Perks (Killing Floor): Difference between revisions
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== Field Medic == | == Field Medic == | ||
[[File:Perk_Medic.png|128px|right]] | [[File:Perk_Medic.png|128px|right]] | ||
The field medic specialises in healing others with a variety of tools such as the [[syringe]], the [[MP7M]], and so on. It takes a support role. | The field medic specialises in healing others with a variety of tools such as the [[syringe]], the [[MP7M]], and so on. It takes on a support role. | ||
Tactical advantage: The medic is a fast running strong armor tank with ranged healing (alt fire on medical weapons) as well as close healing [[syringe]]. It will spawn with armor from level 5 and above. | Tactical advantage: The medic is a fast running strong armor tank with ranged healing (alt fire on medical weapons) as well as close healing [[syringe]]. It will spawn with armor from level 5 and above. | ||
<div style="height:100px;"></div> | <div style="height:100px;"></div> | ||
<table class="wikitable" style="text-align:center"> | |||
<tr> | |||
<th colspan="11"> Field Medic | |||
</th> | |||
</tr> | |||
<tr> | |||
<th rowspan="2" style="width:6em"> Rank | |||
</th> | |||
<th colspan="1"> Requirements | |||
</th> | |||
<th colspan="2"> Medic Guns | |||
</th> | |||
<th colspan="6"> Medic | |||
</th> | |||
<th rowspan="2" style="width:4em"> Spawn<br>equipment | |||
</th> | |||
</tr> | |||
<tr> | |||
<th> Heal* | |||
</th> | |||
<th> Larger<br>Clips | |||
</th> | |||
<th> Discount | |||
</th> | |||
<th> Better<br>Armor | |||
</th> | |||
<th> discount<br>Armor | |||
</th> | |||
<th> Syringe<br>Recharge | |||
</th> | |||
<th> Potent<br>Healing | |||
</th> | |||
<th> Bloat<br>Bile<br>Damage | |||
</th> | |||
<th> Movement<br>Speed | |||
</tr> | |||
<tr> | |||
<td> — | |||
</td> | |||
<td style="background:#eee"> — | |||
</td> | |||
<td style="background:#eee"> — | |||
</td> | |||
<td> 75% | |||
</td> | |||
<td> — | |||
</td> | |||
<td> 10% | |||
</td> | |||
<td> +10% | |||
</td> | |||
<td> +10% | |||
</td> | |||
<td> -10% | |||
</td> | |||
<td rowspan="2"> — | |||
</td> | |||
<td rowspan="5"> — | |||
</td></tr> | |||
<tr> | |||
<td>★ | |||
</td> | |||
<td style="background:#eee"> 200 | |||
</td> | |||
<td style="background:#eee"> +20% | |||
</td> | |||
<td> 77% | |||
</td> | |||
<td> +10% | |||
</td> | |||
<td> 20% | |||
</td> | |||
<td> +25% | |||
</td> | |||
<td rowspan="2"> +25% | |||
</td> | |||
<td> -25% | |||
</tr> | |||
<tr> | |||
<td>★★ | |||
</td> | |||
<td style="background:#eee"> 750 | |||
</td> | |||
<td style="background:#eee"> +40% | |||
</td> | |||
<td> 79% | |||
</td> | |||
<td> +20% | |||
</td> | |||
<td> 30% | |||
</td> | |||
<td> +50% | |||
</td> | |||
<td rowspan="3"> -50% | |||
</td> | |||
<td> +5% | |||
</tr> | |||
<tr> | |||
<td>★★★ | |||
</td> | |||
<td style="background:#eee"> 4 000 | |||
</td> | |||
<td style="background:#eee"> +60% | |||
</td> | |||
<td> 81% | |||
</td> | |||
<td> +30% | |||
</td> | |||
<td> 40% | |||
</td> | |||
<td> +75% | |||
</td> | |||
<td rowspan="3"> +50% | |||
</td> | |||
<td> +10% | |||
</td></tr> | |||
<tr> | |||
<td>★★★★ | |||
</td> | |||
<td style="background:#eee"> 12 000 | |||
</td> | |||
<td style="background:#eee"> +80% | |||
</td> | |||
<td> 83% | |||
</td> | |||
<td> +40% | |||
</td> | |||
<td> 50% | |||
</td> | |||
<td> +100% | |||
</td> | |||
<td> +15% | |||
</td></tr> | |||
<tr> | |||
