/Aliens_(film) Aliens] to Killing Floor, while in one hand remaining true to the franchise and in the other ensuring that it still retains the feel of Killing Floor.
 
AKF is one of the most comprehensive mods to date released for [[Killing Floor]]. The aim of this mod was to bring the feel and scope of James Cameron's [http://en.wikipedia.org/wiki/Aliens_(film) Aliens] to Killing Floor, while in one hand remaining true to the franchise and in the other ensuring that it still retains the feel of Killing Floor.
  
 
=== Features ===
 
=== Features ===
 +
 
*New [[Gametype|game type]]
 
*New [[Gametype|game type]]
 
*New enemies consiting of a full line up of xenomorphs
 
*New enemies consiting of a full line up of xenomorphs
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*New ''KFEditor'' plugin for aliens exporting path data
 
*New ''KFEditor'' plugin for aliens exporting path data
  
== Instructions for Solo play ==
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== Instructions for solo play ==
 +
[[File:AlienImg03.png|200px|right]]
 +
Warning: AKF is intended for multiplayer, solo play will be difficult to impossible. You have been warned!
  
Warning: Mod is intended for multiplayer, solo play will be difficult to impossible. You have been warned. ;)
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You can install the mod either via the [http://steamcommunity.com/workshop/browse/?appid=1250 workshop] (the automatic way), or by manually downloading and installing the files yourself.
  
=== Workshop ===
+
=== Installation (Automatic) ===
Subscribe to Server Perks
 
Subscribe to Collection "Aliens:Killing Floor"
 
  
=== Manual ===
+
On the workshop:
Download and install Sever Perks. SERVERPERKS DOWNLOAD
 
Download package AliensKF
 
Extract files to correct folders.
 
  
From Solo menu select the "Aliens:Killing Floor" Gametype.
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#Subscribe to ''Server Perks'' ([http://steamcommunity.com/sharedfiles/filedetails/?id=97735200 link]).
 +
#Subscribe to to the ''Aliens:Killing Floor'' collection ([http://steamcommunity.com/workshop/filedetails/?id=111934166 link]).
  
Select map and difficulty of choice.
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=== Installation (Manual) ===
  
Turn on mutators:
+
#Download and install Server Perks ([http://www.klankaos.com/downloads/ServerPerksV6.rar ServerPerksV6.rar], 147kb).
"WPC Aliens Path Mutator"
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#Download the ''Aliens: Killing Floor'' mod from from the [http://www.mostimpressive.nl/AKF/index.html official website].
"WPC Aliens:KF Server Vetrancy Handler"
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#Extract both archives to the main ''killingfloor'' folder.
"WPC Aliens:Killing Floor Detail Mut"
+
 
 +
=== Launching the mod ===
 +
 
 +
#Launch the game as normal.
 +
#Click the solo menu, and select the ''Aliens:Killing Floor'' Gametype.
 +
#Select map and difficulty of choice.
 +
#Enable these mutators:<blockquote>''WPC Aliens Path Mutator''<br/>''WPC Aliens:KF Server Vetrancy Handler''<br/>''WPC Aliens:Killing Floor Detail Mut''</blockquote>
  
 
Rock out.
 
Rock out.
  
== Instructions for Multiplayer ==
+
== Instructions for multiplayer ==
 +
[[File:AlienImg04.png|200px|right]]
 +
Install using either the automatic or manual method described above.
  
Install as described above.
+
*Use the ''AliensKFGameType.AliensKFGameType'' gametype.
  
Use the AliensKFGameType.AliensKFGameType gametype.
+
*Enable these mutators:<blockquote>''WPC Aliens Path Mutator''<br/>''WPC Aliens:KF Server Vetrancy Handler''<br/>''WPC Aliens:Killing Floor Detail Mut''<br/><br/>''We also recommend the following mutators: [http://steamcommunity.com/sharedfiles/filedetails/?id=97997874 KFAntiBlocker], [http://forums.tripwireinteractive.com/showthread.php?t=46674 Forced Max Players].''</blockquote>
  
Activate the following mutators.
+
* Configure "WPC Aliens:KF Server Ventrancy Handler" for database use if you use it.
"WPC Aliens Path Mutator"
 
"WPC Aliens:KF Server Vetrancy Handler"
 
"WPC Aliens:Killing Floor Detail Mut"
 
  
Other recommended Mutators:
+
<p>For the true WPC Aliens KF experience leave the settings as is. Compatibility with other mods is unknown. If you add/remove or mod this mod and it breaks, destroys your server, sets your hair on fire and/or devours your first born don't come crying to us. This mod should work out of the box, if it doesn't you are doing something wrong. We currently offer no support to those who mod/edit this mod.</p>
"Trader Anti-blocker"
 
"Max Players"
 
  
Configure "WPC Aliens:KF Server Ventrancy Handler" for database use if you use it.
+
== Maps ==
  
For the true WPC Aliens KF experience leave the settings as is. Compatibility with other mods is unknown. If you add/remove or mod this mod and it breaks, destroys your server, sets your hair on fire and/or devours your first born don't come crying to us. This mod should work out of the box, if it doesn't you are doing something wrong. We currently offer no support to those who mod/edit this mod.
+
* [[AliensHallway]]
  
 
== Credits ==
 
== Credits ==
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:Hemi
 
:Hemi
 
:Marco
 
:Marco
:Whisky
+
:Whisky [[File:AlienImg.png|100px|right]]
  
 
;Maps
 
;Maps
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:MrRoBoT
 
:MrRoBoT
  
=== Special Thanks ===
+
=== Special thanks ===
  
 
Goes out to all those we've not mentioned who put up with us during this mods development including the WPC members who would drop what they're doing to test stuff out. To the members of the TWI offical boards who's excitement for this mod kept us motivated to see it through the end. Spouces and girlfriends whom we must have driven mad.
 
