Search results
Jump to navigation
Jump to search
- ...er than the [[Machete]], making it the second-most fastest melee weapon by speed. Its low weight means it is compatible with many loadouts. ...995 bytes (149 words) - 15:18, 5 January 2017
- ...es significantly more damage per swing. However, it has a much lower swing speed. ...pecially important that you are accurate with your swings, since the swing speed is the lowest of all melee weapons. Every swing counts. ...1 KB (177 words) - 16:11, 13 December 2012
- ...rience gained with each class. As you level up your speed, stamina, reload speed, melee strength, deployment and sway reducing, etc will increase. ...1 KB (157 words) - 22:28, 31 May 2012
- ** Reload speed increased 20% ** Elite reload speed increased 20% ...1 KB (154 words) - 20:22, 12 July 2017
- ...ent speed. The sprinting speed is considerably slower to closely match the speed based on RO1 maps scale. ...ption to closely match RO1 functionality. The player sprints at a constant speed until running out of stamina, then stops sprinting until regaining some sta ...3 KB (502 words) - 10:49, 25 May 2012
- ...with a reasonable swing speed. Secondary fire has a slightly slower swing speed but does almost double the damage. Prior to update [[Update 1043 (Killing F ...1 KB (178 words) - 16:05, 13 December 2012
- |speed=0 ...battery power used. The [[Berserker]] perk also receives increased welding speed because the welder is considered a weapon. However it does not increase the ...3 KB (571 words) - 20:56, 20 June 2014
- ...es significantly more damage per swing. However, it has a much lower swing speed. ...pecially important that you are accurate with your swings, since the swing speed is among the lowest of all melee weapons. Every swing counts. ...1 KB (206 words) - 16:12, 13 December 2012
- ...t give the player certain bonuses either for their weapons (damage, reload speed, etc.) or their character (high damage resistance, etc.). There are 7 perks <th> Movement<br>Speed ...15 KB (2,122 words) - 21:13, 23 April 2015
- ==Speed== Movement speed is randomized within ± 10% range and further modified by a multiplier base ...5 KB (726 words) - 16:38, 11 December 2017
- Bindings=(Name="MoveForward",Command="Axis aBaseY Speed=1.0") Bindings=(Name="MoveBackward",Command="Axis aBaseY Speed=-1.0") ...11 KB (1,407 words) - 22:36, 15 June 2012
- : If set to true, holding this weapon can increase the player's speed. : Rate of reload animation (1.0 = normal, 0.5 = half-speed, 2.0 = twice-speed). ...5 KB (674 words) - 02:32, 28 November 2012
- * Fixed Berserker melee attack speed being incorrectly calculated * Fixed a bug where Berserker passive bonus to attack speed applied to melee bashes with non-berserker weapons. ...2 KB (284 words) - 07:33, 10 January 2017
- <p>The '''Siren''' is a mid-level specimen, with average health, average speed and average damage. Its unique ability is to scream at players, causing dam ! scope="row" | Speed ...2 KB (287 words) - 10:44, 14 September 2023
- === Speed === ...heir own ''speed'', which is calculated by multiplying the specimen's base speed with a random multiplier to give it a -10%/10% variation, and then the diff ...5 KB (628 words) - 09:21, 10 December 2012
- <p>The '''Stalker''' is a mid-level specimen, with low-mid health, good speed and low-med damage. Its unique ability is to cloak, rendering it invisible ! scope="row" | Speed ...2 KB (311 words) - 10:43, 14 September 2023
- ** Recharge speed increased to 17sec (was 25sec) ** Recharge speed increased to 17sec (was 25sec) ...2 KB (323 words) - 09:05, 15 January 2017
- * Reduced Spartan attack speed to intended value ...1 KB (135 words) - 15:38, 10 January 2017
- ...to vulnerable spots on your target."''<br />• ''"This weapon fires a high-speed metal slug using magnets, penetrating Zeds like tissue paper."'' ''"This weapon fires a high-speed metal slug using magnets, penetrating Zeds like tissue paper."'' ...3 KB (337 words) - 08:43, 7 June 2018
- Speed=15000.000000 ...2 KB (158 words) - 11:44, 28 November 2012
- :* Reload speed increased to 0.8 (was 2.0) :* Elite reload speed increased to 0.57 (was 1.4) ...7 KB (1,026 words) - 11:06, 23 January 2017
- ...n that of the [[bullpup]] and [[AK47]], and has a reasonable price, reload speed, and a very reasonably weight. ...947 bytes (137 words) - 23:12, 23 November 2012
- * Its alt-fire has almost the same swing speed as primary. But due to the way it moves, most of the time it can hit only o ...2 KB (264 words) - 21:21, 23 April 2015