<td>★★★★★ | |||
</td> | |||
<td style="background:#eee"> 25 000 | |||
</td> | |||
<td style="background:#eee" rowspan="2"> +100% | |||
</td> | |||
<td> 85% | |||
</td> | |||
<td> +50% | |||
</td> | |||
<td> 60% | |||
</td> | |||
<td> +150% | |||
</td> | |||
<td rowspan="2"> -75% | |||
</td> | |||
<td> +20% | |||
</td> | |||
<td> [[Vest|Body Armor]] | |||
</td></tr> | |||
<tr> | |||
<td>☆ | |||
</td> | |||
<td style="background:#eee"> 100 000 | |||
</td> | |||
<td> 87% | |||
</td> | |||
<td> +75% | |||
</td> | |||
<td> 70% | |||
</td> | |||
<td> +200% | |||
</td> | |||
<td> +75% | |||
</td> | |||
<td> +25% | |||
</td> | |||
<td> [[Vest|Body Armor]]<br>[[MP7M|Medic Gun]] | |||
</td></tr> | |||
<tr style="background:#eee;font-size:smaller"> | |||
<td colspan="11"> *With the [[MP7M]], [[MP5M]], [[M7A3M]] or [[Schneidzekk Medic Gun]]. | |||
</td></tr></table> | |||
== Support Specialist == | == Support Specialist == | ||
[[File:Perk_Support.png|128px|right]] | [[File:Perk_Support.png|128px|right]] | ||
The support specialist specialises in shotguns, and takes a support role. It is capable of clearing out trash as well as dealing heavy damage to large targets. | The support specialist specialises in shotguns, and takes a support role. It is capable of clearing out trash as well as dealing heavy damage to large targets. Grenades do more damage and you can carry additional ones. Increased welding rate. | ||
<div style="height:100px;"></div> | <div style="height:100px;"></div> | ||
<table class="wikitable" style="text-align:center"> | <table class="wikitable" style="text-align:center"> | ||
<tr> | <tr> | ||
Line 160: | Line 334: | ||
<td> +40% | <td> +40% | ||
</td> | </td> | ||
<td | <td> +72% | ||
</td> | </td> | ||
<td> 50% | <td> 50% | ||
</td> | </td> | ||
<td> + | <td> +30% | ||
</td> | </td> | ||
<td> | <td> +80% (9) | ||
</td> | </td> | ||
<td> | <td> +30% | ||
</td> | </td> | ||
<td> | <td> +100% | ||
</td></tr> | </td></tr> | ||
<tr> | <tr> | ||
Line 179: | Line 353: | ||
<td style="background:#eee"> 250 000 | <td style="background:#eee"> 250 000 | ||
</td> | </td> | ||
<td rowspan="2"> + | <td> +50% | ||
</td> | |||
<td rowspan="2"> +90% | |||
</td> | </td> | ||
<td> 60% | <td> 60% | ||
</td> | </td> | ||
<td> + | <td> +50% | ||
</td> | </td> | ||
<td> [[ | <td> [[Shotgun]] | ||
</td> | </td> | ||
<td | <td> +100% (10) | ||
</td> | </td> | ||
<td | <td> +40% | ||
</td> | </td> | ||
<td> | <td rowspan="2"> +150% | ||
</td></tr> | </td></tr> | ||
<tr> | <tr> | ||
Line 200: | Line 376: | ||
<td style="background:#eee"> 370 000 | <td style="background:#eee"> 370 000 | ||
</td> | </td> | ||
<td> | <td> +60% | ||
</td> | </td> | ||
<td> +30% | <td> +30% | ||
Line 206: | Line 382: | ||
<td> 70% | <td> 70% | ||
</td> | </td> | ||
<td> + | <td> +60% | ||
</td> | </td> | ||
<td> [ | <td> [http://wiki.tripwireinteractive.com/index.php/Hunting_Shotgun Hunting<br>Shotgun] | ||
</td> | </td> | ||
<td> | <td> +120% | ||
</td> | |||
<td> +50% | |||
</td></tr> | </td></tr> | ||
<tr style="background:#eee;font-size:smaller"> | <tr style="background:#eee;font-size:smaller"> | ||
<td colspan="12"> *With the [[ | <td colspan="12"> *With the [[Shotgun]], [[HSG-1 Shotgun]], [[Hunting Shotgun]], [[Combat Shotgun]]([[Golden Combat Shotgun|Golden]]), [[AA12 Shotgun]]([[Golden AA12 Shotgun|Golden]]) or [[Vlad The Impaler]], [[Multichamber ZED Thrower]]. | ||
</td></tr></table> | </td></tr></table> | ||
