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  • 4 bytes (1 word) - 20:08, 18 June 2012
  • | Name=HZ12 Multi-Action | Description=• ''"Fire mode is a dual semi-auto/pump-action."'' <br />• ''"The HZ12 shotgun is an experimental prototype that is bein ...
    2 KB (287 words) - 05:09, 17 October 2020
  • | Name=SG 500 Pump-Action | WeaponImage=KF2SG 500 Pump-Action.png ...
    2 KB (295 words) - 08:39, 5 June 2018

Page text matches

  • This Action causes the game to activate the last active objective. ...objective was completed and does not have the 'bRecurring' flag set, this action will do nothing.}} ...
    442 bytes (58 words) - 15:57, 7 November 2013
  • This Action causes the game to activate the next objective in the LevelInfo's 'Story Ob | NextObjTag || Name || If you set a tag here, the next objective this action selects *Must* have a tag that matches. Probably won't be used that often ...
    779 bytes (119 words) - 15:55, 7 November 2013
  • This Action causes the match to end in victory. You will see the 'your squad survived!' ...
    351 bytes (45 words) - 18:10, 6 November 2013
  • This Action causes the match to end in failure. You will see the 'your Squad was wiped ...
    357 bytes (46 words) - 18:09, 6 November 2013
  • ...l to use a double-action/single-action (DA/SA) trigger (the earlier double-action PPK was an unlocked blowback design, but the more powerful 9x19mm Parabellu ...
    1 KB (203 words) - 02:02, 14 October 2012
  • | Name=SG 500 Pump-Action | WeaponImage=KF2SG 500 Pump-Action.png ...
    2 KB (295 words) - 08:39, 5 June 2018
  • |Name=Lever Action Rifle }}The '''lever action rifle''' (or ''LAR'') is a low-cost, high-damage rifle designed for precisi ...
    939 bytes (131 words) - 23:08, 23 November 2012
  • ...41(W)]] and the Russian [[SVT-40]] semi-automatic rifles. In realism and action modes you can unlock the opposing side's semi-automatic rifle after veteran In-game the Elite rifleman has both the accuracy and stopping power of a bolt action rifleman but with an improved rate of fire. As such he bridges the gap betw ...
    2 KB (298 words) - 20:44, 22 October 2012
  • This Action causes the active objective to become what you specify in the 'ObjectiveNam ...
    448 bytes (57 words) - 18:08, 6 November 2013
  • | Name=HZ12 Multi-Action | Description=• ''"Fire mode is a dual semi-auto/pump-action."'' <br />• ''"The HZ12 shotgun is an experimental prototype that is bein ...
    2 KB (287 words) - 05:09, 17 October 2020
  • ...overwhelming majority of M1895 Nagants serving in the Red Army were double-action variants, which somewhat improved combat utility. Soldiers reported various ...
    2 KB (339 words) - 02:02, 14 October 2012
  • ...can feature a limited number of Elite Assault soldiers who in realism and action modes you can unlock the German [[MKb 42(H)]] and Russian [[AVT-40]] after ...sible with grenades and sub-machine gun at close range. With so many bolt action rifles on the battlefield, provoking riflemen to fire, and then moving in f ...
    2 KB (385 words) - 20:43, 22 October 2012
  • ...erman [[MP 40]] and Russian [[PPSh-41]] and hand grenades. In realism and action modes you can unlock the opposing side's sub-machine gun after veteran rank ...sible with grenades and sub-machine gun at close range. With so many bolt action rifles on the battlefield, provoking riflemen to fire, and then moving in f ...
    3 KB (430 words) - 23:25, 20 October 2012
  • ...mobile reserve in the area was 22.Pz.Div., who were called into emergency action to try and hold back the vast assault. ...pretty much no operational tanks by the time the Soviets got there, so the action is somewhat "apocryphal"! ...
