Update 1004 (Killing Floor 2)
Killing Floor 2 update | |||
Update 1004 | |||
Release Date | April 17, 2015 | ||
◄◄ 1002 | ◄ 1003 | 1006 ► | 1009 ►► |
Changelog
General
- Numerous optimizations for the server browser
- Added a server limit filter (how many servers are shown in browser)
- Added WebAdminPort and QueryPort command line options for servers
- Medics will now receive XP bark more often for healing
- Tweaked how EMP grenades effect Fleshpound
- Reduced server install size
Bugs
- Fix for Max Player override in Web Admin
- Fixed issue where server browser would be unresponsive if first server selected did not respond back to client
- Fix for perk abilities and passive upgrades not triggering on leveling
- Fix a bug where special squads stopped spawning in multiplayer
Maps
- Various map fixes and geometry tweaks
Bugs
- Fix for Menace Skill: Bloat & Siren Resistance not being properly applied
- Fixed issue where being headless and stunned by the medics sedate would cause sliding
- Fix for being able to "trick" gear menu open at start of wave.
- Fix for not saving XP for current wave when leaving during wave
- Fixed zeds not sprinting on Hell on Earth when they should be
- Fixed rounding issue between server and client when buying ammo
- Fix for the changed welding rate giving people too much XP
- fix for duplicate names and or steam icons in party
- Fix for frame drop on server refresh
- Fixed an issue where clients wouldn't see the husk explode when he did his suicide move
- Fixed picked up weapons not showing up at the right price on a server
- Fix for when the server processes an extra client transaction
- Fixed Hans draining some players to death on Hell on Earth
- Fixed players spawning into an in-progress game with incorrect dosh.
- Fixed Quick weld not closing doors Online
- Fixed Safeguard skill not behaving as expected
- Fixed issue where wander would interrupt commands where the movement was disabled
- Blind fix for "low health" breathing not stopping after death/level transition
- Players should now be less talkative if grabbed by Hans
- Fix for muzzle flashes depth-clipping through walls/doors, etc.
- Fixed having voicecomms widget getting stuck on death
- Fix for incorrect info showing on partywidget