Line 222: | Line 400: | ||
Spawns with [[LAR]] (Lever Action Rifle) at level 5 and [[crossbow]] at level 6. | Spawns with [[LAR]] (Lever Action Rifle) at level 5 and [[crossbow]] at level 6. | ||
<div style="height:100px;"></div> | <div style="height:100px;"></div> | ||
<table class="wikitable" style="text-align:center"> | |||
<tr> | |||
<th colspan="10"> Sharpshooter | |||
</th> | |||
</tr> | |||
<tr> | |||
<th rowspan="2" style="width:6em"> Rank | |||
</th> | |||
<th colspan="1"> Requirements | |||
</th> | |||
<th colspan="5"> Pistols, Rifle, Crossbow, M14, and M99 | |||
</th> | |||
<th rowspan="2" style="width:4em"> Spawn<br>equipment | |||
</th> | |||
</tr> | |||
<tr> | |||
<th> HeadShot<br>Kills* | |||
</th> | |||
<th> Damage | |||
</th> | |||
<th> Recoil | |||
</th> | |||
<th> Reload<br>Speed | |||
</th> | |||
<th> Extra<br>Headshot<br>Damage | |||
</th> | |||
<th> Discount | |||
</th> | |||
</tr> | |||
<tr> | |||
<td> — | |||
</td> | |||
<td style="background:#eee"> — | |||
</td> | |||
<td style="background:#eee"> +5% | |||
</td> | |||
<td> — | |||
</td> | |||
<td> — | |||
</td> | |||
<td> +5% | |||
</td> | |||
<td> 10% | |||
<td rowspan="5"> — | |||
</td></tr> | |||
<tr> | |||
<td>★ | |||
</td> | |||
<td style="background:#eee"> 30 | |||
</td> | |||
<td style="background:#eee"> +10% | |||
</td> | |||
<td> -25% | |||
</td> | |||
<td> +10% | |||
</td> | |||
<td> +10% | |||
</td> | |||
<td> 20% | |||
</tr> | |||
<tr> | |||
<td>★★ | |||
</td> | |||
<td style="background:#eee"> 100 | |||
</td> | |||
<td style="background:#eee"> +15% | |||
</td> | |||
<td> -50% | |||
</td> | |||
<td> +20% | |||
</td> | |||
<td> +20% | |||
</td> | |||
<td> 30% | |||
</tr> | |||
<tr> | |||
<td>★★★ | |||
</td> | |||
<td style="background:#eee"> 700 | |||
</td> | |||
<td style="background:#eee"> +20% | |||
</td> | |||
<td rowspan="4"> -75% | |||
</td> | |||
<td> +30% | |||
</td> | |||
<td> +30% | |||
</td> | |||
<td> 40% | |||
</td></tr> | |||
<tr> | |||
<td>★★★★ | |||
</td> | |||
<td style="background:#eee"> 2 500 | |||
</td> | |||
<td style="background:#eee"> +30% | |||
</td> | |||
<td> +40% | |||
</td> | |||
<td> +40% | |||
</td> | |||
<td> 50% | |||
</td></tr> | |||
<tr> | |||
<td>★★★★★ | |||
</td> | |||
<td style="background:#eee"> 5 500 | |||
</td> | |||
<td style="background:#eee"> +50% | |||
</td> | |||
<td> +50% | |||
</td> | |||
<td rowspan="2"> +50% | |||
</td> | |||
<td> 60% | |||
<td> [[LAR|Lever Action Rifle]] | |||
</td></tr> | |||
<tr> | |||
<td>☆ | |||
</td> | |||
<td style="background:#eee"> 8 500 | |||
</td> | |||
<td style="background:#eee"> +60% | |||
</td> | |||
<td> +60% | |||
</td> | |||
<td> 70% | |||
</td> | |||
<td> [[Crossbow]] | |||
</td></tr> | |||
<tr style="background:#eee;font-size:smaller"> | |||
<td colspan="10"> *With the [[9mm]]([[Dualies|dual]]), [[MK23]]([[Dual MK23|dual]]), [[44 Magnum]]([[Dual 44 Magnum|dual]]), [[Deagle]]([[Dual Deagle|dual]])([[Golden Deagle|Golden]]([[Golden Dual Deagle|dual]])), [[LAR]], [[Crossbow]], [[M14EBR]], or [[M99]], [[S.P. Musket]]. | |||
</td></tr></table> | |||
== Commando == | == Commando == | ||
Line 233: | Line 545: | ||
The berserker specialises in melee weapons (such as [[knife]], [[katana]] or [[axe]]). As it levels up, it gains movement speed, attack speed (melee weapons) and damage resistance. Spawns with a [[chainsaw]] at level 6. | The berserker specialises in melee weapons (such as [[knife]], [[katana]] or [[axe]]). As it levels up, it gains movement speed, attack speed (melee weapons) and damage resistance. Spawns with a [[chainsaw]] at level 6. | ||
