RS2 Vietnam: Difference between revisions
Jump to navigation
Jump to search
Oscar.nein (talk | contribs) No edit summary |
(Corrected some links that they don't link to Killing Floor 2 pages) |
||
(8 intermediate revisions by one other user not shown) | |||
Line 7: | Line 7: | ||
<h4>Communities</h4> | <h4>Communities</h4> | ||
*[http://steamcommunity.com/app/418460/discussions/ Steam Discussion] | *[http://steamcommunity.com/app/418460/discussions/ Steam Discussion] | ||
*[http://forums.tripwireinteractive.com/forumdisplay.php?f=217 Forums] | *[http://forums.tripwireinteractive.com/forumdisplay.php?f=217 Tripwire Forums] | ||
*[http://steamcommunity.com/app/418460 Official Steam Group] | *[http://steamcommunity.com/app/418460 Official Steam Group] | ||
*[https://www.reddit.com/r/rs2vietnam Reddit] | *[https://www.reddit.com/r/rs2vietnam Reddit] | ||
Line 21: | Line 21: | ||
<h2>Factions</h2> | <h2>Factions</h2> | ||
<div id='factions' style="text-align:center;"> | <div id='factions' style="text-align:center;"> | ||
<div id='Northern Forces' style="display: inline-block;vertical-align: text-top;width:300px;padding:20px;margin: 20px;text-align:left;background-color:#e37979;"> | <div id='Northern-Forces' style="display: inline-block;vertical-align: text-top;width:300px;padding:20px;margin: 20px;text-align:left;background-color:#e37979;"> | ||
<h3>Northern Forces</h3> | <h3>Northern Forces</h3> | ||
*[[NLF]] | *[[NLF]] | ||
Line 48: | Line 48: | ||
*[[RDG-1 Smoke Grenade]] | *[[RDG-1 Smoke Grenade]] | ||
*[[RPD]] | *[[RPD]] | ||
*[[RPG-7]] | *[[RPG-7 (RS2)|RPG-7]] | ||
*[[SKS-45]] | *[[SKS-45]] | ||
*[[SVD]] | *[[SVD]] | ||
Line 56: | Line 56: | ||
*[[Type 67 Grenade]] | *[[Type 67 Grenade]] | ||
</div> | </div> | ||
<div id='Southern Forces' style="display: inline-block;vertical-align: text-top;width:300px;padding:20px;margin: 20px;text-align:left;background-color:#79a3e3;"> | <div id='Southern-Forces' style="display: inline-block;vertical-align: text-top;width:300px;padding:20px;margin: 20px;text-align:left;background-color:#79a3e3;"> | ||
<h3>Southern Forces</h3> | <h3>Southern Forces</h3> | ||
*[[US Army]] | *[[US Army]] | ||
Line 70: | Line 70: | ||
<h4>Weapons</h4> | <h4>Weapons</h4> | ||
*[[Binoculars]] | *[[Binoculars]] | ||
*[[C4]] | *[[C4 (RS2)|C4]] | ||
*[[M14]] | *[[M14]] | ||
*[[M16A1]] | *[[M16A1]] | ||
Line 88: | Line 88: | ||
</div> | </div> | ||
<h2>Game Mechanics</h2> | <h2>Game Mechanics</h2> | ||
<h3>Bleeding</h3> | <h3>Bleeding / Bandaging / Leg Injury</h3> | ||
<h3>Commander Abilities</h3> | <h3>Commander Abilities</h3> | ||
<h4>Radios</h4> | |||
<h4>Northern Commander</h4> | |||
<h4>Southern Commander</h4> | |||
<h3>Death / Spectating</h3> | <h3>Death / Spectating</h3> | ||
<h3>Enemy Spotted</h3> | <h3>Enemy Spotted</h3> | ||
<h3>Fixed Machine Guns</h3> | |||