    2 KB (307 words) - 20:24, 22 October 2012
  • function bool KeyEvent(EInputKey Key, EInputAction Action, FLOAT Delta ) if (Action == IST_Press) ...
    5 KB (670 words) - 11:48, 28 November 2012
  • ..., and other support personnel both on and off the frontline, the TT-33 saw action throughout the war on the Eastern Front. Though popularly considered a copy ...
    2 KB (291 words) - 02:02, 14 October 2012
  • ...wonderful example of the .44-caliber Remington 'Model 1858' 6-shot single-action Army revolver. Ancient, but still potent."'' ...wonderful example of the .44-caliber Remington 'Model 1858' 6-shot single-action Army revolver. Ancient, but still potent."'' ...
    2 KB (264 words) - 02:35, 14 October 2018
  • ...[[Mauser Kar98k]] and the Russian [[M1891/30 Rifle]]. In realism more and action you can unlock the opposing side's bolt rifle and choose it if you wish at * (Unlockable [[M1891/30 Rifle]] on realism and action mode when rifleman class is veteran or above) ...
    3 KB (485 words) - 20:37, 20 October 2012
  • ...e the objectives you want at level reset by using the 'Level Reset' kismet action. ...
    648 bytes (102 words) - 18:15, 22 March 2012
  • ...e is single shot only."''<br/>• ''"The classic Model 1894 Winchester lever-action rifle."'' ''"The classic Model 1894 Winchester lever-action rifle."'' ...
    2 KB (273 words) - 08:44, 7 June 2018
  • ...mode is single shot only."''<br />• ''"A modern Mossberg centerfire lever-action rifle with low recoil and high stopping power. An updated classic."'' ''"A modern Mossberg centerfire lever-action rifle with low recoil and high stopping power. An updated classic."'' ...
    2 KB (276 words) - 08:44, 7 June 2018
  • * [[RO2_Action|Action]] ...ers and so on. Points scored are shown in the HUD, as well as in the After Action Report at the end of a match. All your points scored go towards increasing ...
    4 KB (711 words) - 04:06, 15 November 2012
  • | WeaponLink_2=SG 500 Pump-Action | WeaponName_2=SG 500 Pump-Action ...
    3 KB (394 words) - 10:53, 22 March 2017
  • ...tandard-issue five-round stripper clips designed for the Mosin-Nagant bolt-action rifle. The SVT-40's short-stroke, gas-operated piston design is similar to ...uzzle break is available at Level 50. The weapon is best treated as a bolt-action rifle, with each shot carefully aimed, and it is most effective in the hand ...
    2 KB (392 words) - 02:00, 14 October 2012
  • * (Unlockable [[G 41(W)]] on realism and action mode when Engineer class is veteran or above) * (Unlockable [[SVT-40]] on realism and action mode when Engineer class is veteran or above) ...
    3 KB (422 words) - 22:40, 25 October 2012
  • ...tators could vote for the next [[Maps (Killing Floor 2)|map]] in the after action report ...
    1 KB (174 words) - 23:45, 12 January 2017
  • | Description=• ''"Fire mode is pump-action only."''<br />• ''"A shotgun using Dragon's Breath Incendiary Rounds. Not ''"Fire mode is pump-action only."'' ...
    3 KB (439 words) - 06:43, 6 June 2018
  • ...o complete a breakthrough or bolster defenses, The negative effect of this action is this uses more "tickets" than the number of troops respawned, so must be * (Unlockable enemy load out on realism and action mode when Commander class is veteran or above) ...
    4 KB (709 words) - 12:59, 28 October 2012
  • ...period. This means fewer MkBs, AVTs, and SMGs are available and more bolt action rifles are available. ...*Interface changes - added an RO1 style compass to the HUD. No peripheral action indicators. ...
    3 KB (502 words) - 10:49, 25 May 2012
  • ===Bolt-action Rifles=== The game shipped with both [[RO2_Action|action]] and [[RO2_Realism|realism]] modes. Both modes are similar in terms of ove ...
