User contributions for Benjamin
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2 October 2012
- 22:5622:56, 2 October 2012 diff hist +75 m Template:Hidden section bottom No edit summary current
- 22:5422:54, 2 October 2012 diff hist +2 N Template:Hidden section bottom Created page with "|}"
- 22:5422:54, 2 October 2012 diff hist +404 N Template:Hidden section top Created page with "{| class="navbox collapsible collapsed" style="text-align: left; border: 0px; margin-top: 0.2em;" |- ! style="background-color: #f2dfce;" | {{{reason|Click on ''show'' to view..." current
- 13:2613:26, 2 October 2012 diff hist +18 m Tripwire Interactive Wiki:Community portal No edit summary
- 13:2613:26, 2 October 2012 diff hist +96 m Tripwire Interactive Wiki:Community portal No edit summary
- 13:2513:25, 2 October 2012 diff hist +15 m Killing Floor:Known Issues & Bugs No edit summary
- 13:2313:23, 2 October 2012 diff hist +507 N Killing Floor:Known Issues & Bugs Created page with "==ZombieVolume ''bTryAllSpawns'' bug== ZombieVolume, line 149: <blockquote><pre>if( bTryAllSpawns ) { // Try spawning in all the points NumTries = SpawnPos.Length; } else ..."
26 September 2012
- 14:3914:39, 26 September 2012 diff hist +45 m User:Benjamin →Pages created
25 September 2012
- 14:4214:42, 25 September 2012 diff hist +640 N Invasion Created page with "{{CodeTree| Object >> Actor >> Info >> GameInfo >> UnrealMPGameInfo >> DeathMatch >> TeamGame >> xTeamGame}} ''Invasion'' is a team-based game..."
- 13:3413:34, 25 September 2012 diff hist +550 m Controller No edit summary
- 13:2613:26, 25 September 2012 diff hist +670 N Pawn Created page with "{{CodeTree| Object >> Actor}} A ''pawn'' is any controllable character, whether it be controlled by a player or by AI. It can be considered the ''body'' of the charac..."
- 13:2013:20, 25 September 2012 diff hist +635 N Controller Created page with "{{CodeTree| Object >> Actor}} A ''controller'' handles a pawn. It can be considered the ''mind'' of the character, while the pawn can be considered the ''body''. ..."
24 September 2012
- 18:2918:29, 24 September 2012 diff hist +18 m Template:Stub No edit summary
- 18:2718:27, 24 September 2012 diff hist +12 m Template:Stub No edit summary
- 18:2618:26, 24 September 2012 diff hist −120 m Template:Stub No edit summary
- 08:1908:19, 24 September 2012 diff hist +16 m User:Benjamin No edit summary
- 08:1808:18, 24 September 2012 diff hist +45 m User:Benjamin No edit summary
23 September 2012
- 20:0220:02, 23 September 2012 diff hist +27 N KF Redirected page to Killing Floor current
- 14:0414:04, 23 September 2012 diff hist +90 m Tripwire Interactive Wiki talk:Community portal No edit summary
- 14:0414:04, 23 September 2012 diff hist +83 Tripwire Interactive Wiki talk:Community portal →External links: new section
- 14:0314:03, 23 September 2012 diff hist +2 m Tutorials (Killing Floor) →Coding
- 14:0214:02, 23 September 2012 diff hist +137 m Tutorials (Killing Floor) →Coding
- 14:0014:00, 23 September 2012 diff hist +2,303 N Displaying output Created page with "When writing a mutator or mod it can be useful to display information in real-time, to allow detailed analysis of the operation. ==Log== Possibly the most simple way to outp..." current
- 13:0613:06, 23 September 2012 diff hist +547 N PlayerController Created page with "{{CodeTree| Object >> Actor >> Controller}} This class is the interface between the player and the character, translating user input into actions performed by the..."
- 13:0113:01, 23 September 2012 diff hist 0 m Interaction No edit summary
- 08:2308:23, 23 September 2012 diff hist +3,632 Interaction Added information on creating an interaction, and working with graphics and input
- 05:1405:14, 23 September 2012 diff hist +24 N Kfgametype Redirected page to KFGameType current
22 September 2012
- 22:1022:10, 22 September 2012 diff hist +1,745 KFGameType No edit summary
- 21:3021:30, 22 September 2012 diff hist +755 KFGameType No edit summary
- 21:2821:28, 22 September 2012 diff hist +51 N RO2 Redirected page to Red Orchestra 2: Heroes Of Stalingrad current
- 20:4120:41, 22 September 2012 diff hist +294 N KFGameType Created page with "{{CodeTree| Object >> Actor >> Info >> GameInfo >> UnrealMPGameInfo >> DeathMatch >> TeamGame >> xTeamGame >> Invasion}} Main gametype..."
- 16:1216:12, 22 September 2012 diff hist +11 m User:Benjamin No edit summary
- 16:1116:11, 22 September 2012 diff hist +4 m User:Benjamin No edit summary
- 16:0816:08, 22 September 2012 diff hist +36 m Gametype No edit summary
- 16:0616:06, 22 September 2012 diff hist +282 N Info Created page with "{{CodeTree| Object >> Actor}} ''Info'' is an abstract base class for all information-holding classes such as GameInfo, BroadcastHandler, and Mutator. ==E..."
- 16:0316:03, 22 September 2012 diff hist +12 m Mutator No edit summary
- 16:0116:01, 22 September 2012 diff hist +22 N Gameinfo Benjamin moved page Gameinfo to GameInfo: Fixed letter case. current
- 16:0116:01, 22 September 2012 diff hist 0 m GameInfo Benjamin moved page Gameinfo to GameInfo: Fixed letter case.
- 16:0016:00, 22 September 2012 diff hist +299 N GameInfo Created page with "{{CodeTree| Object >> Actor >> Info}} GameInfo is the class that describes the gametype. Killing Floor's gametype KFGameType is distantly derived from..."
- 15:5715:57, 22 September 2012 diff hist −22 m Gametype Removed from classes category (not a class)
- 15:5615:56, 22 September 2012 diff hist +25 m Actor No edit summary
- 15:5315:53, 22 September 2012 diff hist +22 m Gametype No edit summary
- 15:5215:52, 22 September 2012 diff hist +22 m Object No edit summary
- 15:5215:52, 22 September 2012 diff hist +22 m Actor No edit summary
- 15:5215:52, 22 September 2012 diff hist +22 m Mutator No edit summary
- 15:5215:52, 22 September 2012 diff hist +48 m Interaction No edit summary
- 15:5115:51, 22 September 2012 diff hist +30 N Category:Classes Created page with "List of classes used in games."
- 15:1915:19, 22 September 2012 diff hist +402 N Object Created page with "{{CodeTree| Class}} Object is the root class, and all other classes are either directly or indirectly derived from it. One of the most important classes, actor, is derive..."
- 15:1515:15, 22 September 2012 diff hist +908 N Actor Created page with "{{CodeTree| Object}} Actors are objects in the game world (as well as many ''non-physical'' objects that aren't real objects but simply store data) and contain functions ..."
- 15:1115:11, 22 September 2012 diff hist −1 m Template:CodeTree No edit summary current