Template:Inventory info kf2

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This template is a work in progress.

To do

  • Need to add the following stats: ammo cost, recoil, reload type (mag, shell, etc).
  • Add burn damage? Does it depend on the weapon used to set alight?
  • Add support for medic dart cost.

Usage

Killing Floor 2 item
MP7M
Trader MP7m.png
Alt-fire fires a healing dart
General Information
Perk Field Medic
Cost £3000
Weight 3
Can sell/buy Yes
- -
Weapon Information
Ammo cost (Magazine) £10
Ammo capacity 400 (N/A)
Magazine capacity 20
Damage 25 (20)
Impact damage {{{ImpactDamage}}}
Fuse time {{{Fuse}}}
Radius {{{Radius}}}
Head multiplier 110%
Pellets {{{Pellets}}}
Accuracy 60
Penetration {{{Penetration}}}
Fire Rate 0.06 (0.50)
Reload time 3.17
Healing Information
Heal amount {{{HealAmount}}}
Healing duration 2s
Heal charge cost 50
Charge regen rate 6.67/s
Misc
Attachments {{{AddOns}}}


{{Inventory info kf2
|Name=MP7M
|Desc=Alt-fire fires a healing dart
|Image=Trader MP7m.png
|Perk=Field Medic
|Cost=3000
|Weight=3
|AmmoType=Magazine
|AmmoCost=10
|Damage=25 (20)
|ROF=0.06 (0.50)
|Capacity=400 (N/A)
|Magazine=20
|CanSellBuy=Yes
|Accuracy=0.01
|ReloadTime=3.17
|HeadMul=110%
|HealAmount=20
|HealDuration=2s
|HealChargeCost=50
|ChargeRegenRate=6.67/s
}}

Available parameters

ID

  • Name - Item name
  • Desc - Description of alt-fire mode
  • Image - Image name of item, excluding the file: part
  • Perk - Related perk
  • Cost - Cost at the trader
  • Weight - Amount of blocks this item takes up

Combat stats

  • AmmoType - Ammunition that is bought, can be magazine or shell
  • AmmoCost - Cost of each clip (mag)
  • AmmoBuyAmount - How much ammo the buy clip button buys (instead of specifying AmmoType)
  • Capacity - Total ammo capacity
  • Magazine - Magazine capacity
  • Damage - Damage per shot (or pellet in the case of shotguns)
  • Radius - Size of radius for area of effect weapons (explosions etc)
  • HeadMul - Head shot multiplier, represented as a percentage
  • Pellets - Amount of pellets per shot. Used for shotguns
  • Accuracy - Potential amount of spread per shot/bullet
  • Penetration - Penetration quantity and damage reduction separated by a colon (ie. 5 : 0.75)
  • ROF - Rate of fire, expressed as seconds between shots
  • ReloadTime - Reload time, expressed as seconds

Healing Information

  • HealAmount - Amount of heal restored per dart.
  • HealDuration - Duration of the healing.
  • HealChargeCost - The amount of charges consumed per dart.
  • ChargeRegenRate - Regen rate of the charges.

Misc

  • AddOns - Attachments such as flashlight, laser sight, etc.
  • CanSellBuy - Can weapon be bought/sold?