User:Slaine Cypress: Difference between revisions

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TEST - NEW LAYOUT
I play video games. Nothing much to see here.
Stats reference:  https://docs.google.com/spreadsheets/d/1GDpg2mN1l_86U_RaDug0glFx8cZCuErwxZLiBKl9SyY/edit#gid=2076405357
I main Commando and Sharpshooter


== Survivalist ==
Repurposed into a VS-mode only perk, and is the only perk selectable in VS mode. This fixes the problem of lackluster Survivalist on PvE modes and fixes the balancing problems of VS mode, normalizing many variables and thus making PvP a lot easier to balance.<br/>


{{Under_construction_KF2}}
- NO Perk passives, is level 25 by default (or can't be leveled up)<br/>
[[File:ClotKF2.png|500 px|thumb|The new Clot]]
- All skills are selectable right from the get-go<br/>
=== General Clot Information ===
- All skills affect all applicable weapons<br/>
The Clot is a slow moving zed that approaches the player and attempts to grab hold, immobilizing him/her and has the ability to randomly sprint toward the player. The Clot is considered to be of low threat to the player due to his generally slow movement speed, light damage, and small health pool. Engage at convenience.
- NO Zed Time skills, level 25 skills are non-zed time skills.<br/>
- Can choose starting loadout (T1 weapons and Grenades)<br/>


== Statistics ==
=== Perk Talents ===
{|class="wikitable" style="white-space:nowrap;width: 600px;text-align: center;border: 1px solid #603311;background-color:#E5EECC;font-size:1.1em;padding: 0px 20px 0px 20px;"
{{KF2PerkSkills
!
| Level_5_Category_Name=Weapon Handling
! scope="col" | Normal
|
! scope="col" | Hard
| Level_5_Skill_Left_Name=Tactical Reload
! scope="col" | Suicidal
| Level_5_Skill_Left_Description=Reload faster with all weapons
! scope="col" | Hell on earth
| Level_5_Skill_Left_Image=KF2_PerkSkill_Commando_TacticalReload_Black.png
|-
|
! scope="row" | Bounty
| Level_5_Skill_Right_Name=Technique
| £8  || £7  || £6  || £5
| Level_5_Skill_Right_Image=KF2_PerkSkill_Commando_TacticalReload_Black.png
|-
| Level_5_Skill_Right_Description=Reduce recoil and spread of all weapons by 25%
! scope="row" | XP
|
| 8 || 11 || 11 || 11
|
|-
| Level_10_Category_Name=Offense
! scope="row" | Health (Body)
|
|75||100||100||100
| Level_10_Skill_Left_Name=Destroyer
|-
| Level_10_Skill_Left_Description=Increase damage done of all weapons and from all sources by 15%
! scope="row" | Health (Head)
| Level_10_Skill_Left_Image=KF2_PerkSkill_Commando_TacticalReload_Black.png
|15||20||20||20
|
|-
| Level_10_Skill_Right_Name=Hoarder
|}
| Level_10_Skill_Right_Image=KF2_PerkSkill_Commando_TacticalReload_Black.png
 
| Level_10_Skill_Right_Description=Carry 30% more ammunition with all weapons
== Speed ==
|
- Clots move slowly when docile, and sprint when enraged. <br />
|
- On higher difficulties, Clots have a chance to spawn enraged, and have a chance to enrage when shot. <br />
| Level_15_Category_Name=Survivability
- Movement speed is randomized. <br />
|
 
| Level_15_Skill_Left_Name=Fortitude
{|class="wikitable" style="white-space:nowrap;width: 600px;text-align: center;border: 1px solid #603311;background-color:#E5EECC;font-size:1.1em;padding: 0px 20px 0px 20px;"
| Level_15_Skill_Left_Description=Gain 25% damage resistance to all sources
!
| Level_15_Skill_Left_Image=KF2_PerkSkill_Commando_TacticalReload_Black.png
! scope="col" | Normal
|
! scope="col" | Hard
| Level_15_Skill_Right_Name=Regenerator
! scope="col" | Suicidal
| Level_15_Skill_Right_Image=KF2_PerkSkill_Commando_TacticalReload_Black.png
! scope="col" | Hell on earth
| Level_15_Skill_Right_Description=Increase Syringe recharge speed by 100%.
|-
|
! scope="row" | Speed (Walking)
| Level_20_Category_Name=Utility 1
|189 - 231||189 - 231||189 - 231||189 - 231
|
|-
| Level_20_Skill_Left_Name=Quick Hands
! scope="row" | Speed (Enraged)
| Level_20_Skill_Left_Description=Attack 15% faster with melee weapons, switch weapons 75% faster
|450 - 550||450 - 550||450 - 550||450 - 550
| Level_20_Skill_Left_Image=KF2_PerkSkill_Commando_TacticalReload_Black.png
|-
|
! scope="row" | Chance to Rage on Spawn
| Level_20_Skill_Right_Name=Mobility
|0%||0%||15%||100%
| Level_20_Skill_Right_Image=KF2_PerkSkill_Commando_TacticalReload_Black.png
|-
| Level_20_Skill_Right_Description=Move 10% faster with melee weapons, move 60% faster while looking down sights or crouching
! scope="row" | Chance to Rage when Shot
|
|1%||0.05%||100%||100%
|
|-
| Level_25_Category_Name=Utility 2
|}
|
 
