Update 1004 (Killing Floor 2)

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Killing Floor 2 update
Update 1004
Release Date April 17, 2015
◄ 1002 ◄ 1003 1006 ► 1009

Changelog

General

  • Numerous optimizations for the server browser
  • Added a server limit filter (how many servers are shown in browser)
  • Added WebAdminPort and QueryPort command line options for servers
  • Medics will now receive XP bark more often for healing
  • Tweaked how EMP grenades effect Fleshpound
  • Reduced server install size

Bugs

  • Fix for Max Player override in Web Admin
  • Fixed issue where server browser would be unresponsive if first server selected did not respond back to client
  • Fix for perk abilities and passive upgrades not triggering on leveling
  • Fix a bug where special squads stopped spawning in multiplayer

Maps

  • Various map fixes and geometry tweaks

Bugs

  • Fix for Menace Skill: Bloat & Siren Resistance not being properly applied
  • Fixed issue where being headless and stunned by the medics sedate would cause sliding
  • Fix for being able to "trick" gear menu open at start of wave.
  • Fix for not saving XP for current wave when leaving during wave
  • Fixed zeds not sprinting on Hell on Earth when they should be
  • Fixed rounding issue between server and client when buying ammo
  • Fix for the changed welding rate giving people too much XP
  • fix for duplicate names and or steam icons in party
  • Fix for frame drop on server refresh
  • Fixed an issue where clients wouldn't see the husk explode when he did his suicide move
  • Fixed picked up weapons not showing up at the right price on a server
  • Fix for when the server processes an extra client transaction
  • Fixed Hans draining some players to death on Hell on Earth
  • Fixed players spawning into an in-progress game with incorrect dosh.
  • Fixed Quick weld not closing doors Online
  • Fixed Safeguard skill not behaving as expected
  • Fixed issue where wander would interrupt commands where the movement was disabled
  • Blind fix for "low health" breathing not stopping after death/level transition
  • Players should now be less talkative if grabbed by Hans
  • Fix for muzzle flashes depth-clipping through walls/doors, etc.
  • Fixed having voicecomms widget getting stuck on death
  • Fix for incorrect info showing on partywidget