<div style="height:100px;"></div> | <div style="height:100px;"></div> | ||
<table class="wikitable" style="text-align:center"> | |||
<tr> | |||
<th colspan="14"> Berserker | |||
</th> | |||
</tr> | |||
<tr> | |||
<th rowspan="2" style="width:6em"> Rank | |||
</th> | |||
<th colspan="1"> Requirements | |||
</th> | |||
<th colspan="4"> Melee Weapons | |||
</th> | |||
<th colspan="2"> Berserker | |||
</th> | |||
<th rowspan="2"> Zed-time<br>Extensions | |||
</th> | |||
<th rowspan="2" style="width:4em"> Spawn<br>equipment | |||
</th> | |||
</tr> | |||
<tr> | |||
<th> Damage* | |||
</th> | |||
<th> Damage | |||
</th> | |||
<th> Attacks | |||
</th> | |||
<th> Movement | |||
</th> | |||
<th> Discount | |||
</th> | |||
<th> Bloat<br>Bile<br>damage | |||
</th> | |||
<th> All<br>Damage<br>Resistance | |||
</th> | |||
</tr> | |||
<tr> | |||
<td> — | |||
</td> | |||
<td style="background:#eee"> — | |||
</td> | |||
<td style="background:#eee"> +10% | |||
</td> | |||
<td> — | |||
</td> | |||
<td> +5% | |||
</td> | |||
<td> 10% | |||
</td> | |||
<td> -10% | |||
</td> | |||
<td> — | |||
</td> | |||
<td rowspan="2"> — | |||
</td> | |||
<td rowspan="5"> — | |||
</td></tr> | |||
<tr> | |||
<td>★ | |||
</td> | |||
<td style="background:#eee"> 25000 | |||
</td> | |||
<td style="background:#eee"> +20% | |||
</td> | |||
<td> +5% | |||
</td> | |||
<td> +10% | |||
</td> | |||
<td> 20% | |||
</td> | |||
<td> -25% | |||
</td> | |||
<td> 5% | |||
</tr> | |||
<tr> | |||
<td>★★ | |||
</td> | |||
<td style="background:#eee"> 100 000 | |||
</td> | |||
<td style="background:#eee"> +40% | |||
</td> | |||
<td rowspan="2"> +10% | |||
</td> | |||
<td> +15% | |||
</td> | |||
<td> 30% | |||
</td> | |||
<td> -35% | |||
</td> | |||
<td> 10% | |||
</td> | |||
<td> 1 | |||
</tr> | |||
<tr> | |||
<td>★★★ | |||
</td> | |||
<td style="background:#eee"> 500 000 | |||
</td> | |||
<td style="background:#eee"> +60% | |||
</td> | |||
<td rowspan="3"> +20% | |||
</td> | |||
<td> 40% | |||
</td> | |||
<td> -50% | |||
</td> | |||
<td> 15% | |||
</td> | |||
<td> 2 | |||
</td></tr> | |||
<tr> | |||
<td>★★★★ | |||
</td> | |||
<td style="background:#eee"> 1 500 000 | |||
</td> | |||
<td style="background:#eee"> +80% | |||
</td> | |||
<td> +15% | |||
</td> | |||
<td> 50% | |||
</td> | |||
<td> -65% | |||
</td> | |||
<td> 20% | |||
</td> | |||
<td> 3 | |||
</td></tr> | |||
<tr> | |||
<td>★★★★★ | |||
</td> | |||
<td style="background:#eee"> 3 500 000 | |||
</td> | |||
<td style="background:#eee" rowspan="2"> +100% | |||
</td> | |||
<td> +20% | |||
</td> | |||
<td> 60% | |||
</td> | |||
<td> -75% | |||
</td> | |||
<td> 30% | |||
</td> | |||
<td rowspan="2"> 4 | |||
<td> [[Machete]] | |||
</td></tr> | |||
<tr> | |||
<td>☆ | |||
</td> | |||
<td style="background:#eee"> 5 500 000 | |||
</td> | |||
<td> +25% | |||
</td> | |||
<td> +30% | |||
</td> | |||
<td> 70% | |||
</td> | |||
<td> -80% | |||
</td> | |||
<td> 40% | |||
<td> [[Vest|Body Armor]]<br>[[Axe]] | |||
</td></tr> | |||
<tr style="background:#eee;font-size:smaller"> | |||
<td colspan="10"> *With the [[Machete]], [[Axe]], [[Chainsaw]]([[Golden Chainsaw|Golden]]), [[Katana]]([[Golden Katana|Golden]]), [[Dwarfs!? Axe]], [[Claymore]], [[Buzzsaw Bow]], [[Scythe]] or [[Combat Knife]]. | |||
</td></tr></table> | |||
