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  • :* Fixed custom game modes kicking and blocking client from servers until restart ...
    6 KB (954 words) - 09:47, 5 July 2017
  • ...t same time constantly regenerate their health / deflate. Killed ZEDs have custom gravity scale and also explode shortly, acting like a balloons. * Custom gravity factor for inflated killed ZEDs = -0.57 (for comparison, the defaul ...
    22 KB (3,131 words) - 22:43, 12 December 2017
  • :* Added default material for custom terrain materials ...
    7 KB (999 words) - 16:30, 10 January 2017
  • :* Added default material for custom terrain materials ...
    8 KB (1,173 words) - 17:02, 10 January 2017
  • * Fixed custom maps loading with default textures ...
    9 KB (1,286 words) - 09:46, 5 July 2017
  • :* Fixed custom maps download percentage not updating “OK!” ...
    15 KB (2,087 words) - 07:27, 10 January 2017
  • Implemented custom ''DoFireEffect()'' to add knockback effect for low-grav. ...
    48 KB (5,622 words) - 07:52, 21 December 2012
  • :* Mod SDK supporting custom level creation ...
    46 KB (6,894 words) - 23:22, 20 January 2019
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