RS2 Vietnam: Difference between revisions
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<h1>Rising Storm 2: Vietnam</h1> | |||
< | Rising Storm 2: Vietnam is the sequel to PC Gamer’s 2013 ‘Multiplayer Game of the Year’, developed by the same team that created the award-winning innovative asymmetric gameplay - Antimatter Games - in association with Tripwire Interactive. For the first time, the authentic gunplay and brutal first-person action of the Red Orchestra series is coming to an era of automatic rifles, man-portable grenade launchers and more modern weapons systems. Rising Storm 2 casts you into a brutal, authentic recreation of the Vietnam War. | ||
* | <h3>Links:</h3> | ||
*** | *[http://rs2vietnam.com Official RS2: Vietnam Website] | ||
** | *[http://store.steampowered.com/app/418460/ Steam Store-Page] | ||
* | <h4>Communities</h4> | ||
* | *[http://steamcommunity.com/app/418460/discussions/ Steam Discussion] | ||
* | *[http://forums.tripwireinteractive.com/forumdisplay.php?f=217 Tripwire Forums] | ||
*[http://steamcommunity.com/app/418460 Official Steam Group] | |||
* | *[https://www.reddit.com/r/rs2vietnam Reddit] | ||
* | <h4>Social Media</h4> | ||
*[https://twitter.com/RS2Vietnam Twitter] | |||
*[https://www.facebook.com/RS2Vietnam Facebook] | |||
*[https://www.youtube.com/user/tripwireinteractive Youtube] | |||
<h4>Developers</h4> | |||
*[http://tripwireinteractive.com Tripwire Interactive] (Publisher) | |||
*[http://www.antimattergames.com Antimatter Games] (Developer) | |||
* | |||
*** | <h2>Factions</h2> | ||
*** | <div id='factions' style="text-align:center;"> | ||
*** | <div id='Northern-Forces' style="display: inline-block;vertical-align: text-top;width:300px;padding:20px;margin: 20px;text-align:left;background-color:#e37979;"> | ||
***IZH-43 | <h3>Northern Forces</h3> | ||
* | *[[NLF]] | ||
* | *[[PAVN]] | ||
* | <h4>Roles</h4> | ||
* | *[[Commander]] | ||
*** | *[[Guerrilla]] | ||
*** | *[[Machine Gunner]] | ||
*** | *[[Rifleman]] | ||
*** | *[[RPG]] | ||
*** | *[[Sapper]] | ||
*** | *[[Scout]] | ||
*** | *[[Sniper]] | ||
*** | <h4>Weapons</h4> | ||
*** | *[[Binoculars]] | ||
*** | *[[DP-28]] | ||
*** | *[[DShk]] | ||
*** | *[[IZH-43]] | ||
*[[MAT-49]] | |||
*[[MD-82 Mine]] | |||
*[[Mosin Nagant 91/30]] | |||
*[[Mosin Nagant 91/30 PU]] | |||
*[[Pickaxe Mattock]] | |||
*[[PPSH-41]] | |||
*[[Punji Trap]] | |||
*[[RDG-1 Smoke Grenade]] | |||
*[[RPD]] | |||
*[[RPG-7 (RS2)|RPG-7]] | |||
*[[SKS-45]] | |||
*[[SVD]] | |||
*[[Tripwire Trap]] | |||
*[[TT-33]] | |||
*[[Type 56]] | |||
*[[Type 67 Grenade]] | |||
</div> | |||
<div id='Southern-Forces' style="display: inline-block;vertical-align: text-top;width:300px;padding:20px;margin: 20px;text-align:left;background-color:#79a3e3;"> | |||
<h3>Southern Forces</h3> | |||
*[[US Army]] | |||
*[[US Marines]] | |||
<h4>Roles</h4> | |||
*[[Combat Engineer]] | |||
*[[Commander]] | |||
*[[Grenadier]] | |||
*[[Grunt]] | |||
*[[Machine Gunner]] | |||
*[[Marksman]] | |||
*[[Pointman]] | |||
<h4>Weapons</h4> | |||
*[[Binoculars]] | |||
*[[C4 (RS2)|C4]] | |||
