https://wiki.tripwireinteractive.com/index.php?title=WeaponAttachment&feed=atom&action=historyWeaponAttachment - Revision history2024-03-29T15:29:22ZRevision history for this page on the wikiMediaWiki 1.40.0https://wiki.tripwireinteractive.com/index.php?title=WeaponAttachment&diff=4024&oldid=prevBenjamin: Created page with "{{KFClassInfo|Object >> Actor >> InventoryAttachment|name=WeaponAttachment|pkg=Engine}} '''WeaponAttachment''' is the base class of all ''weapon attachments''. A ..."2012-11-27T00:48:39Z<p>Created page with "{{KFClassInfo|<a href="/index.php?title=Object" title="Object">Object</a> >> <a href="/index.php?title=Actor" title="Actor">Actor</a> >> <a href="/index.php?title=InventoryAttachment&action=edit&redlink=1" class="new" title="InventoryAttachment (page does not exist)">InventoryAttachment</a>|name=WeaponAttachment|pkg=Engine}} '''WeaponAttachment''' is the base class of all ''weapon attachments''. A ..."</p>
<p><b>New page</b></p><div>{{KFClassInfo|[[Object]] >> [[Actor]] >> [[InventoryAttachment]]|name=WeaponAttachment|pkg=Engine}}<br />
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'''WeaponAttachment''' is the base class of all ''weapon attachments''. A weapon attachment is a class that handles the visual aspect of the weapons in third person.<br />
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[[Killing Floor]]'s [[KFWeaponAttachment]] class is distantly derived from it.<br />
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==External links==<br />
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*[http://wiki.beyondunreal.com/Legacy:WeaponAttachment WeaponAttachment] on beyondunreal.com<br />
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{{KFDevNavBox}}</div>Benjamin