Goes out to all those we've not mentioned who put up with us during this mods development including the WPC members who would drop what they're doing to test stuff out. To the members of the TWI offical boards who's excitement for this mod kept us motivated to see it through the end. Spouces and girlfriends whom we must have driven mad.
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This is a big thank you from the WPC mod team & friends. We hope you enjoy this mod and we'll see you in game!
 
This is a big thank you from the WPC mod team & friends. We hope you enjoy this mod and we'll see you in game!
  
== Contact and Feedback ==
+
== Contact and feedback ==
  
You can reach us either at [http://www.wolfpackclan.com/index.php WolfPackClan.com], [http://www.mostimpressive.nl/ MostImpressive.nl], Wildcard Production Studios or over at the official TWI [http://forums.tripwireinteractive.com/forumdisplay.php?f=50 forums].
+
You can reach us either at [http://www.wolfpackclan.com/index.php WolfPackClan.com], [http://www.mostimpressive.nl/ MostImpressive.nl], [http://www.wildcardproductionstudios.co.uk/ Wildcard Production Studios] or over at the official TWI [http://forums.tripwireinteractive.com/forumdisplay.php?f=50 forums].
  
Feel free to distribute this mod as you like under the condition this readme is included in the download and the original file structure remains intact.
+
Feel free to distribute this mod as you like under the condition the readme is included in the download and the original file structure remains intact.
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[[Category:Killing Floor]]
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[[Category:Mods (Killing Floor)]]
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[[Category:AKF]]

Latest revision as of 12:05, 8 December 2012


AliensGameType Transparent.png

“Outstanding...now all we need is a deck of cards...”

– Cpl.Hicks

Almost 2 years in the making, the WPC together with Marco bring you the most comprehensive overhaul of killing floor to date. When Braindead and Hemi created the M41A Pulse Rifle for killing floor, there was only 1 logical next step. Lets make everything Aliens. Together with Whisky a plan was set into motion that would take the entire killing floor experience to new levels of terror. After persuading Marco to recreate the speed and ferocity of the Alien, including new gameplay functionalities as facehuggers and endboss-fights with the queen, the team started working on finalising the mod were no one can hear you scream. After multiple setbacks, the end is finally in sight. The Aliens themselves looked better and better, by overhauling meshes and textures along the way. Weapons became more balanced and got shiny new textures. And to really immerse players into the universe of Aliens, created by James Cameron, they can now even play/sound like the iconic characters of the film.

The AKF Aliens Killing Floor mod is finally here. And we hope server admins around the world give KF-players a chance to experience new terror.

About

AlienImg02.png

AKF is one of the most comprehensive mods to date released for Killing Floor. The aim of this mod was to bring the feel and scope of James Cameron's Aliens to Killing Floor, while in one hand remaining true to the franchise and in the other ensuring that it still retains the feel of Killing Floor.

Features

  • New game type
  • New enemies consiting of a full line up of xenomorphs
  • New perks
  • New and edited weapons
  • New player skins and sounds
  • New HUD and loading screens
  • New maps
  • New KFEditor plugin for aliens exporting path data

Instructions for solo play

AlienImg03.png

Warning: AKF is intended for multiplayer, solo play will be difficult to impossible. You have been warned!

You can install the mod either via the workshop (the automatic way), or by manually downloading and installing the files yourself.

Installation (Automatic)

On the workshop:

  1. Subscribe to Server Perks (link).
  2. Subscribe to to the Aliens:Killing Floor collection (link).

Installation (Manual)

  1. Download and install Server Perks (ServerPerksV6.rar, 147kb).
  2. Download the Aliens: Killing Floor mod from from the official website.
  3. Extract both archives to the main killingfloor folder.

Launching the mod

  1. Launch the game as normal.
  2. Click the solo menu, and select the Aliens:Killing Floor Gametype.
  3. Select map and difficulty of choice.
  4. Enable these mutators:

    WPC Aliens Path Mutator
    WPC Aliens:KF Server Vetrancy Handler
    WPC Aliens:Killing Floor Detail Mut

Rock out.

Instructions for multiplayer

AlienImg04.png

Install using either the automatic or manual method described above.

  • Use the AliensKFGameType.AliensKFGameType gametype.
  • Enable these mutators:

    WPC Aliens Path Mutator
    WPC Aliens:KF Server Vetrancy Handler
    WPC Aliens:Killing Floor Detail Mut

    We also recommend the following mutators: KFAntiBlocker, Forced Max Players.

  • Configure "WPC Aliens:KF Server Ventrancy Handler" for database use if you use it.

For the true WPC Aliens KF experience leave the settings as is. Compatibility with other mods is unknown. If you add/remove or mod this mod and it breaks, destroys your server, sets your hair on fire and/or devours your first born don't come crying to us. This mod should work out of the box, if it doesn't you are doing something wrong. We currently offer no support to those who mod/edit this mod.

Maps

Credits

Mod
Braindead
Hemi
Marco
Whisky
AlienImg.png
Maps
Fel
HaTeMe
MrRoBoT

Special thanks

Goes out to all those we've not mentioned who put up with us during this mods development including the WPC members who would drop what they're doing to test stuff out. To the members of the TWI offical boards who's excitement for this mod kept us motivated to see it through the end. Spouces and girlfriends whom we must have driven mad.

This is a big thank you from the WPC mod team & friends. We hope you enjoy this mod and we'll see you in game!

Contact and feedback

You can reach us either at WolfPackClan.com, MostImpressive.nl, Wildcard Production Studios or over at the official TWI forums.

Feel free to distribute this mod as you like under the condition the readme is included in the download and the original file structure remains intact.

Gallery