Update 1048 (Killing Floor 2): Difference between revisions
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'''General''' | |||
* Fixed an issue where the Patriarchs mortar animation could repeat | * Fixed an issue where the [[Patriarch (Killing Floor 2)|Patriarchs]] mortar animation could repeat | ||
* Fixed an issue with Motion blur and bloom being off would result in Screen Space Reflections being off even when set to enabled | * Fixed an issue with Motion blur and bloom being off would result in Screen Space Reflections being off even when set to enabled | ||
* Fixed Support: Supplier skill only refilling 1 point of gas ammo for the Eviscerator | * Fixed [[Support (Killing Floor 2)|Support]]: Supplier skill only refilling 1 point of gas ammo for the [[Eviscerator]] | ||
* Fixed M203 not getting 2 rounds from ammo boxes as intended (was granting 1 round previously) | * Fixed [[M16 M203 Assault Rifle|M203]] not getting 2 rounds from ammo boxes as intended (was granting 1 round previously) | ||
* Fixed an issue where matchmaking take over would fail when servers were available | * Fixed an issue where matchmaking take over would fail when servers were available | ||
* Fixed an issue where parrying a clot grab would not stumble them | * Fixed an issue where parrying a [[Alpha Clot|clot]] grab would not stumble them | ||
* Fixed an issue where Survivalist and Support would drop weapons when leveling up | * Fixed an issue where [[Survivalist]] and Support would drop weapons when leveling up | ||
* Fixed Survivalist: Tactical Reload not affecting SWAT weapons | * Fixed Survivalist: Tactical Reload not affecting [[Weapons (Killing Floor 2)#SWAT|SWAT weapons]] | ||
* Fixed an issue where players would be unable to move coming out of the trader menu | * Fixed an issue where players would be unable to move coming out of the trader menu | ||
* Fixed a DX-10 crash on creating render targets | * Fixed a DX-10 crash on creating render targets | ||
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'''Maps''' | |||
* Fixed a van with no collision on Hostile Grounds | * Fixed a van with no collision on [[Hostile Grounds]] | ||
* Fixed a collectable on Hostile Grounds that could not be shot | * Fixed a collectable on Hostile Grounds that could not be shot | ||
'''Cosmetic/Misc''' | |||
* Fixed an issue where the Horzine Elite Red Medic Field Tested was not showing the proper skin | * Fixed an issue where the Horzine Elite Red Medic Field Tested was not showing the proper skin | ||
* Updated Credits | * Updated Credits | ||
{{KF2NavBox}} | {{KF2NavBox}} |
Latest revision as of 15:25, 24 January 2017
Killing Floor 2 update | |||
Update 1048 | |||
Release Date | November 16, 2016 | ||
◄◄ 1046 | 1049 ►► | ||
General
- Fixed an issue where the Patriarchs mortar animation could repeat
- Fixed an issue with Motion blur and bloom being off would result in Screen Space Reflections being off even when set to enabled
- Fixed Support: Supplier skill only refilling 1 point of gas ammo for the Eviscerator
- Fixed M203 not getting 2 rounds from ammo boxes as intended (was granting 1 round previously)
- Fixed an issue where matchmaking take over would fail when servers were available
- Fixed an issue where parrying a clot grab would not stumble them
- Fixed an issue where Survivalist and Support would drop weapons when leveling up
- Fixed Survivalist: Tactical Reload not affecting SWAT weapons
- Fixed an issue where players would be unable to move coming out of the trader menu
- Fixed a DX-10 crash on creating render targets
- Special note, many users who were getting this crash seem to be using an Integrated Intel Graphics chip and not the Nvidia or AMD card in their computer/laptop. You can change which card is used on a per app basis in the Control Panel for your video card
Maps
- Fixed a van with no collision on Hostile Grounds
- Fixed a collectable on Hostile Grounds that could not be shot
Cosmetic/Misc
- Fixed an issue where the Horzine Elite Red Medic Field Tested was not showing the proper skin
- Updated Credits