Killing Floor: Difference between revisions
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Players initially start with only a 9mm pistol, a couple of grenades and a knife, however as players kill mutants, they are awarded a cash bounty which may be used to buy more weapons and ammunition from a trader in between each consecutive wave. | Players initially start with only a 9mm pistol, a couple of grenades and a knife, however as players kill mutants, they are awarded a cash bounty which may be used to buy more weapons and ammunition from a trader in between each consecutive wave. | ||
'''Sharpshooter''' | |||
9mm Tactical | |||
Hand Cannon | |||
44. Magnum | |||
Lever Action Rifle | |||
Crossbow | |||
'''Field Medic''' | |||
MPM 7 Medic Gun | |||
MP 5 | |||
'''Firebug''' | |||
MAC 10 | |||
Flamethrower | |||
Husk Cannon | |||
Revision as of 19:13, 27 March 2012
Summary
Killing Floor is a co-op (up to 6 players) First Person Shooter (or FPS) based around shooting mutated experiments (Zeds/Zombies) in the United Kingdom.
Gameplay
In Killing Floor, players(up to 6 players) must survive waves of mutants(Zeds/Zombies) with the goal of completing all the waves. As waves are completed, the number of mutants and the difficulty of waves increases. Once all waves are completed, the players must face a final wave consisting of a boss who must be defeated in order to win the round.
Weapons
Players initially start with only a 9mm pistol, a couple of grenades and a knife, however as players kill mutants, they are awarded a cash bounty which may be used to buy more weapons and ammunition from a trader in between each consecutive wave.
Sharpshooter
9mm Tactical Hand Cannon 44. Magnum Lever Action Rifle Crossbow
Field Medic
MPM 7 Medic Gun MP 5
Firebug
MAC 10 Flamethrower Husk Cannon
- Add weapon list here; Give Weapon its own new page for description and stats.
Specimens
- Add mutant list here; Give specimen its own new page for background description and stats.
Those interested in modding can visit the Killing Floor Modding Information Page