User contributions for Alex KF
Jump to navigation
Jump to search
7 November 2013
- 17:2217:22, 7 November 2013 diff hist +30 Enemy Spawning →Creating a Wave
- 17:2217:22, 7 November 2013 diff hist +31 Enemy Spawning →Creating a Squad
- 17:2117:21, 7 November 2013 diff hist +49 Enemy Spawning →Creating a Squad
- 17:1817:18, 7 November 2013 diff hist +33 Enemy Spawning →Creating a Wave
- 17:1817:18, 7 November 2013 diff hist 0 N File:AddingWaveDesigner.jpg No edit summary current
- 17:1717:17, 7 November 2013 diff hist +93 Enemy Spawning →Creating a Wave
- 17:1517:15, 7 November 2013 diff hist +6 Enemy Spawning →Creating a Wave
- 17:1517:15, 7 November 2013 diff hist −1 Enemy Spawning →Creating a Wave
- 17:1517:15, 7 November 2013 diff hist +367 Enemy Spawning →Creating a Wave
- 17:1317:13, 7 November 2013 diff hist +4 Enemy Spawning →Creating a Squad
- 17:1217:12, 7 November 2013 diff hist +90 Enemy Spawning →Creating a Squad
- 17:1117:11, 7 November 2013 diff hist 0 N File:ExampleSquad.jpg No edit summary current
- 17:1117:11, 7 November 2013 diff hist +123 Enemy Spawning →Creating a Squad
- 17:0817:08, 7 November 2013 diff hist +73 N Adding Dialogue Created page with "Dialogue can be a good way to get players interested in your map's story."
- 17:0317:03, 7 November 2013 diff hist +22 Objective Mode (Killing Floor) →How do I create an Objective Mode map?
- 17:0217:02, 7 November 2013 diff hist −6 Objective Mode (Killing Floor) →How do I create an Objective Mode map?
- 17:0117:01, 7 November 2013 diff hist +9 Objective Mode (Killing Floor) →How do I create an Objective Mode map?
- 17:0117:01, 7 November 2013 diff hist +135 Objective Mode (Killing Floor) →How do I create an Objective Mode map?
- 16:5716:57, 7 November 2013 diff hist −1 Objective Mode (Killing Floor) →Objective Mode Maps
- 16:5616:56, 7 November 2013 diff hist +237 Objective Mode (Killing Floor) →How do I create an Objective Mode map?
- 16:5616:56, 7 November 2013 diff hist −236 Objective Mode (Killing Floor) →Objective Mode Maps
- 16:5616:56, 7 November 2013 diff hist −8 Objective Mode (Killing Floor) →How do I create an Objective Mode map?
- 16:5116:51, 7 November 2013 diff hist 0 Objective Mode (Killing Floor) →How do I create an Objective Mode map?
- 16:5116:51, 7 November 2013 diff hist 0 Objective Mode (Killing Floor) →How do I create an Objective Mode map?
- 16:4416:44, 7 November 2013 diff hist 0 N File:KF Dlgspot Ico.png No edit summary current
- 16:4416:44, 7 November 2013 diff hist +78 Objective Mode (Killing Floor) →How do I create an Objective Mode map?
- 16:4216:42, 7 November 2013 diff hist +5 Objective Mode (Killing Floor) →How do I create an Objective Mode map?
- 16:4116:41, 7 November 2013 diff hist +12 Objective Mode (Killing Floor) →How do I create an Objective Mode map?
- 16:4116:41, 7 November 2013 diff hist 0 Objective Mode (Killing Floor) →How do I create an Objective Mode map?
- 16:4116:41, 7 November 2013 diff hist 0 Objective Mode (Killing Floor) →How do I create an Objective Mode map?
- 16:4016:40, 7 November 2013 diff hist +6 Objective Mode (Killing Floor) →How do I create an Objective Mode map?
- 16:3916:39, 7 November 2013 diff hist +32 Objective Mode (Killing Floor) →How do I create an Objective Mode map?
