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- * Fixed some weapon pickups giving free 9mm ammo * Fixed M4 pickup giving player M4203 ammo when M4203 is in inventory ...3 KB (468 words) - 23:51, 23 October 2013
- <h3>Giving Ammo</h3> <h3>Ammo / Reloading</h3> ...4 KB (595 words) - 14:21, 31 July 2016
- *[[Giving Ammo]] *[[Ammo / Reloading]] ...4 KB (552 words) - 21:15, 10 June 2017
- ...s that function just like the [[Med-Syringe|Medical syringe]], effectively giving the Medic range to their healing capability. While all medics should carry ...ral lesser specimens with a single magazine is doable if you avoid wasting ammo. ...7 KB (1,154 words) - 20:43, 20 June 2014
- ...y bolting (in sights), faster reload of clips. Though it suffers from less ammo, as the MN starts with 4 more clips. ...load, it will be ejected rather than a usable round. Thus saving ammo, and giving you a faster single round reload. ...3 KB (579 words) - 01:59, 14 October 2012
- * Ammo - MG ammo in the back of the turret and beside the hull gunner, while the main gun ro * Ammo - MG ammo beside the hull gunner and in the hull behind the loader, main gun rounds s ...8 KB (1,395 words) - 18:30, 23 May 2012
- * Fixed rounding issue between server and client when buying ammo * Fix for the changed [[Welder (Killing Floor 2)|welding]] rate giving people too much XP ...4 KB (526 words) - 22:37, 9 January 2017
- ...s can resupply the Machine Gunner, so it is possible to avoid returning to ammo dumps by requesting resupply. ...ied target - try using other flat surfaces set back from openings to avoid giving your position away or, if all else fails, fire accurate bursts, before duck ...4 KB (632 words) - 21:29, 25 October 2012
- | Strength_1=Large Amounts of Ammo ...le power and the sidearms or on enhancing their weaponry by giving it more ammo, stopping power and better handing. ...13 KB (1,835 words) - 21:47, 21 July 2018
- * Fixed Medic Enforcer Perk not giving new max ammo ...5 KB (670 words) - 08:43, 15 January 2017
- ...edic (Killing Floor 2)|Medic's]] Enforcer skill not giving correct maximum ammo ...7 KB (954 words) - 08:35, 15 January 2017
- ...he may simply run out of rage and begin walking at an extremely slow pace, giving you more than enough time to line him up - this does not happen if his rage In solo play, Scrakes are extremely difficult and require kiting and ammo conservation - simply putting one round from the [[MAC10|Mac]] or throwing ...18 KB (2,987 words) - 10:41, 14 September 2023
- *** Always Prepared - Get 25% more ammo for sharpshooter weapons and grenades ...ore damage on a direct hit with demo weapons, but lose 3 ammo from the max ammo count per weapon ...28 KB (4,277 words) - 16:07, 13 January 2017
- ...t of raging Fleshpounds to block them from catching up to their teammates, giving them time to back off and regroup.<br /> However the more ammo-efficient way to take down Fleshpounds is repeated headshots using the [[AA ...27 KB (4,298 words) - 06:42, 28 January 2018
- ...inegun'' in the form of the ''[[Stoner 63A LMG|Stoner 63A]].'' With ''high ammo capacity,'' a ''high rate of fire,'' and ''limited accuracy,'' the Stoner 6 ...rogress with meaningful talent choices that amplify different play styles, giving players a progression path that is expansive and full of rewarding mileston ...28 KB (4,165 words) - 09:39, 28 March 2018
- ...inegun'' in the form of the ''[[Stoner 63A LMG|Stoner 63A]].'' With ''high ammo capacity,'' a ''high rate of fire,'' and ''limited accuracy,'' the Stoner 6 ...rogress with meaningful talent choices that amplify different play styles, giving players a progression path that is expansive and full of rewarding mileston ...46 KB (6,894 words) - 23:22, 20 January 2019