User contributions for Davidhensley
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25 September 2013
- 22:0022:00, 25 September 2013 diff hist +21 Profile Texture Creation No edit summary
- 22:0022:00, 25 September 2013 diff hist +119 Profile Texture Creation No edit summary
- 21:5821:58, 25 September 2013 diff hist +23 Engine Material Setup No edit summary current
- 21:5621:56, 25 September 2013 diff hist +64 Creating Gore Limbs assets and script →Gore Limb Scripts current
- 21:5621:56, 25 September 2013 diff hist +64 Creating Species Script No edit summary current
- 21:5621:56, 25 September 2013 diff hist +11 Creating Species Script No edit summary
- 21:5421:54, 25 September 2013 diff hist +398 Engine Material Setup No edit summary
- 21:5421:54, 25 September 2013 diff hist 0 N File:DiffuseALpha.jpg No edit summary current
- 21:4721:47, 25 September 2013 diff hist +1,913 N Engine Material Setup Created page with "Download the example character texture package here : [https://www.dropbox.com/s/vuto3l1v7w6mjp0/Example_Player_T.utx] Place this in your \KillingFloor\Textures\ folder Open..."
- 21:4421:44, 25 September 2013 diff hist 0 N File:CombinerSettings.JPG No edit summary current
- 21:3721:37, 25 September 2013 diff hist 0 N File:Materials.JPG No edit summary current
- 21:3321:33, 25 September 2013 diff hist 0 N File:TextureBrowser.jpg No edit summary current
- 20:5820:58, 25 September 2013 diff hist −8 Killing Floor (modding) →Playable Characters
- 20:5720:57, 25 September 2013 diff hist −20 1st Person Texturing No edit summary
- 18:0918:09, 25 September 2013 diff hist +37 N 1st Person Texturing Created page with "'''Diffuse Map''' '''Specular Map'''"
- 18:0718:07, 25 September 2013 diff hist +678 N Creating Species Script Created page with "===Species Script=== You need a script file for your characters species. The species script defines your species name, contains references to your 1st person arm texture, a..."
- 15:0015:00, 25 September 2013 diff hist +539 Profile Texture Creation No edit summary
- 15:0015:00, 25 September 2013 diff hist +28 N File:Profile Final.JPG final style of profile image current
- 14:5714:57, 25 September 2013 diff hist +21 N File:Profile Style 3.JPG Halftoned style image current
- 14:5614:56, 25 September 2013 diff hist 0 File:Profile Style 2.jpg Davidhensley uploaded a new version of "File:Profile Style 2.jpg": settings for halftone of your profile image current
- 14:5014:50, 25 September 2013 diff hist +43 N File:Profile Style 2.jpg second step for stylizing the profile image
- 13:2913:29, 25 September 2013 diff hist +1,568 N Profile Texture Creation Created page with "'''Overview''' The profile textures are the images that show up when selecting a character through the profile menu in Killing floor. There are 2 images needed for this. A "..."
- 13:2813:28, 25 September 2013 diff hist +40 N File:Profile stylize 1.jpg step one in stylizing your profile image current
24 September 2013
- 23:3823:38, 24 September 2013 diff hist +502 Creating Gore Limbs assets and script No edit summary
- 23:3223:32, 24 September 2013 diff hist +1 Creating Gore Limbs assets and script No edit summary
- 23:3123:31, 24 September 2013 diff hist +1,650 N Creating Gore Limbs assets and script Created page with "===Creating the gore limbs=== 1. Download the gore limb example 3ds max scene here 2. Cut the limbs of your character model and attach the gore chunk to each of your limbs fo..."
- 23:3123:31, 24 September 2013 diff hist 0 File:GoreLimbASESettings.JPG Davidhensley uploaded a new version of "File:GoreLimbASESettings.JPG": details on ase export settings for KF gore limbs current
- 23:2923:29, 24 September 2013 diff hist +63 N File:GoreLimbASESettings.JPG details of the killing floor gore limbs .ase exporting settings
- 23:0523:05, 24 September 2013 diff hist −3 Creating UPL File No edit summary current
- 23:0423:04, 24 September 2013 diff hist 0 Creating UPL File No edit summary
- 23:0423:04, 24 September 2013 diff hist +152 Creating UPL File No edit summary
- 23:0223:02, 24 September 2013 diff hist +3,020 N Creating UPL File Created page with "UPL Overview A .upl file is needed to add a new playable character to Killing Floor. The upl file is a configuration file that tells the character what content to use. Do not ..."
- 22:5722:57, 24 September 2013 diff hist +1 ActorX Skeletal Mesh Export No edit summary current
- 22:5722:57, 24 September 2013 diff hist +10 ActorX Skeletal Mesh Export No edit summary
- 22:5522:55, 24 September 2013 diff hist +1,206 N ActorX Skeletal Mesh Export Created page with ".UKX Animation package of your character 1. this is assuming you have already installed the unreal actor x plugin for your install of 3DS max 2. actor x is available for 3DS..."
- 22:5422:54, 24 September 2013 diff hist +55 N File:KF Player ActorXSettings.JPG the settings tripwire use to export playable characters current
- 16:5916:59, 24 September 2013 diff hist +21 Killing Floor (modding) →Playable Characters
- 16:5916:59, 24 September 2013 diff hist +45 Killing Floor (modding) →Playable Characters
- 16:5816:58, 24 September 2013 diff hist −36 Killing Floor (modding) →Playable Characters
- 16:5816:58, 24 September 2013 diff hist +574 Killing Floor (modding) →Topics