== Firebug == | == Firebug == | ||
Line 238: | Line 714: | ||
The firebug specialises in fire-based weapons. Its role is crowd control and dealing damage over time. | The firebug specialises in fire-based weapons. Its role is crowd control and dealing damage over time. | ||
<div style="height:100px;"></div> | <div style="height:100px;"></div> | ||
<table class="wikitable" style="text-align:center"> | |||
<tr> | |||
<th colspan="10"> Firebug | |||
</th> | |||
</tr> | |||
<tr> | |||
<th rowspan="2" style="width:6em"> Rank | |||
</th> | |||
<th colspan="1"> Requirements | |||
</th> | |||
<th colspan="5"> Flame Weapon | |||
</th> | |||
<th rowspan="2"> Fire<br>Resistance | |||
</th> | |||
<th rowspan="2" style="width:4em"> Spawn<br>equipment | |||
</th> | |||
</tr> | |||
<tr> | |||
<th> Damage* | |||
</th> | |||
<th> Damage | |||
</th> | |||
<th> Reload<br>Speed | |||
</th> | |||
<th> Extra<br>ammo | |||
</th> | |||
<th> Discount | |||
</th> | |||
<th> Extra<br>Flamethrower<br>Range | |||
</th> | |||
</tr> | |||
<tr> | |||
<td> — | |||
</td> | |||
<td style="background:#eee"> — | |||
</td> | |||
<td style="background:#eee"> +5% | |||
</td> | |||
<td> — | |||
</td> | |||
<td> — | |||
</td> | |||
<td> 10% | |||
</td> | |||
<td> — | |||
</td> | |||
<td> 50% | |||
</td> | |||
<td rowspan="5"> — | |||
</td></tr> | |||
<tr> | |||
<td>★ | |||
</td> | |||
<td style="background:#eee"> 25 000 | |||
</td> | |||
<td style="background:#eee"> +10% | |||
</td> | |||
<td> +10% | |||
</td> | |||
<td> +10% | |||
</td> | |||
<td> 20% | |||
</td> | |||
<td> — | |||
</td> | |||
<td> 60% | |||
</tr> | |||
<tr> | |||
<td>★★ | |||
</td> | |||
<td style="background:#eee"> 100 000 | |||
</td> | |||
<td style="background:#eee"> +20% | |||
</td> | |||
<td> +20% | |||
</td> | |||
<td> +20% | |||
</td> | |||
<td> 30% | |||
</td> | |||
<td> — | |||
</td> | |||
<td> 70% | |||
</tr> | |||
<tr> | |||
<td>★★★ | |||
</td> | |||
<td style="background:#eee"> 500 000 | |||
</td> | |||
<td style="background:#eee"> +30% | |||
</td> | |||
<td> +30% | |||
</td> | |||
<td> +30% | |||
</td> | |||
<td> 40% | |||
</td> | |||
<td rowspan="2"> +50% | |||
</td> | |||
<td> 80% | |||
</td></tr> | |||
<tr> | |||
<td>★★★★ | |||
</td> | |||
<td style="background:#eee"> 1 500 000 | |||
</td> | |||
<td style="background:#eee"> +40% | |||
</td> | |||
<td> +40% | |||
</td> | |||
<td> +40% | |||
</td> | |||
<td> 50% | |||
</td> | |||
<td> 90% | |||
</td></tr> | |||
<tr> | |||
<td>★★★★★ | |||
</td> | |||
<td style="background:#eee"> 3 500 000 | |||
</td> | |||
<td style="background:#eee"> +50% | |||
</td> | |||
<td> +50% | |||
</td> | |||
<td> +50% | |||
</td> | |||
<td> 60% | |||
</td> | |||
<td rowspan="2"> +100% | |||
</td> | |||
<td rowspan="2"> 100% | |||
<td> [[MAC10]] | |||
</td></tr> | |||
<tr> | |||
<td>☆ | |||
</td> | |||
<td style="background:#eee"> 5 500 000 | |||
</td> | |||
<td style="background:#eee"> +60% | |||
</td> | |||
<td> +60% | |||
</td> | |||
<td> +60% | |||
</td> | |||
<td> 70% | |||
<td> [[Vest|Body Armor]]<br>[[FlameThrower]] | |||
</td></tr> | |||
<tr style="background:#eee;font-size:smaller"> | |||
<td colspan="10"> *With the [[FlameThrower]]([[Golden FlameThrower|Golden]]), [[Trenchgun]], [[MAC10]], [[Husk Gun]] or [[Flare Revolver]]([[Dual Flare Revolver|dual]]). | |||
</td></tr></table> | |||
== Demolitions == | == Demolitions == | ||
Line 243: | Line 871: | ||