- 16:3916:39, 7 November 2013 diff hist 0 N File:LevelRules.png No edit summary current
- 16:3916:39, 7 November 2013 diff hist +67 Objective Mode (Killing Floor) →How do I create an Objective Mode map?
- 16:3616:36, 7 November 2013 diff hist 0 N File:KF StoryBloat Ico.png No edit summary current
- 16:3616:36, 7 November 2013 diff hist +74 Objective Mode (Killing Floor) →How do I create an Objective Mode map?
- 16:3316:33, 7 November 2013 diff hist 0 Objective Mode (Killing Floor) →How do I create an Objective Mode map?
- 16:3316:33, 7 November 2013 diff hist +1 Objective Mode (Killing Floor) →How do I create an Objective Mode map?
- 16:3316:33, 7 November 2013 diff hist +25 Objective Mode (Killing Floor) →How do I create an Objective Mode map?
- 16:3216:32, 7 November 2013 diff hist 0 Objective Mode (Killing Floor) →How do I create an Objective Mode map?
- 16:3216:32, 7 November 2013 diff hist −3 Objective Mode (Killing Floor) →How do I create an Objective Mode map?
- 16:3016:30, 7 November 2013 diff hist −2 Objective Mode (Killing Floor) →How do I create an Objective Mode map?
- 16:3016:30, 7 November 2013 diff hist 0 Objective Mode (Killing Floor) →How do I create an Objective Mode map?
- 16:3016:30, 7 November 2013 diff hist −22 Objective Mode (Killing Floor) →How do I create an Objective Mode map?
- 16:2816:28, 7 November 2013 diff hist 0 N File:KFObj Ico.png No edit summary current
- 16:2816:28, 7 November 2013 diff hist +104 Objective Mode (Killing Floor) →How do I create an Objective Mode map?
- 16:1516:15, 7 November 2013 diff hist 0 Creating Objectives →Condition Progress Events
- 16:1416:14, 7 November 2013 diff hist +8 Creating Objectives →Adding a Progress Event
- 16:1416:14, 7 November 2013 diff hist +809 Creating Objectives →Adding a Progress Event
- 16:1016:10, 7 November 2013 diff hist +22 Creating Objectives →Condition Progress Events
- 16:0516:05, 7 November 2013 diff hist +6 Creating Objectives →Condition Progress Events
- 16:0516:05, 7 November 2013 diff hist +1 Creating Objectives →=Adding a Progress Event
- 16:0516:05, 7 November 2013 diff hist +197 Creating Objectives →Condition Progress Events
- 16:0416:04, 7 November 2013 diff hist 0 N File:AddProgressEvent.jpg No edit summary current
- 16:0416:04, 7 November 2013 diff hist +119 Creating Objectives →Using Objectives to Trigger Events
- 15:5715:57, 7 November 2013 diff hist +324 ObjAction GoToLastObjective No edit summary current
- 15:5615:56, 7 November 2013 diff hist +118 N ObjAction GoToLastObjective Created page with "{{note|If the last objective was completed and does not have the 'bRecurring' flag set, this action will do nothing.}}"
- 15:5515:55, 7 November 2013 diff hist +456 ObjAction GoToNextObjective Undo revision 5324 by Alex KF (talk) current
- 15:5415:54, 7 November 2013 diff hist −456 ObjAction GoToNextObjective No edit summary
- 15:5115:51, 7 November 2013 diff hist +2 Creating Objectives →Screen Properties
- 15:5115:51, 7 November 2013 diff hist +3 Creating Objectives →World Properties
- 15:5115:51, 7 November 2013 diff hist +2 Creating Objectives →Configuring condition HUD properties
- 15:4915:49, 7 November 2013 diff hist +19 Creating Objectives →Screen Position Properties
- 15:4815:48, 7 November 2013 diff hist +59 Creating Objectives →Failure Events
- 15:4815:48, 7 November 2013 diff hist +68 Creating Objectives →Completion Events
- 15:4615:46, 7 November 2013 diff hist +301 Creating Objectives →Using Objectives to Trigger Events
