Welder (Killing Floor 2): Difference between revisions

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{{Under_construction_KF2}}
{{KF2WeaponInfo
{{KF2WeaponInfo
| Name=Welder
| Name=Welder
| PerkImage=KF2_Off_Perk_White.png
| PerkImage=KF2_Off_Perk_White.png
| WeaponImage=Kf2_battery.png
| WeaponImage=KF2_Welder.png
| MagazineSize=100
| AmmoCapacity=infinite
|Description=• ''"You can <WELD DOORS> to slow the flow of enemies to a given area. To weld a door, walk up to it and <HOLD USE> to equip your welder."''
|
|
| Technical_Entries=
| FullRechargeTime=8
   {{KF2VariousInfo_CustomEntry|'''Charge Capacity'''|100}}
|
  {{KF2VariousInfo_CustomEntry|'''Drain Rate (flashlight)''' <small>(per second)</small>|0.8|AddSpaceAfterEntry=true}}
| Achievements=
   {{KF2VariousInfo_CustomEntry|'''Drain Rate (nightvision)''' <small>(per second)</small>|0.8|AddSpaceAfterEntry=true}}
   {{KF2VariousInfo_Achievement|147|Hold Out}}
   {{KF2VariousInfo_CustomEntry|'''Recharge Time''' <small>(from 0 to 100%)</small>|16.7s|AddSpaceAfterEntry=true}}
|
| Achievements_PS4=
   {{KF2VariousInfo_Achievement|PS4=true|18|Hold Out|bronze}}
   {{KF2VariousInfo_Achievement|PS4=true|0|Platinum|platinum}}
}}
}}


== Technical Information ==
In [[Killing Floor 2]] every player equipped with the '''Welder''' - a personal hand-held rechargeable equipment that allows players to seal up [[Mechanics_(Killing_Floor_2)#Gameplay_-_Doors|doors]]. On top of that in hands of [[Support_(Killing_Floor_2)|Support]] Welder becomes a repairing tool allowing them to repair completely broken doors.
 
<div class="toclimit-3">__TOC__</div>
 
==Description==
 
''"You can <WELD DOORS> to slow the flow of enemies to a given area. To weld a door, walk up to it and <HOLD USE> to equip your welder."''
 
==Technical Information==
 
Ammo Capacity = 100.<br/>
Ammo Consumption (per use) = 7.<br/>
 
Recharge Time (one point per each) = 0.08s.<br/>
Full Recharge Time = 8s.<br/>
 
Fire Rate = 300 RPM.<br/>
 
Equip Time = 0.33s.<br/>
Putdown Time = 0.42s.<br/>
 
Player welding doors at rate of +68 points of Weld Integrity / attack and un-weld it at rate of -110 points of Weld Integrity / attack. These values boosted by [[Support (Killing Floor 2)|Support]]'s passive ability up to (+102 / -165). Door being completely shut when it has 1500 points of Weld Integrity on the counter.<br />
If door is under attack Welder will be restoring only 60% of normal amount of HP that it could restore per single attack.<br />
Support can repair doors at rate of 7 points / welder attack. Door will be restored upon accumulating total of 255 points.<br />
 
==Strategy==
 
Don't forget to maintain the weld integrity - big ZEDs do a lot of the damage to doors.
 
Be prepared: make sure that you have "Show Welder In Inventory" option turned ON. Approaching to the door while holding the Welder would save you a second as you wouldn't need to spend the time pulling it out.
 
As a Support don't forget to repair destroyed doors during the Trader time. If you have a [[Demolitionist_(Killing_Floor_2)|Demolitionist]] in the team as them to set up ''Door Trap'' - so if the door will go down it will go down LOUD!


{{KF2NavBox}}
{{KF2NavBox}}

Latest revision as of 15:38, 22 February 2017

Killing Floor 2 item
Welder
MAGAZINE SIZE 100
SPARE AMMO CAPACITY infinite
DAMAGE
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FIRE RATE
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ACCURACY
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PENETRATION
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"You can <WELD DOORS> to slow the flow of enemies to a given area. To weld a door, walk up to it and <HOLD USE> to equip your welder."
General Information
Pricing {{{Pricing}}}
Ammo Cost {{{AmmoCost}}}
Weapon Type {{{WeaponType}}} [[File:KF2_WeaponType_{{{WeaponType}}}_Gray.png|top|20px|link=]]
Alternative Weapon Type {{{AlternativeWeaponType}}} [[File:KF2_WeaponType_{{{AlternativeWeaponType}}}_Gray.png|top|20px|link=]]
Weapon Information
Starting Ammo 100 + Expression error: Unrecognized punctuation character "{".
Block (damage multiplier) ×Expression error: Unrecognized punctuation character "{".
Parry (damage multiplier) ×Expression error: Unrecognized punctuation character "{".
Secondary Ammunition
Ammo Type {{{SecondaryAmmunition_AmmoType}}}
Magazine Size {{{SecondaryAmmunition_MagazineSize}}}
Spare Ammo Capacity {{{SecondaryAmmunition_AmmoCapacity}}}
Damage
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Fire Rate
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Accuracy
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Penetration
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Starting Ammo {{{SecondaryAmmunition_InitialSpareMags}}}
Ammo Consumption (per use) Expression error: Unrecognized punctuation character "{".
Ammo Cost {{{SecondaryAmmunition_AmmoCost}}}
Heal Amount Expression error: Unrecognized punctuation character "{".
Heal Amount (solo) Expression error: Unrecognized punctuation character "{".
Full Recharge Time 8s
Full Recharge Time (self injection) Expression error: Unrecognized punctuation character "{".s
Technical Information
Related Achievements
PS4 Trophies


In Killing Floor 2 every player equipped with the Welder - a personal hand-held rechargeable equipment that allows players to seal up doors. On top of that in hands of Support Welder becomes a repairing tool allowing them to repair completely broken doors.

Description

"You can <WELD DOORS> to slow the flow of enemies to a given area. To weld a door, walk up to it and <HOLD USE> to equip your welder."

Technical Information

Ammo Capacity = 100.
Ammo Consumption (per use) = 7.

Recharge Time (one point per each) = 0.08s.
Full Recharge Time = 8s.

Fire Rate = 300 RPM.

Equip Time = 0.33s.
Putdown Time = 0.42s.

Player welding doors at rate of +68 points of Weld Integrity / attack and un-weld it at rate of -110 points of Weld Integrity / attack. These values boosted by Support's passive ability up to (+102 / -165). Door being completely shut when it has 1500 points of Weld Integrity on the counter.
If door is under attack Welder will be restoring only 60% of normal amount of HP that it could restore per single attack.
Support can repair doors at rate of 7 points / welder attack. Door will be restored upon accumulating total of 255 points.

Strategy

Don't forget to maintain the weld integrity - big ZEDs do a lot of the damage to doors.

Be prepared: make sure that you have "Show Welder In Inventory" option turned ON. Approaching to the door while holding the Welder would save you a second as you wouldn't need to spend the time pulling it out.

As a Support don't forget to repair destroyed doors during the Trader time. If you have a Demolitionist in the team as them to set up Door Trap - so if the door will go down it will go down LOUD!