*[[M14]] | |||
*[[M16A1]] | |||
*[[M18 Claymore Mine]] | |||
*[[M18 Signal Smoke]] | |||
*[[M1911-A1]] | |||
*[[M34 White Phosphorus Grenade]] | |||
*[[M37 Ithica]] | |||
*[[M3A1]] | |||
*[[M40]] | |||
*[[M60]] | |||
*[[M61 Grenade]] | |||
*[[M79]] | |||
*[[M8 Smoke Grenade]] | |||
*[[M9 Flamethrower]] | |||
</div> | </div> | ||
</div> | </div> | ||
<h2>Game Mechanics</h2> | |||
<h3>Bleeding / Bandaging / Leg Injury</h3> | |||
<h3>Commander Abilities</h3> | |||
<h4>Radios</h4> | |||
<h4>Northern Commander</h4> | |||
<h4>Southern Commander</h4> | |||
<h3>Death / Spectating</h3> | |||
<h3>Enemy Spotted</h3> | |||
<h3>Fixed Machine Guns</h3> | |||
<h3>Giving Ammo</h3> | |||
<h3>Gore / Blood / Dismemberment / Dead Bodies</h3> | |||
<h3>Inventory / Encumbrance / Stamina</h3> | |||
<h3>Marking Artillery / Air Support</h3> | |||
<h3>Objectives</h3> | |||
<h3>Orders / Commands / Communication / VOIP</h3> | |||
<h3>Overhead Map</h3> | |||
<h3>Player Damage Model</h3> | |||
<h3>Player Movement / Mantling / Inclines / Momentum</h3> | |||
<h3>Reinforcements</h3> | |||
<h3>Resupply Points</h3> | |||
<h3>Smoke Grenades / Signal Smoke</h3> | |||
<h3>Spawn Protection / Boundaries</h3> | |||
<h3>Squads</h3> | |||
<h4>Squad Bonuses</h4> | |||
<h4>Squad Leader</h4> | |||
<h4>Spawn on Squad Leader / Tunnel</h4> | |||
<h3>Stances / Leaning</h3> | |||
<h3>Suppression / Shell Shocked</h3> | |||
<h3>Traps / Explosives</h3> | |||
<h2>Weapon Mechanics</h2> | |||
<h3>Ammo / Reloading</h3> | |||
<h4>Ammo Types</h4> | |||
<h4>Reloading / Check Ammo</h4> | |||
<h3>Ballistics / Penetration</h3> | |||
<h3>Bayonets</h3> | |||
<h3>Bipod Deployment / Weapon Resting</h3> | |||
<h3>Breathing / Sway</h3> | |||
<h3>Fire Modes</h3> | |||
<h3>Machine Gun Barrel Temperature</h3> | |||
<h3>Melee Bash / Bayonet Charge</h3> | |||
<h3>Recoil</h3> | |||
<h3>Scopes</h3> | |||
<h3>Sight Elevation / Ranging</h3> | |||
<h3>Stock Retract/Extend</h3> | |||
<h3>Weapon Collision</h3> | |||
<h2>Gametypes / Scoring</h2> | |||
<h3>Skirmish</h3> | |||
<h3>Supremacy</h3> | |||
<h3>Territory</h3> | |||
<h2>Official Maps</h2> | |||
<h3>Compound</h3> | |||
<h3>Cu Chi</h3> | |||
<h3>Firebase</h3> | |||
<h3>Hue City</h3> | |||
<h3>Jungle Camp</h3> | |||
<h2>HUD</h2> | |||
<h3>Passive HUD Elements</h3> | |||
<h3>Scoreboard</h3> | |||
<h3>Tactical View</h3> | |||
<h2>Dedicated Servers / WebAdmin</h2> |
Latest revision as of 14:21, 31 July 2016
Rising Storm 2: Vietnam
Rising Storm 2: Vietnam is the sequel to PC Gamer’s 2013 ‘Multiplayer Game of the Year’, developed by the same team that created the award-winning innovative asymmetric gameplay - Antimatter Games - in association with Tripwire Interactive. For the first time, the authentic gunplay and brutal first-person action of the Red Orchestra series is coming to an era of automatic rifles, man-portable grenade launchers and more modern weapons systems. Rising Storm 2 casts you into a brutal, authentic recreation of the Vietnam War.
Links:
Communities
Social Media
Developers
- Tripwire Interactive (Publisher)
- Antimatter Games (Developer)