RS2 Vietnam: Difference between revisions
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*[[M9 Flamethrower]] | *[[M9 Flamethrower]] | ||
</div> | </div> | ||
<h2>Game Mechanics</h2> | <h2>Game Mechanics</h2> | ||
*Bleeding | *[[Bleeding]] | ||
*Commander Abilities | *[[Commander Abilities]] | ||
*Death / Spectating | *[[Death / Spectating]] | ||
*Dedicated Servers / WebAdmin | *[[Dedicated Servers / WebAdmin]] | ||
*Enemy Spotted | *[[Enemy Spotted]] | ||
*Giving Ammo | *[[Giving Ammo]] | ||
*Gore / Blood / Dismemberment / Dead Bodies | *[[Gore / Blood / Dismemberment / Dead Bodies]] | ||
*Inventory / Encumbrance / Stamina | *[[Inventory / Encumbrance / Stamina]] | ||
*Mantling | *[[Mantling]] | ||
*Orders / Commands / Communication | *[[Orders / Commands / Communication]] | ||
*Overhead Map | *[[Overhead Map]] | ||
*Player Damage Model | *[[Player Damage Model]] | ||
*Player Movement / Inclines / Momentum | *[[Player Movement / Inclines / Momentum]] | ||
*Resupply Points | *[[Resupply Points]] | ||
*Smoke Grenades / Signal Smoke | *[[Smoke Grenades / Signal Smoke]] | ||
*Spawn Protection / Boundaries | *[[Spawn Protection / Boundaries]] | ||
*Squads | *[[Squads]] | ||
**Squad Bonuses | **Squad Bonuses | ||
**Squad Leader | **Squad Leader | ||
***Spawn on SL / VC Tunnels | ***Spawn on SL / VC Tunnels | ||
*Stances / Leaning | *[[Stances / Leaning]] | ||
*Suppression / Stunned | *[[Suppression / Stunned]] | ||
*Traps | *[[Traps / Explosives]] | ||
*VOIP | *[[VOIP]] | ||
<h2>Weapon Mechanics</h2> | <h2>Weapon Mechanics</h2> | ||
*Bipod Deployment | *[[Bipod Deployment]] | ||
*Breathing / Sway | *[[Breathing / Sway]] | ||
*Recoil | *[[Recoil]] | ||
*Ballistics / Penetration | *[[Ballistics / Penetration]] | ||
*Bayonets | *[[Bayonets]] | ||
*Stocks | *[[Stocks]] | ||
*Fire Modes | *[[Fire Modes]] | ||
*Melee | *[[Melee]] | ||
*Sight Elevation / Ranging | *[[Sight Elevation / Ranging]] | ||
*Scopes | *[[Scopes]] | ||
*Machine Gun Barrel Temperature | *[[Machine Gun Barrel Temperature]] | ||
*Ammo / Reloading | *[[Ammo / Reloading]] | ||
**Ammo Types | **Ammo Types | ||
**Reloading / Check Ammo | **Reloading / Check Ammo | ||
<h2>Gametypes / Scoring</h2> | <h2>Gametypes / Scoring</h2> | ||
*Skirmish | *[[Skirmish]] | ||
*Supremacy | *[[Supremacy]] | ||
*Territory | *[[Territory]] | ||
<h2>Official Maps</h2> | <h2>Official Maps</h2> | ||
<h2>HUD</h2> |
Revision as of 14:25, 26 June 2016
Factions
Northern Roles
Northern Weapons
Southern Roles
Southern Weapons
Game Mechanics
- Bleeding
- Commander Abilities
- Death / Spectating
- Dedicated Servers / WebAdmin
- Enemy Spotted
- Giving Ammo
- Gore / Blood / Dismemberment / Dead Bodies
- Inventory / Encumbrance / Stamina
- Mantling
- Orders / Commands / Communication
- Overhead Map
- Player Damage Model
- Player Movement / Inclines / Momentum
- Resupply Points
- Smoke Grenades / Signal Smoke
- Spawn Protection / Boundaries
- Squads
- Squad Bonuses
- Squad Leader
- Spawn on SL / VC Tunnels
- Stances / Leaning
- Suppression / Stunned
- Traps / Explosives
- VOIP
Weapon Mechanics
- Bipod Deployment
- Breathing / Sway
- Recoil
- Ballistics / Penetration
- Bayonets
- Stocks
- Fire Modes
- Melee
- Sight Elevation / Ranging
- Scopes
- Machine Gun Barrel Temperature
- Ammo / Reloading
- Ammo Types
- Reloading / Check Ammo