Update 1049 (Killing Floor 2): Difference between revisions

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(Updated Related Major Update section)
(Added links to various pages, fixed spelling, redone headline usage)
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==== Highlights ====
'''Highlights'''
* New Map - Zed Landing  
* New Map - [[Zed Landing]]
* New Weapon - Bone Crusher (mace and shield)  
* New Weapon - [[Bone Crusher]] (mace and shield)  
* New Zed - Gorefiend
* New Zed - [[Gorefiend (Killing Floor 2)|Gorefiend]]




==== General ====
'''General'''
* Added player emotes (they will not be available until after the beta has ended)  
* Added player emotes (they will not be available until after the beta has ended)  
* Added multiperk weapons - weapons can now be (and many are) tied to multiple perks
* Added multiperk weapons - [[Weapons (Killing Floor 2)|weapons]] can now be (and many are) tied to multiple perks




==== Balance Changes ====
'''Balance Changes'''
* Caulk N’ Burn
* [[Caulk n' Burn|Caulk N’ Burn]]
** Damage increased 50%  
** Damage increased 50%  
** Splash damage radius decreased 25%
** Splash damage radius decreased 25%




* Incendiary Shotgun
* [[Incendiary Trench Gun|Incendiary Shotgun]]
** Damage increased 60%  
** Damage increased 60%  
** Fire rate increased 10%  
** Fire rate increased 10%  
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* Flamethrower
* [[Flamethrower (Killing Floor 2)|Flamethrower]]
** Damage increased 50%  
** Damage increased 50%  
** Splash damage radius decreased 25%
** Splash damage radius decreased 25%




* Microwave Gun
* [[Microwave Gun]]
** Added ability to burn zeds from splash damage
** Added ability to burn [[Specimens (Killing Floor 2)|zeds]] from splash damage




==== Bug Fixes ====
'''Bug Fixes'''
* Friends Only Server setting asking for a password  
* Friends Only Server setting asking for a password
* Added missing map thumbnails in WebAdmin  
* Added missing map thumbnails in WebAdmin
* Fixed issue where push to talk would switch to open mic.  
* Fixed issue where push to talk would switch to open mic.
* Fixed typo in Hellish Survivalist achievement text  
* Fixed typo in [[Achievements (Killing Floor 2)#Hellish Survivalist|Hellish Survivalist]] achievement text
* Personal Best Records are not saving  
* Personal Best Records are not saving
* Increased controller max sensitivity on slider  
* Increased controller max sensitivity on slider
* Blood and Puke HUD Overlay Not scaling properly for higher FOV settings  
* Blood and Puke HUD Overlay Not scaling properly for higher FOV settings
* Fixed some favorite weapon lines  
* Fixed some favorite weapon lines
* Fixed open hole on Reverend Alberts’ mesh  
* Fixed open hole on [[Reverend David Alberts|Reverend Alberts’]] mesh
* Fixed some accessory clipping on Rae  
* Fixed some accessory clipping on [[Rae Higgins‏‎|Rae]]
* Fixed some missing accessory descriptions  
* Fixed some missing accessory descriptions
* Fixed Versus mode issue where players leaving in Ready Up lobby could negatively affect team score.  
* Fixed Versus mode issue where players leaving in Ready Up lobby could negatively affect team score.
* Fixed issue where Bloat bile mine could pass through glass without breaking it.  
* Fixed issue where [[Bloat (Killing Floor 2)|Bloat]] bile mine could pass through glass without breaking it.
* Fixed a case where multiple bosses spawn when entire Zed Team leaves during match and rejoins during boss wave  
* Fixed a case where multiple bosses spawn when entire Zed Team leaves during match and rejoins during boss wave
* Fixed Patriarch Mortar repeating animation  
* Fixed Patriarch Mortar repeating animation
* Fixed bug where wrong message was displayed when switching to Zed team mid-game  
* Fixed bug where wrong message was displayed when switching to Zed team mid-game
* Updated Credits  
* Updated Credits
* Translated map names now properly display on scoreboard in foreign languages  
* Translated map names now properly display on scoreboard in foreign languages
* Minor localization fixes for French, Polish and Brazilian Portuguese  
* Minor localization fixes for French, Polish and Brazilian Portuguese
* Trader Menu - Changing Perks while in Trader Menu does not update grenade information.  
* Trader Menu - Changing Perks while in Trader Menu does not update grenade information.
* Text on Firebug perk description that was missing  
* Text on [[Firebug (Killing Floor 2)|Firebug]] perk description that was missing
* Fixed inconsistent attack range with Zweihander  
* Fixed inconsistent attack range with [[Zweihander]]
* Added missing M79 elite reload 3P animations  
* Added missing [[M79 Grenade Launcher|M79]] elite reload 3P animations
* Fixed issue where fire wasn’t applying tick damage regularly  
* Fixed issue where fire wasn’t applying tick damage regularly
* Fixed issue where P90 elite reload caused player to crouch when reloading in 3rd person  
* Fixed issue where [[P90 SMG|P90]] elite reload caused player to crouch when reloading in 3rd person
* Fixed jittery HX25 third person reload  
* Fixed jittery [[HX25 Grenade Pistol|HX25]] third person reload
* Fixed a few cases where C4 would not detonate
* Improved [[C4 Explosives|C4]] detonation issue
* Fixed C4 disappearing if thrown while sprinting  
* Fixed C4 disappearing if thrown while sprinting
* Icon and dropped world model for the M14EBR now have scope  
* Icon and dropped world model for the [[M14 EBR|M14EBR]] now have scope
* Nail Shotgun now plays weapon check sound  
* [[VLAD-1000 Nailgun|Nail Shotgun]] now plays weapon check sound
* Fixed AA12 weapon check animation and sound.  
* Fixed [[AA-12 Auto Shotgun|AA12]] weapon check animation and sound.
* Corrected "Kriss SMG Horzine Elite" skins to have the correct skin quality in name  
* Corrected "[[Kriss SMG]] Horzine Elite" skins to have the correct skin quality in name
* Fixed Eviscerator not having inaudible impact sounds  
* Fixed [[Eviscerator]] not having inaudible impact sounds
* 9mm pistols can not take advantage of Commando’s Machine Gunner skill.  
* [[Dual 9mm Pistols (Killing Floor 2)|9mm pistols]] can now take advantage of [[Commando (Killing Floor 2)|Commando’s]] Machine Gunner skill.
* Survivalist heavy armor skill properly increases max armor capacity  
* [[Survivalist]] heavy armor skill properly increases max [[Combat Armor|armor]] capacity
* Fixed issue where AutoUpgrade would sell tier one weapon to purchase dual 9mm as Survivalist.  
* Fixed issue where AutoUpgrade would sell tier one weapon to purchase dual 9mm as Survivalist.
* Fixed Skirmisher skill healing 2 points per second instead of 1 as described  
* Fixed Skirmisher skill healing 2 points per second instead of 1 as described
* Fixed Siren difficulty setting issue.  
* Fixed [[Siren (Killing Floor 2)|Siren]] difficulty setting issue.
* Prevented Sirens from getting stuck in open manholes  
* Prevented Sirens from getting stuck in open manholes
* Fixed bug where Bloats would die from knockdown  
* Fixed bug where Bloats would die from knockdown
* Fixed a case where freeze material wasn’t correctly applied to Stalker
* Fixed a case where freeze material wasn’t correctly applied to [[Stalker (Killing Floor 2)|Stalker]]




