Medic (Killing Floor 2): Difference between revisions

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#REDIRECT [[Field Medic (Killing Floor 2)]]
__TOC__
 
===Perk Overview===
The '''Medic''' perk in Killing Floor 2 specializes in mid to long range combat with an emphasis on healing. They spawn with a [[Scalpel]], [[HMTECH-101 Pistol]], [[9mm Pistol]] and their grenade is a [[Medic Grenade | MG]]. This perk levels up by healing teammates.
 
===Weapon List===
<table class="wikitable" style="text-align:center">
<tr>
<th colspan="16">Weapon Name</th>
<th colspan="16">Icon</th>
</tr>
<tr>
<td colspan="16">[[Scalpel]]</td>
<td colspan="16">[[File:]]</td>
</tr>
<tr>
<td colspan="16">[[ 9mm Pistol (Killing Floor 2)|9mm Pistol]]</td>
<td colspan="16">[[File:]]</td>
</tr>
<tr>
<td colspan="16">[[Medic Grenade]]</td>
<td colspan="16">[[File:]]</td>
</tr>
<tr>
<td colspan="16">[[HMTECH-101 Pistol]]</td>
<td colspan="16">[[File:]]</td>
</tr>
<tr>
<td colspan="16">[[HMTECH-201 SMG]]</td>
<td colspan="16">[[File:]]</td>
</tr>
<tr>
<td colspan="16">[[HMTECH-301 Shotgun]]</td>
<td colspan="16">[[File:]]</td>
</tr>
<tr>
<td colspan="16">[[HMTECH-401 Assault Rifle]]</td>
<td colspan="16">[[File:]]</td>
</tr>
</table>
 
===Perk Stats===
This table represents the passive stat bonuses the Medic receives at level 0 (base stats) and the bonuses they receive each time they level up.
<table class="wikitable" style="text-align:center">
<tr>
<th colspan="16">Base Stats</th>
<th colspan="16">Stats Per Level</th>
</tr>
<tr>
<td colspan="16" align="left" valign="top">0% Syringe Recharge Rate<br>0% Syringe Potency<br>0% Bloat Bile Resistance<br>0% Movement Speed<br>0% Armor Bonus</td>
<td colspan="16" align="left" valign="top">+8% Syringe Recharge Rate<br>+2% Syringe Potency<br>+3% Bloat Bile Resistance<br>+1% Movement Speed<br>+3% Armor Bonus
</tr>
</table>
 
===Perk Talents===
This table represents the active abilities the Medic has access to. You have the option of choosing one per tier.
<table class="wikitable" style="text-align:center">
<tr>
<th colspan="16">Level</th>
<th colspan="16">Icon</th>
<th colspan="16">Description</th>
</tr>
<tr>
<td rowspan="2" colspan="16">Level 5</td>
<td colspan="16">[[File:]]</td>
<td colspan="16" align="left"><b>Healing Surge:</b> Put that Medic knowledge to proper use: Increase Health by 20%.</td>
</tr>
<tr>
<td colspan="16">[[File:]]</td>
<td colspan="16" align="left"><b>Enforcer:</b>Enough focus on caring: Increase your starting ammo capacity by 20% for your Perk and Backup weapons.</td>
</tr>
</tr>
<tr>
<td rowspan="2" colspan="16">Level 10</td>
<td colspan="16">[[File:]]</td>
<td colspan="16" align="left"><b>Combatant:</b> Don't just be a Medic - be the Combat Medic you always wanted to be with free, starting body armor & a 60% discount on all armor purchases!</td>
</tr>
<tr>
<td colspan="16">[[File:]]</td>
<td colspan="16" align="left"><b>Armament:</b> Don't just repair people: Lose 10% of your healing effectiveness on teammates, but repair 2% of thier max body armor each time, instead!</td>
</tr>
<tr>
<td rowspan="2" colspan="16">Level 15</td>
<td colspan="16">[[File:]]</td>
<td colspan="16" align="left"><b>Regeneration:</b> Dose yourself up: Your health regenerates slowly over time, thanks to [[Horzine]] nano-bots.</td>
</tr>
<tr>
<td colspan="16">[[File:]]</td>
<td colspan="16" align="left"><b>Lacerate:</b> Watch it with that scalpel: You cause Zedsto bleed more after damage with all Perk weapons.</td>
</tr>
<tr>
<td rowspan="2" colspan="16">Level 20</td>
<td colspan="16">[[File:]]</td>
<td colspan="16" align="left"><b>Vaccination:</b> Help prevent the spread ofdeath: Your healing grants increased max armor to teammates, plus temporary resistance to Bloat Bile.</td>
</tr>
<tr>
<td colspan="16">[[File:]]</td>
<td colspan="16" align="left"><b>Acidic Compound:</b> A healer to some... death to others! Now, your healing darts can poison Zeds, and your grenades and darts sometimes cause Zeds to panic.</td>
</tr>
<tr>
<td rowspan="2" colspan="16">Level 25</td>
<td colspan="16">[[File:]]</td>
<td colspan="16" align="left"><b>Zed Time - Airborne Agent:</b> They say time heals: Your medic darts will form a healing cloud for your target and nearby friends to get 10% extra healing.</td>
</tr>
<tr>
<td colspan="16">[[File:]]</td>
<td colspan="16" align="left"><b>Zed Time - Sedative:</b> And time stands still: Medic darts and grenades release a Zed-Sedative that can temporarily stop Zed movement.</td>
</tr>
</table>
 
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Latest revision as of 07:58, 23 April 2015