The demolitions perk specialises in explosive-based weapons. It has mixed roles; it is effective at both crowd-control as well as taking on the larger enemies. | The demolitions perk specialises in explosive-based weapons. It has mixed roles; it is effective at both crowd-control as well as taking on the larger enemies. | ||
<div style="height:100px;"></div> | <div style="height:100px;"></div> | ||
</ | |||
<table class="wikitable" style="text-align:center"> | |||
<tr> | |||
<th colspan="10"> Demolitions | |||
</th> | |||
</tr> | |||
<tr> | |||
<th rowspan="2" style="width:6em"> Rank | |||
</th> | |||
<th colspan="1"> Requirements | |||
</th> | |||
<th colspan="6"> Explosives | |||
</th> | |||
<th rowspan="2" style="width:4em"> Spawn<br>equipment | |||
</th> | |||
</tr> | |||
<tr> | |||
<th> Damage* | |||
</th> | |||
<th> Damage | |||
</th> | |||
<th> Resistance | |||
</th> | |||
<th> Discount<br>Remote<br>Explosives | |||
</th> | |||
<th> Grenade<br>Capacity | |||
</th> | |||
<th> More<br>PipeBomb | |||
</th> | |||
<th> Discount | |||
</th> | |||
</tr> | |||
<tr> | |||
<td> — | |||
</td> | |||
<td style="background:#eee"> — | |||
</td> | |||
<td style="background:#eee"> 5% | |||
</td> | |||
<td> 25% | |||
</td> | |||
<td> 50% | |||
</td> | |||
<td> — | |||
</td> | |||
<td> — | |||
</td> | |||
<td> 10% | |||
</td> | |||
<td rowspan="5"> — | |||
</td></tr> | |||
<tr> | |||
<td>★ | |||
</td> | |||
<td style="background:#eee"> 25 000 | |||
</td> | |||
<td style="background:#eee"> 10% | |||
</td> | |||
<td> 30% | |||
</td> | |||
<td> 54% | |||
</td> | |||
<td> 20% | |||
</td> | |||
<td> 3 | |||
</td> | |||
<td> 20% | |||
</tr> | |||
<tr> | |||
<td>★★ | |||
</td> | |||
<td style="background:#eee"> 100 000 | |||
</td> | |||
<td style="background:#eee"> 20% | |||
</td> | |||
<td> 35% | |||
</td> | |||
<td> 58% | |||
</td> | |||
<td> 40% | |||
</td> | |||
<td> 4 | |||
</td> | |||
<td> 30% | |||
</tr> | |||
<tr> | |||
<td>★★★ | |||
</td> | |||
<td style="background:#eee"> 500 000 | |||
</td> | |||
<td style="background:#eee"> 30% | |||
</td> | |||
<td> 40% | |||
</td> | |||
<td> 62% | |||
</td> | |||
<td> 60% | |||
</td> | |||
<td> 5 | |||
</td> | |||
<td> 40% | |||
</td></tr> | |||
<tr> | |||
<td>★★★★ | |||
</td> | |||
<td style="background:#eee"> 1 500 000 | |||
</td> | |||
<td style="background:#eee"> 40% | |||
</td> | |||
<td> 45% | |||
</td> | |||
<td> 66% | |||
</td> | |||
<td> 80% | |||
</td> | |||
<td> 6 | |||
</td> | |||
<td> 50% | |||
</td></tr> | |||
<tr> | |||
<td>★★★★★ | |||
</td> | |||
<td style="background:#eee"> 3 500 000 | |||
</td> | |||
<td style="background:#eee"> 50% | |||
</td> | |||
<td> 50% | |||
</td> | |||
<td> 70% | |||
</td> | |||
<td> 100% | |||
</td> | |||
<td> 7 | |||
</td> | |||
<td> 60% | |||
<td> [[M79]] | |||
</td></tr> | |||
<tr> | |||
<td>☆ | |||
</td> | |||
<td style="background:#eee"> 5 500 000 | |||
</td> | |||
<td style="background:#eee"> 60% | |||
</td> | |||
<td> 55% | |||
</td> | |||
<td> 74% | |||
</td> | |||
<td> 120% | |||
</td> | |||
<td> 8 | |||
</td> | |||
<td> 70% | |||
<td> [[M79]]<br>[[Pipe Bomb]] | |||
</td></tr> | |||
<tr style="background:#eee;font-size:smaller"> | |||
<td colspan="10"> *With the [[LAW]], [[Pipe Bomb]], [[M79]]([[Golden M79|Golden]]), [[M32]], [[M4 203]] or [[Grenade]]. | |||
</td></tr></table> |
Revision as of 21:13, 23 April 2015
Work in progress - please check back later. If you are knowledgeable on the subject, please feel free to expand the page.
