Getting set up: Difference between revisions
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(Created page with "Before you even start working on an Objective mode map you need to make sure that the relevant script packages are being loaded in the Editor. To do this, navigate to the Ki...") |
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Before you even start working on an Objective mode map you need to make sure that the relevant script packages are being loaded in the Editor. | Before you even start working on an Objective mode map you need to make sure that the relevant script packages are being loaded in the Editor. | ||
To do this | To do this you should do the following steps in order. | ||
1. Navigate to the '''KillingFloor\System''' folder and open up the '''KillingFloor.ini''' file. | |||
2. Navigate to the ''''EditPackages'''' list in the '''[Editor.EditorEngine]''' section of the file. | |||
3. Ensure that there is a line that says "EditPackages=KFStoryGame" . | |||
[[File:StoryNPCs.jpg |center|x400px|link=File:StoryNPCs.jpg |left|x600px|]]<br/> | |||
4. If there isn't, add it. If there is, you're good and you can just close the ini file |
Revision as of 00:31, 5 November 2013
Before you even start working on an Objective mode map you need to make sure that the relevant script packages are being loaded in the Editor.
To do this you should do the following steps in order.
1. Navigate to the KillingFloor\System folder and open up the KillingFloor.ini file.
2. Navigate to the 'EditPackages' list in the [Editor.EditorEngine] section of the file.
3. Ensure that there is a line that says "EditPackages=KFStoryGame" .
4. If there isn't, add it. If there is, you're good and you can just close the ini file