ObjCondition ActorHealth: Difference between revisions
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(Created page with "'''Description''' ---- Actor health conditions are used to track the health state of an actor in the map. A typical use for an Actor health condition would be during the patr...") |
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Revision as of 15:59, 6 November 2013
Description
Actor health conditions are used to track the health state of an actor in the map. A typical use for an Actor health condition would be during the patriarch boss fight in KFO-Frightyard and KFO-Steamland.
Configurable Properties
Variable Name | Variable Type | Description |
---|---|---|
TargetActor | Actor | This is the actor who's health you want to track. If your actor is not placed in the editor but is instead spawned at runtime you can leave this blank. |
MinHealthPct | Float | The minimum percentage Target Actor's health must be of it's maximum for this condition to be considered complete. i.e a value of 0.5 would mean 50% health or less. |
TargetPawnTag | Name | If you are attempting to track the health of a pawn that is spawned at runtime (the Patriarch, for example) enter the pawn's tag here so the condition can find it. |