    7 KB (1,016 words) - 04:11, 10 September 2015
  • The Karabiner 98 Kurz (often abbreviated Kar98k, K98, or K98k) was a bolt action rifle chambered for the 7.92 x 57mm Mauser cartridge that was adopted as th ...l 25, and the abillity to remove the sight hood at lvl 50. Due to the bolt-action, engaging multiple enemies, especially at close range, can be problematic. ...
    3 KB (579 words) - 01:59, 14 October 2012
  • {{KF2VariousInfo_Achievement|3|Arc Action}} ...
    2 KB (233 words) - 14:04, 31 January 2017
  • * (Unlockable scoped [[G 41(W)]] on realism and action mode when Marksman class is veteran or above) * (Unlockable scoped [SVT-40 []] on realism and action mode when Marksman class is veteran or above) ...
    4 KB (578 words) - 20:46, 22 October 2012
  • The Mosin-Nagant, Model 1891/1930, was the standard-issue bolt-action rifle of the Russian Imperial Army from the Russo-Japanese War through to t ...ws the weapon to remain somewhat useful in close quarters. Due to the bolt-action, engaging multiple enemies, especially at close range, can be problematic. ...
    4 KB (586 words) - 03:08, 10 June 2017
  • * (Unlockable [[DP-28 LMG]] on realism and action mode when Machine Gunner class is veteran or above) * (Unlockable [[MG 34 LMG]] on realism and action mode when Machine Gunner class is veteran or above) ...
    4 KB (632 words) - 21:29, 25 October 2012
  • Spawns with [[LAR]] (Lever Action Rifle) at level 5 and [[crossbow]] at level 6. <td> [[LAR|Lever Action Rifle]] ...
    15 KB (2,122 words) - 21:13, 23 April 2015
  • * (Unlockable [[Satchel Charges]] on realism and action mode when rifleman class is veteran or above) * (Unlockable [[Satchel Charges]] on realism and action mode when rifleman class is veteran or above) ...
    4 KB (620 words) - 22:54, 23 October 2012
  • * Pistol kills are now correctly tracked in the after action report ...
    2 KB (265 words) - 18:08, 10 January 2017
  • In-game, the MKb 42 (H) is issued to the Assault class in Realism and Action modes, and is available only to the special Elite Assault class in Classic ...
    2 KB (270 words) - 02:00, 14 October 2012
  • * (Unlockable [[SVT-40]] on realism and action mode when Squad Leader class is veteran or above) * (Unlockable [[G 41(W)]] on realism and action mode when Squad Leader class is veteran or above) ...
    4 KB (662 words) - 12:51, 28 October 2012
  • ...to end the game. Unlike conditions, each objective can only have a single action for success and failure. <br><br> ===Action Types=== ...
    19 KB (2,964 words) - 18:48, 7 November 2013
  • * Fix for a case in which players couldn’t navigate the after action report using their mouse ...
    2 KB (279 words) - 20:50, 10 January 2017
  • '''Notes''': The village does indeed exist and this is a genuine action. However, there was almost no photo research material available, apart from ...
    2 KB (318 words) - 17:12, 13 October 2013
  • ...n Mode]] Only'': Used to define if this fire team should only be used in [[Action Mode]]. '''MUST BE USED WITH A ''MINIMUM PLAYER'' VALUE OF ''1''''' ...
    6 KB (986 words) - 21:03, 25 June 2012
  • * Unranked servers that use Actor Factory kismet action ...
    2 KB (354 words) - 16:05, 10 January 2017
  • ...ractive. For the first time, the authentic gunplay and brutal first-person action of the Red Orchestra series is coming to an era of automatic rifles, man-po ...
    4 KB (595 words) - 14:21, 31 July 2016
  • ...s & flamethrowers no longer are recorded as negative damage dealt in After Action Report ...
    2 KB (323 words) - 09:05, 15 January 2017
  • EnablePlayerStartGroup - This is a Kismet action that will set the state of a ROVolumePlayerStartGroup. ...