Perks are a feature of Killing Floor that give the player certain bonuses either for their weapons (damage, reload speed, etc.) or their character (high damage resistance, etc.). There are 7 perks in total:
Field Medic
The field medic specialises in healing others with a variety of tools such as the syringe, the MP7M, and so on. It takes on a support role.
Tactical advantage: The medic is a fast running strong armor tank with ranged healing (alt fire on medical weapons) as well as close healing syringe. It will spawn with armor from level 5 and above.
Field Medic | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
Rank | Requirements | Medic Guns | Medic | Spawn equipment |
||||||
Heal* | Larger Clips |
Discount | Better Armor |
discount Armor |
Syringe Recharge |
Potent Healing |
Bloat Bile Damage |
Movement Speed | ||
— | — | — | 75% | — | 10% | +10% | +10% | -10% | — | — |
★ | 200 | +20% | 77% | +10% | 20% | +25% | +25% | -25% | ||
★★ | 750 | +40% | 79% | +20% | 30% | +50% | -50% | +5% | ||
★★★ | 4 000 | +60% | 81% | +30% | 40% | +75% | +50% | +10% | ||
★★★★ | 12 000 | +80% | 83% | +40% | 50% | +100% | +15% | |||
★★★★★ | 25 000 | +100% | 85% | +50% | 60% | +150% | -75% | +20% | Body Armor | |
☆ | 100 000 | 87% | +75% | 70% | +200% | +75% | +25% | Body Armor Medic Gun | ||
*With the MP7M, MP5M, M7A3M or Schneidzekk Medic Gun. |
Support Specialist
The support specialist specialises in shotguns, and takes a support role. It is capable of clearing out trash as well as dealing heavy damage to large targets. Grenades do more damage and you can carry additional ones. Increased welding rate.
Support Specialist | ||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Rank | Requirements | Shotguns | Carry Weight |
Spawn equipment |
Grenades | Welding speed/ Unwelding speed |
||||||||
Damage* | Welding/ Unwelding* |
Damage | Penetration | Extra ammo |
Discount | Capacity | Damage | |||||||
— | — | — | +10% | +10% | — | 10% | — | — | — | — | 10% | |||
★ | 25 000 | 2 000 | +18% | +10% | 20% | +15% | +20% (6) | +5% | +25% | |||||
★★ | 100 000 | 7 000 | +20% | 36% | +20% | +30% | +20% | +40% (7) | +10% | +50% | ||||
★★★ | 500 000 | 35 000 | +30% | +54% | +25% | 40% | +25% | +60% (8) | +20% | +75% | ||||
★★★★ | 1 500 000 | 120 000 | +40% | +72% | 50% | +30% | +80% (9) | +30% | +100% | |||||
★★★★★ | 3 500 000 | 250 000 | +50% | +90% | 60% | +50% | Shotgun | +100% (10) | +40% | +150% | ||||
☆ | 5 500 000 | 370 000 | +60% | +30% | 70% | +60% | Hunting Shotgun |
+120% | +50% | |||||
*With the Shotgun, HSG-1 Shotgun, Hunting Shotgun, Combat Shotgun(Golden), AA12 Shotgun(Golden) or Vlad The Impaler, Multichamber ZED Thrower. |
Sharpshooter
The sharpshooter specialises in rifles. Its role is using precision shots to take down medium to large enemies.
Spawns with LAR (Lever Action Rifle) at level 5 and crossbow at level 6.
Sharpshooter | |||||||||
---|---|---|---|---|---|---|---|---|---|
Rank | Requirements | Pistols, Rifle, Crossbow, M14, and M99 | Spawn equipment |
||||||
HeadShot Kills* |
Damage | Recoil | Reload Speed |
Extra Headshot Damage |
Discount | ||||
— | — | +5% | — | — | +5% | 10% | — | ||
★ | 30 | +10% | -25% | +10% | +10% | 20% | |||
★★ | 100 | +15% | -50% | +20% | +20% | 30% | |||
★★★ | 700 | +20% | -75% | +30% | +30% | 40% | |||
★★★★ | 2 500 | +30% | +40% | +40% | 50% | ||||
★★★★★ | 5 500 | +50% | +50% | +50% | 60% | Lever Action Rifle | |||
☆ | 8 500 | +60% | +60% | 70% | Crossbow | ||||
*With the 9mm(dual), MK23(dual), 44 Magnum(dual), Deagle(dual)(Golden(dual)), LAR, Crossbow, M14EBR, or M99, S.P. Musket. |
Commando
The commando specialises in assault rifles. Its role is crowd-control, and can assist in taking down the big guys.