<h3>Giving Ammo</h3> | <h3>Giving Ammo</h3> | ||
<h3>Gore / Blood / Dismemberment / Dead Bodies</h3> | <h3>Gore / Blood / Dismemberment / Dead Bodies</h3> | ||
<h3>Inventory / Encumbrance / Stamina</h3> | <h3>Inventory / Encumbrance / Stamina</h3> | ||
<h3> | <h3>Marking Artillery / Air Support</h3> | ||
<h3>Orders / Commands / Communication</h3> | <h3>Objectives</h3> | ||
<h3>Orders / Commands / Communication / VOIP</h3> | |||
<h3>Overhead Map</h3> | <h3>Overhead Map</h3> | ||
<h3>Player Damage Model</h3> | <h3>Player Damage Model</h3> | ||
<h3>Player Movement / Inclines / Momentum</h3> | <h3>Player Movement / Mantling / Inclines / Momentum</h3> | ||
<h3>Reinforcements</h3> | |||
<h3>Resupply Points</h3> | <h3>Resupply Points</h3> | ||
<h3>Smoke Grenades / Signal Smoke</h3> | <h3>Smoke Grenades / Signal Smoke</h3> | ||
Line 109: | Line 114: | ||
<h4>Spawn on Squad Leader / Tunnel</h4> | <h4>Spawn on Squad Leader / Tunnel</h4> | ||
<h3>Stances / Leaning</h3> | <h3>Stances / Leaning</h3> | ||
<h3>Suppression / | <h3>Suppression / Shell Shocked</h3> | ||
<h3>Traps / Explosives</h3> | <h3>Traps / Explosives</h3> | ||
<h2>Weapon Mechanics</h2> | <h2>Weapon Mechanics</h2> | ||
<h3> | <h3>Ammo / Reloading</h3> | ||
< | <h4>Ammo Types</h4> | ||
< | <h4>Reloading / Check Ammo</h4> | ||
<h3>Ballistics / Penetration</h3> | <h3>Ballistics / Penetration</h3> | ||
<h3>Bayonets</h3> | <h3>Bayonets</h3> | ||
<h3> | <h3>Bipod Deployment / Weapon Resting</h3> | ||
<h3>Breathing / Sway</h3> | |||
<h3>Fire Modes</h3> | <h3>Fire Modes</h3> | ||
<h3>Melee</h3> | <h3>Machine Gun Barrel Temperature</h3> | ||
<h3>Melee Bash / Bayonet Charge</h3> | |||
<h3>Recoil</h3> | |||
<h3>Scopes</h3> | |||
<h3>Sight Elevation / Ranging</h3> | <h3>Sight Elevation / Ranging</h3> | ||
<h3> | <h3>Stock Retract/Extend</h3> | ||
<h3>Weapon Collision</h3> | |||
<h3> | |||
<h2>Gametypes / Scoring</h2> | <h2>Gametypes / Scoring</h2> | ||
<h3>Skirmish</h3> | <h3>Skirmish</h3> | ||
Line 141: | Line 146: | ||
<h3>Scoreboard</h3> | <h3>Scoreboard</h3> | ||
<h3>Tactical View</h3> | <h3>Tactical View</h3> | ||
<h2>Dedicated Servers / WebAdmin</h2> |
Latest revision as of 14:21, 31 July 2016
Rising Storm 2: Vietnam
Rising Storm 2: Vietnam is the sequel to PC Gamer’s 2013 ‘Multiplayer Game of the Year’, developed by the same team that created the award-winning innovative asymmetric gameplay - Antimatter Games - in association with Tripwire Interactive. For the first time, the authentic gunplay and brutal first-person action of the Red Orchestra series is coming to an era of automatic rifles, man-portable grenade launchers and more modern weapons systems. Rising Storm 2 casts you into a brutal, authentic recreation of the Vietnam War.
Links:
Communities
Social Media
Developers
- Tripwire Interactive (Publisher)
- Antimatter Games (Developer)