    3 KB (501 words) - 17:18, 8 October 2012
  • ...t, Multiplayer Campaign), [[RO2_Multiplayer#Realism_Level|realism level]] (Action, Classic, Realism or Custom) and [[RO2_Multiplayer#Game_Type|game type]] (I The first two difficulties are played in [[RO2_Action|action]] mode while the later are played in [[RO2_Realism|realism]]. ...
    9 KB (1,591 words) - 20:54, 19 June 2012
  • * The M79 grenade launcher is a single-shot, shoulder-fired, break-action grenade launcher that fires a 40x46mm grenade. ...
    3 KB (370 words) - 06:22, 6 June 2018
  • | StartingLoadout_Weapon_Link=SG 500 Pump-Action | StartingLoadout_Weapon_Name=SG 500 Pump-Action ...
    15 KB (1,970 words) - 21:46, 21 July 2018
  • | Lever Action Rifle || Winchester || WinchesterPickup ...
    4 KB (500 words) - 13:42, 13 December 2012
  • ...ter's]] ability to kill a Husk from a distance with either the [[LAR|lever-action]] or the [[Crossbow]], with one shot, can be used to nip the potential prob ...it to ranged teammates, or use an off-perk weapon, such as the [[LAR|Lever-Action Rifle]], to eliminate the Husk from a distance. If the Husk is surrounded b ...
    10 KB (1,714 words) - 10:40, 14 September 2023
  • ...ractive. For the first time, the authentic gunplay and brutal first-person action of the Red Orchestra series is coming to an era of automatic rifles, man-po ...
    4 KB (552 words) - 21:15, 10 June 2017
  • ** [[HZ12 Multi-Action|HZ 12 Shotgun]] [[Winchester 1894|Winchester Lever Action]] ...
    10 KB (1,441 words) - 11:45, 12 July 2017
  • ...he Schneidzekk's low ammo reserve. Popular options include the [[LAR|Lever-action rifle]], [[Hunting Shotgun|Hunting shotgun]], [[Crossbow]] and [[Katana]] a ...
    4 KB (590 words) - 22:44, 14 December 2013
  • ** [[HZ12 Multi-Action|HZ 12 Shotgun]] : [[Winchester 1894|Winchester Lever Action]] ...
    11 KB (1,504 words) - 11:47, 12 July 2017
  • In solo play, a Medic can kite calmed FPs and use the Lever-Action, M14, or M7A3 to safely chip away at their health with headshots, so long a ...bow (even with its resistance to that specific weapon), and both the Lever-action rifle and M14 EBR deal an impressive amount of damage with repeated headsho ...
    21 KB (3,564 words) - 10:41, 14 September 2023
  • ...MP5M's lackluster offensive power. Popular options include the [[LAR|Lever-action rifle]], [[Hunting Shotgun]], [[Crossbow]] and [[Katana]] among others. It ...
    5 KB (739 words) - 22:43, 14 December 2013
  • ** [[SG 500 Pump-Action|SG500]] ...
    5 KB (686 words) - 00:03, 13 January 2017
  • ...he job with a few more [[M14EBR|M14]] or [[Handcannon]] blows. If you like action and being hectic [[Dual Handcannon|Dual Handcannons]] to enrage him from a ...
    18 KB (2,987 words) - 10:41, 14 September 2023
  • ** [[SG 500 Pump-Action|SG 500]] ...
    5 KB (665 words) - 10:45, 23 January 2017
  • * After Action Report - detailed stats at the end of a match * [[SG 500 Pump-Action|M500]] now holds 16 less shells ...
    15 KB (2,087 words) - 07:27, 10 January 2017
  • ...n which territories are being contested. This keeps players closer to the action. ...common tactic is for Squad Leaders to hide in a safe location close to the action to allow their squad to overwhelm the enemy. Spawning on the Squad Leader ...
