RS2 Vietnam
Rising Storm 2: Vietnam
Rising Storm 2: Vietnam is the sequel to PC Gamer’s 2013 ‘Multiplayer Game of the Year’, developed by the same team that created the award-winning innovative asymmetric gameplay - Antimatter Games - in association with Tripwire Interactive. For the first time, the authentic gunplay and brutal first-person action of the Red Orchestra series is coming to an era of automatic rifles, man-portable grenade launchers and more modern weapons systems. Rising Storm 2 casts you into a brutal, authentic recreation of the Vietnam War.
Links:
Communities
Social Media
Developers
- Tripwire Interactive (Publisher)
- Antimatter Games (Developer)
Factions
Northern Forces
Roles
Weapons
Game Mechanics
- Bleeding
- Commander Abilities
- Death / Spectating
- Dedicated Servers / WebAdmin
- Enemy Spotted
- Giving Ammo
- Gore / Blood / Dismemberment / Dead Bodies
- Inventory / Encumbrance / Stamina
- Mantling
- Orders / Commands / Communication
- Overhead Map
- Player Damage Model
- Player Movement / Inclines / Momentum
- Resupply Points
- Smoke Grenades / Signal Smoke
- Spawn Protection / Boundaries
- Squads
- Squad Bonuses
- Squad Leader
- Spawn on SL / VC Tunnels
- Stances / Leaning
- Suppression / Stunned
- Traps / Explosives
- VOIP
Weapon Mechanics
- Bipod Deployment
- Breathing / Sway
- Recoil
- Ballistics / Penetration
- Bayonets
- Stocks
- Fire Modes
- Melee
- Sight Elevation / Ranging
- Scopes
- Machine Gun Barrel Temperature
- Ammo / Reloading
- Ammo Types
- Reloading / Check Ammo