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  • -Reduced Mortar Timer for Allies from 5 to 4.44 -Reduced Mortar Timer for Axis from 4 to 3.63 ...
    3 KB (550 words) - 17:12, 19 October 2012
  • * Fixed an issue where the [[Patriarch (Killing Floor 2)|Patriarchs]] mortar animation could repeat ...
    2 KB (258 words) - 15:25, 24 January 2017
  • ...nant (Лейтенант), and comprised a small command and communications team, a mortar team and four rifle or SMG squads, each with a LMG team. However, as the w ...set for him by SL’s. Having chosen a mark, the TL can then chose to drop mortar rounds (an long duration, tightly grouped barrage: useful for denying the e ...
    4 KB (709 words) - 12:59, 28 October 2012
  • - '''Grenade button:''' Fires 3 Mortar shells into the air that track a random player within range, each. Cannot b Mortar. Damage - 70 (direct hit - 200). Radius - 6.2m. Falloff - 2 (exp). Cooldown ...
    6 KB (892 words) - 16:41, 11 December 2017
  • ...tacked, Patriarch evaluates and rates its enemies (tentacle grab, minigun, mortar, charge attacks) depending on the amount of taken damage. Hidden players bu ...alse, Can Use Missiles - true, Missile Attack Cooldown Time - 10s, Can Use Mortar - false, Can Charge Attack - true, Charge Attack Cooldown Time - 14s, Minig ...
    19 KB (3,049 words) - 16:41, 11 December 2017
  • ''Axis/Allies '''[[Mortar]]/[[Artillery]]/[[Rockets]]''' Strike Limit'' '''16,32,64''': This value re ...
    6 KB (986 words) - 21:03, 25 June 2012
  • * Fixed Patriarch Mortar repeating animation ...
    6 KB (814 words) - 09:46, 5 July 2017
  • ** Mortar Barrage ...
    7 KB (1,014 words) - 11:47, 11 January 2017
  • * Fixed Patriarch Mortar repeating animation ...
    8 KB (1,223 words) - 09:47, 5 July 2017
  • * Fixed Patriarch Mortar repeating animation ...
    9 KB (1,286 words) - 09:46, 5 July 2017