RS2 Vietnam: Difference between revisions
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<h2>Factions</h2> | <h2>Factions</h2> | ||
<div id='Northern Forces' style="display: inline-block;vertical-align: text-top;"> | <div id='factions' style="text-align:center;"> | ||
<div id='Northern Forces' style="display: inline-block;vertical-align: text-top;padding: 20px;style="text-align:left;"> | |||
<h2>Northern Forces</h2> | <h2>Northern Forces</h2> | ||
*[[NLF]] | *[[NLF]] | ||
*[[PAVN]] | *[[PAVN]] | ||
<h3>Roles</h3> | <h3>Roles</h3> | ||
*[[Commander]] | *[[Commander]] | ||
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*[[Scout]] | *[[Scout]] | ||
*[[Sniper]] | *[[Sniper]] | ||
<h3>Weapons</h3> | <h3>Weapons</h3> | ||
*[[Binoculars]] | *[[Binoculars]] | ||
Line 37: | Line 36: | ||
*[[Type 67 Grenade]] | *[[Type 67 Grenade]] | ||
</div> | </div> | ||
<div id='Southern Forces' style="display: inline-block;vertical-align: text-top;padding: 20px;style="text-align:left;"> | |||
<div id='Southern Forces' style="display: inline-block;vertical-align: text-top;"> | |||
<h2>Southern Forces</h2> | <h2>Southern Forces</h2> | ||
*[[US Army]] | *[[US Army]] | ||
*[[US Marines]] | *[[US Marines]] | ||
<h3>Roles</h3> | <h3>Roles</h3> | ||
*[[Combat Engineer]] | *[[Combat Engineer]] | ||
Line 51: | Line 48: | ||
*[[Marksman]] | *[[Marksman]] | ||
*[[Pointman]] | *[[Pointman]] | ||
<h3>Weapons</h3> | <h3>Weapons</h3> | ||
*[[Binoculars]] | *[[Binoculars]] | ||
Line 69: | Line 65: | ||
*[[M8 Smoke Grenade]] | *[[M8 Smoke Grenade]] | ||
*[[M9 Flamethrower]] | *[[M9 Flamethrower]] | ||
</div> | |||
</div> | </div> | ||
<h2>Game Mechanics</h2> | <h2>Game Mechanics</h2> |
Revision as of 14:36, 26 June 2016
Factions
Northern Forces
Roles
Weapons
Southern Forces
Roles
Weapons
Game Mechanics
- Bleeding
- Commander Abilities
- Death / Spectating
- Dedicated Servers / WebAdmin
- Enemy Spotted
- Giving Ammo
- Gore / Blood / Dismemberment / Dead Bodies
- Inventory / Encumbrance / Stamina
- Mantling
- Orders / Commands / Communication
- Overhead Map
- Player Damage Model
- Player Movement / Inclines / Momentum
- Resupply Points
- Smoke Grenades / Signal Smoke
- Spawn Protection / Boundaries
- Squads
- Squad Bonuses
- Squad Leader
- Spawn on SL / VC Tunnels
- Stances / Leaning
- Suppression / Stunned
- Traps / Explosives
- VOIP
Weapon Mechanics
- Bipod Deployment
- Breathing / Sway
- Recoil
- Ballistics / Penetration
- Bayonets
- Stocks
- Fire Modes
- Melee
- Sight Elevation / Ranging
- Scopes
- Machine Gun Barrel Temperature
- Ammo / Reloading
- Ammo Types
- Reloading / Check Ammo