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  • :* Reload speed increased to 0.8 (was 2.0) :* Elite reload speed increased to 0.57 (was 1.4) ...
    7 KB (1,026 words) - 11:06, 23 January 2017
  • ...n that of the [[bullpup]] and [[AK47]], and has a reasonable price, reload speed, and a very reasonably weight. ...
    947 bytes (137 words) - 23:12, 23 November 2012
  • * Its alt-fire has almost the same swing speed as primary. But due to the way it moves, most of the time it can hit only o ...
    2 KB (264 words) - 21:21, 23 April 2015
  • The '''Bloat''' is a low-level specimen, with average health, average speed and average damage. Its unique ability is to vomit on players, causing diso ! scope="row" | Speed ...
    3 KB (418 words) - 10:43, 14 September 2023
  • :* Fixed the reload speed component of the Stability skill not working online :* Increased attack animations speed and distance traveled ...
    10 KB (1,462 words) - 15:20, 24 January 2017
  • ==Speed== ...aged, Cysts will never stop sprinting until they are killed.<br />Movement speed is randomized within ± 10% range and further modified by a multiplier base ...
    10 KB (1,491 words) - 09:02, 27 June 2018
  • ...h deals over twice the amount of damage for a little under twice the swing speed. ...
    1 KB (181 words) - 16:06, 13 December 2012
  • ...her role's in the ZED team is to distract the Survivor team using his high speed, jumping abilities and evasive maneuvers. The Slasher is also capable of de ! scope="row" | Speed (walking) ...
    6 KB (852 words) - 16:18, 11 December 2017
  • Speed: 99.75 105.00 120.75 128.10 136.50 Speed: 133.00 140.00 161.00 170.80 182.00 ...
    19 KB (1,230 words) - 21:57, 8 November 2012
  • ==Speed== ...sighting the players, and have a chance to enrage when shot.<br />Movement speed is randomized within ± 10% range and further modified by a multiplier base ...
    12 KB (1,853 words) - 09:03, 27 June 2018
  • * Walk speed - 4m/s, Sprint speed - 5.5 m/s. ...
    3 KB (400 words) - 16:13, 11 December 2017
  • ==Speed== ...d, Slashers will never stop sprinting until they are killed.<br />Movement speed is randomized within ± 10% range and further modified by a multiplier base ...
    12 KB (1,735 words) - 09:02, 27 June 2018
  • ==Speed== ...d, Crawlers will never stop sprinting until they are killed.<br />Movement speed is randomized within ± 10% range and further modified by a multiplier base ...
    12 KB (1,838 words) - 09:02, 27 June 2018
  • * Increased speed of [[AA-12 Auto Shotgun|AA12]] elite reloads * Increased speed of equip and putaway for welder ...
    7 KB (1,014 words) - 11:47, 11 January 2017
  • * Increased zed movement speed on Suicidal * Increased zed movement speed on HOE ...
    4 KB (526 words) - 22:37, 9 January 2017
  • * Increased the speed of normal bullets ([[Weapons (Killing Floor 2)#Gunslinger|pistol]], [[Weapo ...
    2 KB (202 words) - 23:49, 12 January 2017
  • ...ht be considered as a highest threat due to its high amount of the health, speed, damage and ability to perform unparryable AOE attacks with its chainsaw. ! scope="row" | Speed (walking) ...
    5 KB (705 words) - 16:40, 11 December 2017
  • *Movement speed ...
    1 KB (216 words) - 10:21, 27 March 2012
  • Walking speed, per difficulty, random, between (405 - 495) x (0.9 / 0.95 / 0.95 / 0.95).< Sprint speed, per difficulty, random, between (585 - 715) x (0.9 / 0.95 / 0.95 / 0.95). ...
    4 KB (487 words) - 15:10, 22 October 2017
  • ==Speed== Movement speed is randomized within ± 10% range and further modified by a multiplier base ...
    15 KB (2,160 words) - 15:58, 20 July 2018
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