RS2 Vietnam: Difference between revisions
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Oscar.nein (talk | contribs) (Created page with "*Factions **North ***NVA ***VC **South ***US Army ***US Marines *Squads **Bonuses **Spawn on SL/VC Tunnels *Roles **North ***Guerrilla ***Rifleman ***Scout ***Machine Gunner *...") |
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Revision as of 21:07, 24 June 2016
- Factions
- North
- NVA
- VC
- South
- US Army
- US Marines
- North
- Squads
- Bonuses
- Spawn on SL/VC Tunnels
- Roles
- North
- Guerrilla
- Rifleman
- Scout
- Machine Gunner
- Sapper
- Sniper
- RPG
- Commander
- South
- Rifleman
- Pointman
- Machine Gunner
- Engineer
- Marksman
- Grenadier
- Commander
- North
- Weapons
- North
- AK47
- SKS
- RPG
- RPD
- TT33
- MN 91/30
- MN 91/30 Sniper
- SVD
- IZH-43
- Pickaxe Mattock
- PPSH-41
- MAT-49
- Type 67 Grenade
- RDG Smoke Grenade
- MD82 Mine
- Tripwire Trap
- Punji Trap
- Binoculars
- DShk
- DP28
- South
- M16
- M14
- M3A1
- M60
- M79
- M1911
- M9 Flamethrower
- M37
- XM21
- M40
- M61 Grenade
- M8 Smoke Grenade
- M18 Signal Smoke
- M18 Claymore Mine
- C4
- Binoculars
- M34 WP Grenade
- North
- Official Maps
- Gametypes
- Scoring
- Skirmish
- Territory
- Supremacy
- HUD
- Game Mechanics
- Suppression/Stunned
- Mantling
- Bipod Deployment
- Recoil
- Ballistics/Penetration
- Traps
- Commander Abilities
- VOIP
- Enemy Spotted
- Inventory/Encumbrance/Stamina
- Breathing
- Bleeding
- Player Damage Model
- Bayonets/Stocks/Fire Modes/Melee/Sight Ranging
- Scopes
- MG Barrel Temperature
- Overhead Map
- Smoke Grenades/Signal Smoke
- Player Movement/Inclines/Momentum
- Stances/Leaning
- Orders/Commands/Communication
- Dedicated Servers/WebAdmin
- Ammo/Types/Resupply Points/Giving Ammo/Reloading/Check Ammo
- Gore/Blood/Dismemberment/Dead Bodies
- Spawn Protection/Boundaries
- Death/Spectating