Rising Storm 2: Vietnam
Rising Storm 2: Vietnam is the sequel to PC Gamer’s 2013 ‘Multiplayer Game of the Year’, developed by the same team that created the award-winning innovative asymmetric gameplay - Antimatter Games - in association with Tripwire Interactive. For the first time, the authentic gunplay and brutal first-person action of the Red Orchestra series is coming to an era of automatic rifles, man-portable grenade launchers and more modern weapons systems. Rising Storm 2 casts you into a brutal, authentic recreation of the Vietnam War.
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Communities
Social Media
Developers
Factions
Northern Forces
Roles
Weapons
Southern Forces
Roles
Weapons
Game Mechanics
Bleeding / Bandaging / Leg Injury
Commander Abilities
Radios
Northern Commander
Southern Commander
Death / Spectating
Enemy Spotted
Fixed Machine Guns
Giving Ammo
Gore / Blood / Dismemberment / Dead Bodies
Inventory / Encumbrance / Stamina
Marking Artillery / Air Support
Objectives
Orders / Commands / Communication / VOIP
Overhead Map
Player Damage Model
Player Movement / Mantling / Inclines / Momentum
Reinforcements
Resupply Points
Smoke Grenades / Signal Smoke
Spawn Protection / Boundaries
Squads
Squad Bonuses
Squad Leader
Spawn on Squad Leader / Tunnel
Stances / Leaning
Suppression / Shell Shocked
Traps / Explosives
Weapon Mechanics
Ammo / Reloading
Ammo Types
Reloading / Check Ammo
Ballistics / Penetration
Bayonets
Bipod Deployment / Weapon Resting
Breathing / Sway
Fire Modes
Machine Gun Barrel Temperature
Melee Bash / Bayonet Charge
Recoil
Scopes
Sight Elevation / Ranging
Stock Retract/Extend
Weapon Collision
Gametypes / Scoring
Skirmish
Supremacy
Territory
Official Maps
Compound
Cu Chi
Firebase
Hue City
Jungle Camp
HUD
Passive HUD Elements
Scoreboard
Tactical View
Dedicated Servers / WebAdmin