- 15:4415:44, 7 November 2013 diff hist −3 Creating Objectives →Using Objectives to Trigger Events
- 15:4315:43, 7 November 2013 diff hist +269 Creating Objectives →Using Objectives to Trigger Events
- 15:4015:40, 7 November 2013 diff hist +189 Creating Objectives →Failure Events
- 15:4015:40, 7 November 2013 diff hist −5 Creating Objectives →Condition Progress Events
- 15:4015:40, 7 November 2013 diff hist −986 Creating Objectives →Condition Progress Events
- 15:3915:39, 7 November 2013 diff hist +177 Creating Objectives →Completion Events
- 15:3815:38, 7 November 2013 diff hist +282 Creating Objectives →De-Activation Events
- 15:3715:37, 7 November 2013 diff hist +380 Creating Objectives →Activation Events
- 15:3415:34, 7 November 2013 diff hist 0 Creating Objectives →Using objectives to trigger events
- 15:3315:33, 7 November 2013 diff hist +24 Creating Objectives →Adding Conditions
- 15:3215:32, 7 November 2013 diff hist +20 Creating Objectives →Adding Actions
- 15:3215:32, 7 November 2013 diff hist +12 Creating Objectives →Configuring condition HUD properties
- 15:3115:31, 7 November 2013 diff hist +18 Creating Objectives →Configuring your objective's HUD properties
- 15:3115:31, 7 November 2013 diff hist +2 Creating Objectives →Creating a new Condition
- 15:3015:30, 7 November 2013 diff hist +2 Creating Objectives →Creating a new Action
- 15:3015:30, 7 November 2013 diff hist +133 Creating Objectives →Using objectives to trigger events
6 November 2013
- 19:3719:37, 6 November 2013 diff hist +7 Creating Objectives →Configuring condition HUD properties
- 19:3619:36, 6 November 2013 diff hist +3 Creating Objectives →Configuring condition HUD properties
- 19:3619:36, 6 November 2013 diff hist −26 Creating Objectives →Configuring condition HUD properties
- 19:2519:25, 6 November 2013 diff hist +779 N ObjAction GoToNextObjective Created page with "'''Description''' ---- This Action causes the game to activate the next objective in the LevelInfo's 'Story Objectives' list. '''Configurable Properties''' {| class="wikita..."
- 19:2119:21, 6 November 2013 diff hist −215 Creating Objectives →Adding Actions
- 19:1319:13, 6 November 2013 diff hist −7 Creating Objectives →Configuring your objective's HUD properties
- 19:1319:13, 6 November 2013 diff hist −82 Creating Objectives →Configuring your objective's HUD properties
- 19:1219:12, 6 November 2013 diff hist −7 Creating Objectives →Configuring your objective's HUD properties
- 19:1019:10, 6 November 2013 diff hist −4 Creating Objectives →Configuring condition HUD properties
- 19:1019:10, 6 November 2013 diff hist +10 Creating Objectives →Configuring condition HUD properties
- 19:0919:09, 6 November 2013 diff hist +2 Creating Objectives →Configuring condition HUD properties
- 19:0819:08, 6 November 2013 diff hist +387 Creating Objectives →Configuring condition HUD properties
- 19:0419:04, 6 November 2013 diff hist +13 Creating Objectives →Configuring condition HUD properties
- 19:0419:04, 6 November 2013 diff hist +11 Creating Objectives →Configuring condition HUD properties
- 19:0419:04, 6 November 2013 diff hist +1,426 Creating Objectives →Configuring condition HUD properties
- 19:0319:03, 6 November 2013 diff hist +1,368 Creating Objectives →Configuring condition HUD properties
- 19:0119:01, 6 November 2013 diff hist +875 Creating Objectives →Configuring your objective's HUD properties
- 18:5718:57, 6 November 2013 diff hist +927 Creating Objectives →Configuring your objective's HUD properties