Difference between revisions of "Coding Tutorials"

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(Getting started with Unreal Script)
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Here follows a list of coding-related tutorials for modding any of [[Tripwire Interactive]]'s games.
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====[[Creating A Basic Mutator]]====
 
====[[Creating A Basic Mutator]]====
This tutorial covers the set up of a mutator, compiling the mutator using UCC, an example mutator and further reading.
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Covers the set up of a mutator, compiling the mutator using UCC, an example mutator and further reading.
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====[[Multiplayer Mutators]]====
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Covers fundamentals of writing mutators that can work in networked multiplayer games.
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==External Links==
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* [http://forums.tripwireinteractive.com/showthread.php?t=46134 Modifying Existing Weapons]
  
====[[An example of a simple mutator]]====
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* [http://forums.tripwireinteractive.com/showthread.php?t=43534 Mutator Essentials]
  
====[[How-to: change properties of an existing weapon]]====
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[[Category:Tutorial]]
====[[How-to: change properties of an existing freak]]====
 

Revision as of 16:58, 21 September 2012

Here follows a list of coding-related tutorials for modding any of Tripwire Interactive's games.

Creating A Basic Mutator

Covers the set up of a mutator, compiling the mutator using UCC, an example mutator and further reading.

Multiplayer Mutators

Covers fundamentals of writing mutators that can work in networked multiplayer games.

External Links