Rank | Requirements | Assault rifles | Spawn equipment |
Detection | Zed-time Extensions | ||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Damage* | Stalkers* | Damage | Recoil | Capacity | Discount | Reload Speed | Cloak | Health | |||
— | — | — | +5% | −5% | — | 10% | +5% | — | 4 m | — | — |
★ | 25 000 | 30 | +10% | −10% | +10% | 20% | +10% | 8 m | 4 m | ||
★★ | 100 000 | 100 | +20% | −15% | +20% | 30% | +15% | 10 m | 7 m | ||
★★★ | 500 000 | 350 | +30% | −20% | +25% | 40% | +20% | 12 m | 10 m | 1 | |
★★★★ | 1 500 000 | 1 200 | +40% | −30% | 50% | +25% | 14 m | 13 m | 2 | ||
★★★★★ | 3 500 000 | 2 400 | +50% | 60% | +30% | Bullpup | 16 m | 16 m | 3 | ||
☆ | 5 500 000 | 3 600 | −40% | 70% | +35% | AK47 | 4 | ||||
*With the Bullpup, AK47, M4, SCAR Mk 17 and FN FAL. |
Berserker
The berserker specialises in melee weapons (such as knife, katana or axe). As it levels up, it gains movement speed, attack speed (melee weapons) and damage resistance. Spawns with a chainsaw at level 6.
Berserker | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Rank | Requirements | Melee Weapons | Berserker | Zed-time Extensions |
Spawn equipment |
||||||||
Damage* | Damage | Attacks | Movement | Discount | Bloat Bile damage |
All Damage Resistance |
|||||||
— | — | +10% | — | +5% | 10% | -10% | — | — | — | ||||
★ | 25000 | +20% | +5% | +10% | 20% | -25% | 5% | ||||||
★★ | 100 000 | +40% | +10% | +15% | 30% | -35% | 10% | 1 | |||||
★★★ | 500 000 | +60% | +20% | 40% | -50% | 15% | 2 | ||||||
★★★★ | 1 500 000 | +80% | +15% | 50% | -65% | 20% | 3 | ||||||
★★★★★ | 3 500 000 | +100% | +20% | 60% | -75% | 30% | 4 | Machete | |||||
☆ | 5 500 000 | +25% | +30% | 70% | -80% | 40% | Body Armor Axe | ||||||
*With the Machete, Axe, Chainsaw(Golden), Katana(Golden), Dwarfs!? Axe, Claymore, Buzzsaw Bow, Scythe or Combat Knife. |
Firebug
The firebug specialises in fire-based weapons. Its role is crowd control and dealing damage over time.
Firebug | |||||||||
---|---|---|---|---|---|---|---|---|---|
Rank | Requirements | Flame Weapon | Fire Resistance |
Spawn equipment |
|||||
Damage* | Damage | Reload Speed |
Extra ammo |
Discount | Extra Flamethrower Range |
||||
— | — | +5% | — | — | 10% | — | 50% | — | |
★ | 25 000 | +10% | +10% | +10% | 20% | — | 60% | ||
★★ | 100 000 | +20% | +20% | +20% | 30% | — | 70% | ||
★★★ | 500 000 | +30% | +30% | +30% | 40% | +50% | 80% | ||
★★★★ | 1 500 000 | +40% | +40% | +40% | 50% | 90% | |||
★★★★★ | 3 500 000 | +50% | +50% | +50% | 60% | +100% | 100% | MAC10 | |
☆ | 5 500 000 | +60% | +60% | +60% | 70% | Body Armor FlameThrower | |||
*With the FlameThrower(Golden), Trenchgun, MAC10, Husk Gun or Flare Revolver(dual). |
Demolitions
The demolitions perk specialises in explosive-based weapons. It has mixed roles; it is effective at both crowd-control as well as taking on the larger enemies.
Demolitions | |||||||||
---|---|---|---|---|---|---|---|---|---|
Rank | Requirements | Explosives | Spawn equipment |
||||||
Damage* | Damage | Resistance | Discount Remote Explosives |
Grenade Capacity |
More PipeBomb |
Discount | |||
— | — | 5% | 25% | 50% | — | — | 10% | — | |
★ | 25 000 | 10% | 30% | 54% | 20% | 3 | 20% | ||
★★ | 100 000 | 20% | 35% | 58% | 40% | 4 | 30% | ||
★★★ | 500 000 | 30% | 40% | 62% | 60% | 5 | 40% | ||
★★★★ | 1 500 000 | 40% | 45% | 66% | 80% | 6 | 50% | ||
★★★★★ | 3 500 000 | 50% | 50% | 70% | 100% | 7 | 60% | M79 | |
☆ | 5 500 000 | 60% | 55% | 74% | 120% | 8 | 70% | M79 Pipe Bomb | |
*With the LAW, Pipe Bomb, M79(Golden), M32, M4 203 or Grenade. |