User:Slaine Cypress: Difference between revisions

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TEST - NEW LAYOUT
I play video games. Nothing much to see here.
Stats reference:  https://docs.google.com/spreadsheets/d/1GDpg2mN1l_86U_RaDug0glFx8cZCuErwxZLiBKl9SyY/edit#gid=2076405357
I main Commando and Sharpshooter


== Survivalist ==
Repurposed into a VS-mode only perk, and is the only perk selectable in VS mode. This fixes the problem of lackluster Survivalist on PvE modes and fixes the balancing problems of VS mode, normalizing many variables and thus making PvP a lot easier to balance.<br/>


[[File:Image.png|500 px|thumb|Text goes Here]]
- NO Perk passives, is level 25 by default (or can't be leveled up)<br/>
=== General Information ===
- All skills are selectable right from the get-go<br/>
* General Information about the Zed. <br />
- All skills affect all applicable weapons<br/>
- NO Zed Time skills, level 25 skills are non-zed time skills.<br/>
- Can choose starting loadout (T1 weapons and Grenades)<br/>


== Statistics ==
=== Perk Talents ===
* Table detailing the Zed's base health values and other tidbits. <br />
{{KF2PerkSkills
{|class="wikitable" style="white-space:nowrap;width: 600px;text-align: center;border: 1px solid #603311;background-color:#E5EECC;font-size:1.1em;padding: 0px 20px 0px 20px;"
| Level_5_Category_Name=Weapon Handling
!
|
! scope="col" | Normal
| Level_5_Skill_Left_Name=Tactical Reload
! scope="col" | Hard
| Level_5_Skill_Left_Description=Reload faster with all weapons
! scope="col" | Suicidal
| Level_5_Skill_Left_Image=KF2_PerkSkill_Commando_TacticalReload_Black.png
! scope="col" | Hell on earth
|
|-
| Level_5_Skill_Right_Name=Technique
! scope="row" | Bounty
| Level_5_Skill_Right_Image=KF2_PerkSkill_Commando_TacticalReload_Black.png
| £1  || £1  || £1  || £1
| Level_5_Skill_Right_Description=Reduce recoil and spread of all weapons by 25%
|-
|
! scope="row" | XP
|
| 1 || 1 || 1 || 1
| Level_10_Category_Name=Offense
|-
|
! scope="row" | Base Health (Body)
| Level_10_Skill_Left_Name=Destroyer
|100||100||100||100
| Level_10_Skill_Left_Description=Increase damage done of all weapons and from all sources by 15%
|-
| Level_10_Skill_Left_Image=KF2_PerkSkill_Commando_TacticalReload_Black.png
! scope="row" | Base Health (Head)
|
|20||20||20||20
| Level_10_Skill_Right_Name=Hoarder
|-
| Level_10_Skill_Right_Image=KF2_PerkSkill_Commando_TacticalReload_Black.png
|}
| Level_10_Skill_Right_Description=Carry 30% more ammunition with all weapons
 
|
== Multiplayer Scaling ==
|
- Information about HP scaling, things to take note, etc. go here <br />
| Level_15_Category_Name=Survivability
 
|
 
| Level_15_Skill_Left_Name=Fortitude
{|class="wikitable" style="white-space:nowrap;width: 600px;text-align: center;border: 1px solid #603311;background-color:#E5EECC;font-size:1.1em;padding: 0px 20px 0px 20px;"
| Level_15_Skill_Left_Description=Gain 25% damage resistance to all sources
!
| Level_15_Skill_Left_Image=KF2_PerkSkill_Commando_TacticalReload_Black.png
! scope="col" | Normal
|
! scope="col" | Hard
| Level_15_Skill_Right_Name=Regenerator
! scope="col" | Suicidal
| Level_15_Skill_Right_Image=KF2_PerkSkill_Commando_TacticalReload_Black.png
! scope="col" | Hell on earth
| Level_15_Skill_Right_Description=Increase Syringe recharge speed by 100%.
|-
|
! scope="row" | Body / Head Health (1 Player)
| Level_20_Category_Name=Utility 1
|100 / 20||100 / 20||100 / 20||100 / 20
|
|-
| Level_20_Skill_Left_Name=Quick Hands
! scope="row" | Body / Head Health (2 Player)
| Level_20_Skill_Left_Description=Attack 15% faster with melee weapons, switch weapons 75% faster
|100 / 20||100 / 20||100 / 20||100 / 20
| Level_20_Skill_Left_Image=KF2_PerkSkill_Commando_TacticalReload_Black.png
|-
|
! scope="row" | Body / Head Health (3 Player)
| Level_20_Skill_Right_Name=Mobility
|100 / 20||100 / 20||100 / 20||100 / 20
| Level_20_Skill_Right_Image=KF2_PerkSkill_Commando_TacticalReload_Black.png
|-
| Level_20_Skill_Right_Description=Move 10% faster with melee weapons, move 60% faster while looking down sights or crouching
! scope="row" | Body / Head Health (4 Player)
|
|100 / 20||100 / 20||100 / 20||100 / 20
|
|-
| Level_25_Category_Name=Utility 2
! scope="row" | Body / Head Health (5 Player)
|
|100 / 20||100 / 20||100 / 20||100 / 20
| Level_25_Skill_Left_Name=Crowd Control
|-
| Level_25_Skill_Left_Description=Increase effectiveness of stumbles, stuns and knockdowns by 100%
! scope="row" | Body / Head Health (6 Player)
| Level_25_Skill_Left_Image=KF2_PerkSkill_Commando_TacticalReload_Black.png
|100 / 20||100 / 20||100 / 20||100 / 20
|
|-
| Level_25_Skill_Right_Name=Keen Eyes
|}
| Level_25_Skill_Right_Image=KF2_PerkSkill_Commando_TacticalReload_Black.png
 
| Level_25_Skill_Right_Description=Can see cloaked enemies within a 25m radius, deal 15% more damage when attacking weak spots
== Speed ==
}}
- Information about Zed's speed and any oddities goes here. Sprint chance, sprint conditions, etc. <br />
 