==== Map Fixes ====
'''Map Fixes'''
Containment Station:  
 
* Fixed caged clot animations  
[[Containment Station]]:  
* Fixed caged [[Alpha Clot|clot]] animations  
* Updated catwalk zed ‘closet’
* Updated catwalk zed ‘closet’




Hostile Grounds:  
[[Hostile Grounds]]:  
* Fixed invisible ceiling interfering with Versus zeds  
* Fixed invisible ceiling interfering with Versus zeds  
* Fixed minor blocking volume and collision issue
* Fixed minor blocking volume and collision issue




Black Forest:  
[[Black Forest]]:  
* Fixed player breakout spot in Versus mode
* Fixed player breakout spot in Versus mode




Prison:  
[[Prison]]:  
* Minor visual adjustments
* Minor visual adjustments




Burning Paris:  
[[Burning Paris]]:  
* Fixed Zed navigation exploit  
* Fixed Zed navigation exploit  
* Fixed several visual bugs
* Fixed several visual bugs




Farmhouse:  
[[Farmhouse]]:  
* Fixed tire swing exploit
* Fixed tire swing exploit




Outpost:  
[[Outpost]]:  
* Fixed Zed navigation exploit
* Fixed Zed navigation exploit




Catacomb:  
[[Catacombs|Catacomb]]:  
* Fixed minor lighting bug
* Fixed minor lighting bug




Infernal Realm:  
[[Infernal Realm]]:  
* Fixed minor visual bugs
* Fixed minor visual bugs




==== NOT INCLUDED IN UPDATE BUT FIXED/BEING WORKED ON ====
'''NOT INCLUDED IN UPDATE BUT FIXED/BEING WORKED ON'''
* Workshop Upload Tool missing newer content  
* Workshop Upload Tool missing newer content  
* Outpost Versus fixes  
* Outpost Versus fixes  
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==== KNOWN ISSUES ====
'''KNOWN ISSUES'''
* Custom maps are unable to load custom assets properly.  
* Custom maps are unable to load custom assets properly.  
* The SDK is not shipping due to a material issue we are tracking down  
* The SDK is not shipping due to a material issue we are tracking down  
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* Issues related to changing display resolutions  
* Issues related to changing display resolutions  
* SLI graphical issues related to texture flickering and blacked out textures on certain video settings  
* SLI graphical issues related to texture flickering and blacked out textures on certain video settings  
* New Achievements are not set live yet  
* New [[Achievements (Killing Floor 2)#Zed Landing|Achievements]] are not set live yet  
* Custom maps are not currently supported in this beta
* Custom maps are not currently supported in this beta


{{KF2NavBox}}
{{KF2NavBox}}

Revision as of 15:36, 24 January 2017

Killing Floor 2 update
Update 1049
Release Date December 15, 2016
◄ 1046 ◄ 1048 1050 ►

“Reminder: This is a Work In Progress changelog and may be missing items and does not include all items we are working on. Some items we are working on but did not make it into the build are noted into the changelog below.”