| Level_25_Skill_Left_Name=Crowd Control
== Resistances ==
| Level_25_Skill_Left_Description=Increase effectiveness of stumbles, stuns and knockdowns by 100%
Clots have little to no resistances, and no weaknesses.
| Level_25_Skill_Left_Image=KF2_PerkSkill_Commando_TacticalReload_Black.png
 
|
{|class="wikitable" style="white-space:nowrap;width: 600px;text-align: center;border: 1px solid #603311;background-color:#E5EECC;font-size:1.1em;padding: 0px 20px 0px 20px;"
| Level_25_Skill_Right_Name=Keen Eyes
!
| Level_25_Skill_Right_Image=KF2_PerkSkill_Commando_TacticalReload_Black.png
! scope="col" | Ballistics
| Level_25_Skill_Right_Description=Can see cloaked enemies within a 25m radius, deal 15% more damage when attacking weak spots
! scope="col" | Piercing
}}
! scope="col" | Slashing
! scope="col" | Bludgeon
! scope="col" | Toxic
! scope="col" | Fire
! scope="col" | Microwave
! scope="col" | Explosives
! scope="col" | EMP
|-
! scope="row" | Damage Taken Multipler
|100%||100%||100%||100%||100%||100%||50%||100%||100%
|-
|}
 
Clots only have one weak spot, which is the head.
 
{|class="wikitable" style="white-space:nowrap;width: 200px;text-align: center;border: 1px solid #603311;background-color:#E5EECC;font-size:1.1em;padding: 0px 20px 0px 20px;"
!
! scope="col" | Hit Zone Damage Factor
|-
! scope="row" | Head
|110%
|-
! scope="row" | All other
|100%
|-
|}
 
== Extermination Tactics ==
Clots are cannon fodder whose role is to distract you from the larger enemies. They can be killed quickly by any higher tier weapon as they have low health.
They can be dispatched with a single headshot from any weapon (except the [[9mm Pistol_(Killing_Floor_2)|9mm Pistol]] when not used by a [[Gunslinger_(Killing_Floor_2)|Gunslinger]] with Bone Breaker skill, or a [[Commando_(Killing_Floor_2)|Commando]] with the Backup skill.)
On early waves, ammunition can be saved by switching to the Knife as a single swing can decapitate a Clot when aimed at the neck or the head.
 
== Gallery ==
<gallery>
</gallery>
 
{{KF2NavBox}}

Latest revision as of 05:27, 16 December 2016

I play video games. Nothing much to see here. I main Commando and Sharpshooter

Survivalist

Repurposed into a VS-mode only perk, and is the only perk selectable in VS mode. This fixes the problem of lackluster Survivalist on PvE modes and fixes the balancing problems of VS mode, normalizing many variables and thus making PvP a lot easier to balance.

- NO Perk passives, is level 25 by default (or can't be leveled up)
- All skills are selectable right from the get-go
- All skills affect all applicable weapons
- NO Zed Time skills, level 25 skills are non-zed time skills.
- Can choose starting loadout (T1 weapons and Grenades)

Perk Talents

Weapon Handling
Tactical Reload
5
Technique
Reload faster with all weapons Reduce recoil and spread of all weapons by 25%
Offense
Destroyer
10
Hoarder
Increase damage done of all weapons and from all sources by 15% Carry 30% more ammunition with all weapons
Survivability
Fortitude
15
Regenerator
Gain 25% damage resistance to all sources Increase Syringe recharge speed by 100%.
Utility 1
Quick Hands
20
Mobility
Attack 15% faster with melee weapons, switch weapons 75% faster Move 10% faster with melee weapons, move 60% faster while looking down sights or crouching
Utility 2
Crowd Control
25
Keen Eyes
Increase effectiveness of stumbles, stuns and knockdowns by 100% Can see cloaked enemies within a 25m radius, deal 15% more damage when attacking weak spots