{|class="wikitable" style="white-space:nowrap;width: 600px;text-align: center;border: 1px solid #603311;background-color:#E5EECC;font-size:1.1em;padding: 0px 20px 0px 20px;"
!
! scope="col" | Normal
! scope="col" | Hard
! scope="col" | Suicidal
! scope="col" | Hell on earth
|-
! scope="row" | Speed (Walking)
|153 - 187||153 - 187||153 - 187||153 - 187
|-
! scope="row" | Speed (Enraged)
|540 - 660||540 - 660||540 - 660||540 - 660
|-
! scope="row" | Rage Threshold (Health %)
|50%||75%||75%||90%
|-
! scope="row" | Chance to Sprint On Sight
|100%||100%||100%||100%
|-
! scope="row" | Chance to Sprint When Shot
|100%||100%||100%||100%
|-
|}
 
* For comparison, a healthy player character with minimal weight walks at a speed of 383, and sprints at a speed of 460. <br />
* These values are increased by 1% per level for Berserkers, Gunslingers and Medics. <br />
 
== Resistances ==
- Information about Zed's Resistances and Weaknesses goes here, exact stats detailed by Table <br />
 
{|class="wikitable" style="white-space:nowrap;width: 600px;text-align: center;border: 1px solid #603311;background-color:#E5EECC;font-size:1.1em;padding: 0px 20px 0px 20px;"
!
! scope="col" | Ballistics
! scope="col" | Piercing
! scope="col" | Slashing
! scope="col" | Bludgeon
! scope="col" | Toxic
! scope="col" | Fire
! scope="col" | Microwave
! scope="col" | Explosives
! scope="col" | EMP
! scope="col" | RPG-7 Impact
|-
! scope="row" | Damage Taken Multipler
|100%||100%||100%||100%||100%||100%||100%||100%||100%||100%
|-
|}
 
- Information about Zed's hitzones goes here, weak spots/armored spots etc <br />
 
{|class="wikitable" style="white-space:nowrap;width: 200px;text-align: center;border: 1px solid #603311;background-color:#E5EECC;font-size:1.1em;padding: 0px 20px 0px 20px;"
!
! scope="col" | Hit Zone Damage Factor
|-
! scope="row" | Head
|110%
|-
! scope="row" | Armor
|50%
|-
! scope="row" | All other
|100%
|-
|}
 
== Behavior and Extermination Tactics ==
- Information about the Zed's AI and behaviour goes here  <br />
- Information about Zed's new behaviour and animations or stats/scaling on Suicidal/Hell on Earth goes here <br />
 
----
= Solo Tactics =
 
- General tactic goes here <br />
 
 
 
- Tactic for Perk 1 goes here <br />
 
 
 
- Tactic for Perk 2 goes here <br />
 
 
 
- etc. <br />
 
 
 
----
 
= Team Tactics =
 
- Team General Tactics goes here <br />
 
 
 
- Team Tactics for Perk 1 goes here <br />
 
 
- Team Tactics for Perk 2 goes here <br />
 
 
- etc. <br />
 
 
== Gallery ==
<gallery>
</gallery>
 
{{KF2NavBox}}

Latest revision as of 05:27, 16 December 2016

I play video games. Nothing much to see here. I main Commando and Sharpshooter

Survivalist

Repurposed into a VS-mode only perk, and is the only perk selectable in VS mode. This fixes the problem of lackluster Survivalist on PvE modes and fixes the balancing problems of VS mode, normalizing many variables and thus making PvP a lot easier to balance.

- NO Perk passives, is level 25 by default (or can't be leveled up)
- All skills are selectable right from the get-go
- All skills affect all applicable weapons
- NO Zed Time skills, level 25 skills are non-zed time skills.
- Can choose starting loadout (T1 weapons and Grenades)

Perk Talents

Weapon Handling
Tactical Reload
5
Technique
Reload faster with all weapons Reduce recoil and spread of all weapons by 25%
Offense
Destroyer
10
Hoarder
Increase damage done of all weapons and from all sources by 15% Carry 30% more ammunition with all weapons
Survivability
Fortitude
15
Regenerator
Gain 25% damage resistance to all sources Increase Syringe recharge speed by 100%.
Utility 1
Quick Hands
20
Mobility
Attack 15% faster with melee weapons, switch weapons 75% faster Move 10% faster with melee weapons, move 60% faster while looking down sights or crouching
Utility 2
Crowd Control
25
Keen Eyes
Increase effectiveness of stumbles, stuns and knockdowns by 100% Can see cloaked enemies within a 25m radius, deal 15% more damage when attacking weak spots