– Jared Creasy


Highlights


General

  • Added player emotes (they will not be available until after the beta has ended)
  • Added multiperk weapons - weapons can now be (and many are) tied to multiple perks


Balance Changes


  • Incendiary Shotgun
    • Damage increased 60%
    • Fire rate increased 10%
    • Spread increased 60%
    • Ammo capacity increased by 12 rounds
    • Ammo cost increased 10%


  • Flamethrower
    • Damage increased 50%
    • Splash damage radius decreased 25%



Bug Fixes

  • Friends Only Server setting asking for a password
  • Added missing map thumbnails in WebAdmin
  • Fixed issue where push to talk would switch to open mic.
  • Fixed typo in Hellish Survivalist achievement text
  • Personal Best Records are not saving
  • Increased controller max sensitivity on slider
  • Blood and Puke HUD Overlay Not scaling properly for higher FOV settings
  • Fixed some favorite weapon lines
  • Fixed open hole on Reverend Alberts’ mesh
  • Fixed some accessory clipping on Rae
  • Fixed some missing accessory descriptions
  • Fixed Versus mode issue where players leaving in Ready Up lobby could negatively affect team score.
  • Fixed issue where Bloat bile mine could pass through glass without breaking it.
  • Fixed a case where multiple bosses spawn when entire Zed Team leaves during match and rejoins during boss wave
  • Fixed Patriarch Mortar repeating animation
  • Fixed bug where wrong message was displayed when switching to Zed team mid-game
  • Updated Credits
  • Translated map names now properly display on scoreboard in foreign languages
  • Minor localization fixes for French, Polish and Brazilian Portuguese
  • Trader Menu - Changing Perks while in Trader Menu does not update grenade information.
  • Text on Firebug perk description that was missing
  • Fixed inconsistent attack range with Zweihander
  • Added missing M79 elite reload 3P animations
  • Fixed issue where fire wasn’t applying tick damage regularly
  • Fixed issue where P90 elite reload caused player to crouch when reloading in 3rd person
  • Fixed jittery HX25 third person reload
  • Improved C4 detonation issue
  • Fixed C4 disappearing if thrown while sprinting
  • Icon and dropped world model for the M14EBR now have scope
  • Nail Shotgun now plays weapon check sound
  • Fixed AA12 weapon check animation and sound.
  • Corrected "Kriss SMG Horzine Elite" skins to have the correct skin quality in name
  • Fixed Eviscerator not having inaudible impact sounds
  • 9mm pistols can now take advantage of Commando’s Machine Gunner skill.
  • Survivalist heavy armor skill properly increases max armor capacity
  • Fixed issue where AutoUpgrade would sell tier one weapon to purchase dual 9mm as Survivalist.
  • Fixed Skirmisher skill healing 2 points per second instead of 1 as described
  • Fixed Siren difficulty setting issue.
  • Prevented Sirens from getting stuck in open manholes
  • Fixed bug where Bloats would die from knockdown
  • Fixed a case where freeze material wasn’t correctly applied to Stalker


Map Fixes

Containment Station:

  • Fixed caged clot animations
  • Updated catwalk zed ‘closet’


Hostile Grounds:

  • Fixed invisible ceiling interfering with Versus zeds
  • Fixed minor blocking volume and collision issue


Black Forest:

  • Fixed player breakout spot in Versus mode


Prison:

  • Minor visual adjustments


Burning Paris:

  • Fixed Zed navigation exploit
  • Fixed several visual bugs


Farmhouse:

  • Fixed tire swing exploit


Outpost:

  • Fixed Zed navigation exploit


Catacomb:

  • Fixed minor lighting bug


Infernal Realm:

  • Fixed minor visual bugs


NOT INCLUDED IN UPDATE BUT FIXED/BEING WORKED ON

  • Workshop Upload Tool missing newer content
  • Outpost Versus fixes
  • Skirmisher skill healing is applied when using any weapon, should only be applied when using berserker melee weapons
  • French, Spanish, Brazilian Portuguese localization fixes
  • Option to disable auto upgrade feature


KNOWN ISSUES

  • Custom maps are unable to load custom assets properly.
  • The SDK is not shipping due to a material issue we are tracking down
  • Input configs will be wiped in this update - we hope to have this addressed when we ship the full update
  • Issues related to changing display resolutions
  • SLI graphical issues related to texture flickering and blacked out textures on certain video settings
  • New Achievements are not set live yet
  • Custom maps are not currently supported in this beta