Killing Floor: Difference between revisions
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=Summary= | ==Summary== | ||
Killing Floor is a wave based First Person Shooter co-op for up to six players based around shooting mutated experiments (Zeds/Zombies) in the United Kingdom. | Killing Floor is a wave based First Person Shooter co-op for up to six players based around shooting mutated experiments (Zeds/Zombies) in the United Kingdom. | ||
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In Killing Floor, up to six players must survive waves of experimental clones (often called Zeds) with the goal of completing all the waves. As waves are completed, the number of monsters and the difficulty of waves increases. Once all waves are completed, the players must face a final wave consisting of a boss who must be defeated in order to win the round. | In Killing Floor, up to six players must survive waves of experimental clones (often called Zeds) with the goal of completing all the waves. As waves are completed, the number of monsters and the difficulty of waves increases. Once all waves are completed, the players must face a final wave consisting of a boss who must be defeated in order to win the round. | ||
==Perks== | ===Perks=== | ||
Players can select a perk in which they gain benefits to that perk's play style and discounts on perk related weapons. | Players can select a perk in which they gain benefits to that perk's play style and discounts on perk related weapons. | ||
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*[[Sharpshooter]] | *[[Sharpshooter]] | ||
==Weapons== | ===Weapons=== | ||
Players initially start with only a 9mm pistol, a couple of grenades and a knife, however as players kill mutants, they are awarded a cash bounty which may be used to buy more weapons and ammunition from a trader in between each consecutive wave. | Players initially start with only a 9mm pistol, a couple of grenades and a knife, however as players kill mutants, they are awarded a cash bounty which may be used to buy more weapons and ammunition from a trader in between each consecutive wave. | ||
''' | '''[[Field Medic]]''': [[Syringe]], [[MP7M]], [[MP5M]], [[M7A3M]] | ||
''' | '''[[Support Specialist]]''': [[Shotgun]], [[HSG-1 Shotgun]], [[Hunting Shotgun]], [[Combat Shotgun]], [[AA12 Shotgun]] | ||
''' | '''[[Sharpshooter]]''': [[9mm]] ([[Dualies|dual]]), [[MK23]] ([[Dual MK23|dual]]), [[44 Magnum]] ([[Dual 44 Magnum|dual]]), [[Deagle]] ([[Dual Deagle|dual]]), [[LAR]], [[Crossbow]], [[M14EBR]], [[M99]] | ||
'''Commando''' | '''[[Commando]]''': [[Bullpup]], [[AK47]], [[M4]], [[SCARMK17]], [[FNFAL ACOG]] | ||
''' | '''[[Berserker]]''': [[Combat Knife]], [[Machete]], [[Axe]], [[Chainsaw]], [[Katana]], [[Claymore]] | ||
''' | '''[[Firebug]]''': [[FlameThrower]], [[MAC10]], [[Husk Gun]] | ||
''' | '''[[Demolitions]]''': [[LAW]], [[Pipe Bomb]], [[M79]], [[M32]], [[M4 203]] | ||
===Specimens=== | |||
These are the official specimens provided in the vanilla game: | |||
*[[Clot]] | |||
*[[Crawler]] | |||
*[[Gorefast]] | |||
*[[Stalker]] | |||
*[[Scrake]] | |||
*[[Fleshpound]] | |||
*[[Bloat]] | |||
*[[Siren]] | |||
*[[Husk]] | |||
*[[Patriarch]] | |||
[[Specimen_Mechanics|Specimen Mechanics]] | [[Specimen_Mechanics|Specimen Mechanics]] | ||
==Servers== | ==Servers== | ||
See the [[Dedicated_Server_(KillingFloor)|Dedicated Server]] page for information on running a dedicated server. | |||
==Modding== | |||
Those interested in modding can visit the [[Killing_Floor_(modding)|Killing Floor Modding Information Page]] | |||
==External links== | |||
*[http://www.killingfloorthegame.com/ Official website] |
Revision as of 00:48, 6 October 2012
Summary
Killing Floor is a wave based First Person Shooter co-op for up to six players based around shooting mutated experiments (Zeds/Zombies) in the United Kingdom.
Gameplay
In Killing Floor, up to six players must survive waves of experimental clones (often called Zeds) with the goal of completing all the waves. As waves are completed, the number of monsters and the difficulty of waves increases. Once all waves are completed, the players must face a final wave consisting of a boss who must be defeated in order to win the round.
Perks
Players can select a perk in which they gain benefits to that perk's play style and discounts on perk related weapons.
Weapons
Players initially start with only a 9mm pistol, a couple of grenades and a knife, however as players kill mutants, they are awarded a cash bounty which may be used to buy more weapons and ammunition from a trader in between each consecutive wave.
Field Medic: Syringe, MP7M, MP5M, M7A3M
Support Specialist: Shotgun, HSG-1 Shotgun, Hunting Shotgun, Combat Shotgun, AA12 Shotgun
Sharpshooter: 9mm (dual), MK23 (dual), 44 Magnum (dual), Deagle (dual), LAR, Crossbow, M14EBR, M99
Commando: Bullpup, AK47, M4, SCARMK17, FNFAL ACOG
Berserker: Combat Knife, Machete, Axe, Chainsaw, Katana, Claymore
Firebug: FlameThrower, MAC10, Husk Gun
Demolitions: LAW, Pipe Bomb, M79, M32, M4 203
Specimens
These are the official specimens provided in the vanilla game:
Servers
See the Dedicated Server page for information on running a dedicated server.
Modding
Those interested in modding can visit the Killing Floor Modding Information Page