- The '''Bloat''' is a low-level specimen, with average health, average speed and average damage. Its unique ability is to vomit on players, causing diso ! scope="row" | Speed ...3 KB (418 words) - 10:43, 14 September 2023
- :* Fixed the reload speed component of the Stability skill not working online :* Increased attack animations speed and distance traveled ...10 KB (1,462 words) - 15:20, 24 January 2017
- ==Speed== ...aged, Cysts will never stop sprinting until they are killed.<br />Movement speed is randomized within ± 10% range and further modified by a multiplier base ...10 KB (1,491 words) - 09:02, 27 June 2018
- ...h deals over twice the amount of damage for a little under twice the swing speed. ...1 KB (181 words) - 16:06, 13 December 2012
- ...her role's in the ZED team is to distract the Survivor team using his high speed, jumping abilities and evasive maneuvers. The Slasher is also capable of de ! scope="row" | Speed (walking) ...6 KB (852 words) - 16:18, 11 December 2017
- Speed: 99.75 105.00 120.75 128.10 136.50 Speed: 133.00 140.00 161.00 170.80 182.00 ...19 KB (1,230 words) - 21:57, 8 November 2012
- ==Speed== ...sighting the players, and have a chance to enrage when shot.<br />Movement speed is randomized within ± 10% range and further modified by a multiplier base ...12 KB (1,853 words) - 09:03, 27 June 2018
- * Walk speed - 4m/s, Sprint speed - 5.5 m/s. ...3 KB (400 words) - 16:13, 11 December 2017
- ==Speed== ...d, Slashers will never stop sprinting until they are killed.<br />Movement speed is randomized within ± 10% range and further modified by a multiplier base ...12 KB (1,735 words) - 09:02, 27 June 2018
- ==Speed== ...d, Crawlers will never stop sprinting until they are killed.<br />Movement speed is randomized within ± 10% range and further modified by a multiplier base ...12 KB (1,838 words) - 09:02, 27 June 2018
- * Increased speed of [[AA-12 Auto Shotgun|AA12]] elite reloads * Increased speed of equip and putaway for welder ...7 KB (1,014 words) - 11:47, 11 January 2017
- * Increased zed movement speed on Suicidal * Increased zed movement speed on HOE ...4 KB (526 words) - 22:37, 9 January 2017
- * Increased the speed of normal bullets ([[Weapons (Killing Floor 2)#Gunslinger|pistol]], [[Weapo ...2 KB (202 words) - 23:49, 12 January 2017
- ...ht be considered as a highest threat due to its high amount of the health, speed, damage and ability to perform unparryable AOE attacks with its chainsaw. ! scope="row" | Speed (walking) ...5 KB (705 words) - 16:40, 11 December 2017
- *Movement speed ...1 KB (216 words) - 10:21, 27 March 2012
- Walking speed, per difficulty, random, between (405 - 495) x (0.9 / 0.95 / 0.95 / 0.95).< Sprint speed, per difficulty, random, between (585 - 715) x (0.9 / 0.95 / 0.95 / 0.95). ...4 KB (487 words) - 15:10, 22 October 2017
- ==Speed== Movement speed is randomized within ± 10% range and further modified by a multiplier base ...15 KB (2,160 words) - 15:58, 20 July 2018
- * [[Berserker (Killing Floor 2)|Berserker]] - Melee attack speed % increase was not working properly as players ranked up ...2 KB (234 words) - 11:06, 11 January 2017
- * Slowed down AI movement speed slightly in HOE ...2 KB (216 words) - 06:37, 10 January 2017
- ==Speed== ...aged, Clots will never stop sprinting until they are killed.<br />Movement speed is randomized within ± 10% range and further modified by a multiplier base ...14 KB (1,978 words) - 09:02, 27 June 2018
- ...istols has increased rate of fire and magazine size but also slower reload speed. * Any tactical reload skills/reload speed reduction bonuses. ...4 KB (584 words) - 10:16, 9 June 2018
- | PassiveDescription_3=Increase reload speed in Zed time 3% per level | Level_5_Skill_Left_Description=Increase reload speed with Commando, Gunslinger and SWAT weapons. ...11 KB (1,486 words) - 21:47, 21 July 2018
- ! scope="row" | Speed (walking) ! scope="row" | Speed (sprinting) ...7 KB (993 words) - 16:20, 11 December 2017
- ...weapons that fire projectiles (shotgun, crossbow, etc.) and describes the speed at which the projectile travels as well as damage and other information. A ...animation's default speed (0.5 is half speed, 1 is full speed, 2 is double speed) ...13 KB (1,834 words) - 13:12, 29 November 2012
- | colspan="4" rowspan="1" |<small>Blaster (speed)</small> | colspan="4" rowspan="1" |<small>Bomber (speed)</small> ...17 KB (2,456 words) - 04:23, 17 January 2019
- ==Speed== Bloats move slowly when docile, and sprint up close.<br />Movement speed is randomized within ± 10% range and further modified by a multiplier base ...16 KB (2,363 words) - 09:03, 27 June 2018
- ! scope="row" | Speed (walking) ! scope="row" | Speed (sprinting) ...6 KB (874 words) - 16:21, 11 December 2017