Coldsteel: Difference between revisions
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the attack for the Factory started. The Russians already suffered heavy losses but determined not to give more ground dug in once again. | the attack for the Factory started. The Russians already suffered heavy losses but determined not to give more ground dug in once again. | ||
'''Situation''': Germans full of confidence start the attack over an open Railarea. | '''Situation''': Attack/Defend map. Germans full of confidence start the attack over an open Railarea. | ||
=Objectives= | |||
1th objective Railarea. no recap possible. Capzone with a small interior area. This inside area is crucial. Who owns that area will make have | |||
this objective | |||
2th objective The Rollinghall. This can be recapped by the Defenders. Another crucial objective. Allies need to keep it as loosing it will make | |||
them spawn further away. | |||
3rd objective Deadly Alley. This objective opens up when the Germans capture the 2th objective. So this will make objective 2 & 3 open for a fight. | |||
=Tactics= | =Tactics= |
Revision as of 15:44, 19 October 2012
Red Orchestra 2 Map | |
Coldsteel | |
A Infantry battle over a ruined industrial complex | |
Map Type | Infantry |
Creator | Drecks |
Version | P1 |
Game Modes | CD,FF,TE |
Story
Date: september 27, 1942
Location: Stalingrad Industrial area
German unit: 79th .Inf.Div, LI Armee Korps
Soviet Unit: 37 Guards Rifle Division
Background: 27 th september the Germans reach the settlements of the October and Traktofactory. Later that week the attack for the Factory started. The Russians already suffered heavy losses but determined not to give more ground dug in once again.
Situation: Attack/Defend map. Germans full of confidence start the attack over an open Railarea.
Objectives
1th objective Railarea. no recap possible. Capzone with a small interior area. This inside area is crucial. Who owns that area will make have this objective
2th objective The Rollinghall. This can be recapped by the Defenders. Another crucial objective. Allies need to keep it as loosing it will make them spawn further away.
3rd objective Deadly Alley. This objective opens up when the Germans capture the 2th objective. So this will make objective 2 & 3 open for a fight.
Tactics
Map History
Coldsteel
Red Orchestra HOS Custom map set in an industrial area. Map with 6 objectives Where Allies have to defend some factory halls and open areas. The map use some custom assets made by Shadow Will.
Latest version is named Coldsteel_p1