    17 KB (2,966 words) - 17:13, 20 October 2012
  • ...th, the game will automatically try to heal when you are not performing an action.<br/> ...
    6 KB (892 words) - 16:41, 11 December 2017
  • * Fixed some end of game awards not being granted in the after action report ...
    7 KB (954 words) - 08:35, 15 January 2017
  • Name: Lever Action Rifle ...
    16 KB (1,393 words) - 04:48, 24 December 2012
  • Hans Volter walks when using his rifles and sprints during any other action. Hans Volter has specific conditions that have to be met before deciding to - Will immediately stop any action and sprinting once shielding activates.<br /> ...
    23 KB (3,677 words) - 16:41, 11 December 2017
  • ...r.'' Or squeeze off a few rounds with the ''[[HZ12 Multi-Action|HZ12 Multi-Action Shotgun]],'' the latest in ''high capacity shotguns'' for when you need ''a ...
    22 KB (3,131 words) - 22:43, 12 December 2017
  • ...the end of a round, the full combat power cost will be expended for their action (75 for attacking and 25 for defending) that turn. They can conserve that c ...
    10 KB (1,617 words) - 19:37, 23 September 2013
  • ...Red Orchestra 2: Heroes of Stalingrad. From game modes such as Classic or Action to spectating options and death cams, everything can be set up to the admin |Sets the game mode for the server. 0 = Realism, 1 = Action, 2 = Classic, 3 = Custom ...
    37 KB (5,699 words) - 23:08, 10 May 2017
  • Name: Lever Action Rifle ...
    19 KB (1,230 words) - 21:57, 8 November 2012
  • 5) Open Kismet and attach the ROStaticMeshObstacle to a Toggle action. Toggle ON to have it active Toggle OFF to have inactive ...
    11 KB (1,702 words) - 12:36, 30 July 2012
  • | [2010 Xmas] Kill 3 Christmas Stalkers with a Lever Action Rifle without reloading. | Kill 3 Circus Clots in a wave with the Lever Action Rifle. ...
    31 KB (4,332 words) - 18:59, 4 July 2014
  • ...Red Orchestra 2: Heroes of Stalingrad. From game modes such as Classic or Action to spectating options and death cams, everything can be set up to the admin |Sets Peripheral Action Indicator system on or off ...
    37 KB (5,579 words) - 13:56, 23 July 2018
  • ...y, it’s just ''better.'' Or squeeze off a few rounds with the ''HZ12 Multi-Action Shotgun,'' the latest in ''high capacity shotguns'' for when you need ''a h ...ent of Tripwire Interactive. "We wanted to give existing fans the visceral action that this longstanding franchise is known for, as well as offer new fans a ...
    46 KB (6,894 words) - 23:22, 20 January 2019
  • ...y, it’s just ''better.'' Or squeeze off a few rounds with the ''HZ12 Multi-Action Shotgun,'' the latest in ''high capacity shotguns'' for when you need ''a h ...ent of Tripwire Interactive. "We wanted to give existing fans the visceral action that this longstanding franchise is known for, as well as offer new fans a ...
    28 KB (4,165 words) - 09:39, 28 March 2018
  • * Added many new Scripted action objects. ...0% discount on Handcannon/44 Magnum/M14/M99/S.P. Musket|Spawn with a Lever Action Rifle" ...
    45 KB (5,326 words) - 00:38, 22 July 2013
  • ::* [[SG 500 Pump-Action|MB500]] ...
    28 KB (4,277 words) - 16:07, 13 January 2017
  • ...dead. As a result, it is essential to define cameras that won't reveal the action going on the map, and eventually the location of the flag carriers. An acto ...
    41 KB (6,559 words) - 20:31, 17 April 2013
  • ...their annoyingly genuine monsters. So Timmy's determined to get in on the action any way he can. If that means getting hold of some serious ballistic hardwa ...
    25 KB (4,295 words) - 23:21, 22 September 2023