Update 1042 (Killing Floor 2): Difference between revisions

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==== Balance Changes ====
'''Balance Changes'''
* Berserker
* [[Berserker (Killing Floor 2)|Berserker]]
** Pulverizer
** [[Pulverizer]]
*** Knockdown power added.
*** Knockdown power added.
** Katana
** [[Katana (Killing Floor 2)|Katana]]
*** Updated Katana position in Trader Menu Berserker weapon list to reflect its Tier 2 status
*** Updated Katana position in Trader Menu Berserker weapon list to reflect its Tier 2 status
* Support
* [[Support (Killing Floor 2)|Support]]
** SG 500
** [[SG 500 Pump-Action|SG 500]]
*** Cost per mag reduced to 30 (was 32)
*** Cost per mag reduced to 30 (was 32)
** M4 shotgun
** [[M4 Combat Shotgun|M4 shotgun]]
*** Cost per mag reduced to 38 (was 40)
*** Cost per mag reduced to 38 (was 40)
** AA12
** [[AA-12 Auto Shotgun|AA12]]
*** Cost per mag reduced to 82 (was 110)
*** Cost per mag reduced to 82 (was 110)
* Sharpshooter
* [[Sharpshooter (Killing Floor 2)|Sharpshooter]]
** Crossbow
** [[Crossbow (Killing Floor 2)|Crossbow]]
*** Stun power increased to 101 (was 90)
*** Stun power increased to 101 (was 90)
* SWAT
* [[SWAT]]
** Added higher dosh assist dosh bonus 1.15 was (1.0)
** Added higher dosh assist dosh bonus 1.15 was (1.0)
* Melee weapons
* Melee weapons
** Camera shake massively reduced on hits.
** Camera shake massively reduced on hits.
* Zeds
* [[Specimens (Killing Floor 2)|Zeds]]
** Scrake stun time increased 1.55 (was 1.2)
** [[Scrake (Killing Floor 2)|Scrake]] stun time increased 1.55 (was 1.2)
** Fleshpound stun time increased 1.55 (was 1.2)
** [[Fleshpound (Killing Floor 2)|Fleshpound]] stun time increased 1.55 (was 1.2)
** Patriarch stun time increased 1.25 (was 1.0)
** [[Patriarch (Killing Floor 2)|Patriarch]] stun time increased 1.25 (was 1.0)
** Hans stun time increased 1.25 (was 1.0)
** [[Dr. Hans Volter|Hans]] stun time increased 1.25 (was 1.0)
** Microwave gun will now inflate small zeds again.
** [[Microwave Gun|Microwave gun]] will now inflate small zeds again.




==== Bugs Fixes ====
'''Bugs Fixes'''
* Server Take Over Opt Out settings can now be correctly set within config files for Server Admins.
* Server Take Over Opt Out settings can now be correctly set within config files for Server Admins.
* When a server takeover is done (public server is empty) passwords are removed allowing others to join the server once again.
* When a server takeover is done (public server is empty) passwords are removed allowing others to join the server once again.
* Fleshpounds, Scrakes and Stalkers no longer continue to make noise after death.
* Fleshpounds, Scrakes and [[Stalker (Killing Floor 2)|Stalkers]] no longer continue to make noise after death.
* Mesh tweaks to Chivalry helmets and DJ Scully Cap accessory items.
* Mesh tweaks to [[Tom Banner#Accessories|Chivalry helmets]] and [[DJ Scully#Accessories|DJ Scully Cap]] accessory items.
* Fixed “Empty Inventory” text from remaining on screen.
* Fixed “Empty Inventory” text from remaining on screen.
* Fixed issue where gameplay option sliders would not snap to set values.
* Fixed issue where gameplay option sliders would not snap to set values.
* Fixed Toggle for Hide Boss Health Bar
* Fixed Toggle for Hide Boss Health Bar
* Fixed bug where Eviscerator engine sound would persist if sold while equipped
* Fixed bug where [[Eviscerator]] engine sound would persist if sold while equipped
* Tweaked Broken Door UI so that it's less confusing for the player.
* Tweaked Broken Door UI so that it's less confusing for the player.
* Fixed issue where Caulk 'n Burn’s melee had exaggerated camera roll
* Fixed issue where [[Caulk n' Burn|Caulk 'n Burn’s]] melee had exaggerated camera roll
* Fixed issue where Eviscerator icon would show up in place of gasoline ammo icon in trader menu.
* Fixed issue where Eviscerator icon would show up in place of gasoline ammo icon in trader menu.
* Fixed weld line being offset on the mill doors of Black Forest.
* Fixed weld line being offset on the mill doors of [[Black Forest]].
* Fixed bug where user could change perk while they were Readied Up in Lobby.
* Fixed bug where user could change [[Perks (Killing Floor 2)|perk]] while they were Readied Up in Lobby.
* Fixed gaps within certain walls on Infernal Realm.
* Fixed gaps within certain walls on [[Infernal Realm]].
* Fixed Issue where Bloat Mines and Crawler Gas would not disappear during trader time.
* Fixed Issue where [[Bloat (Killing Floor 2)|Bloat]] Mines and [[Crawler (Killing Floor 2)|Crawler]] Gas would not disappear during trader time.
* SWAT weapons no longer turn black from melee bashing
* SWAT weapons no longer turn black from melee bashing
* SWAT Tactical Movement now applies to 9mm pistol.
* SWAT Tactical Movement now applies to [[9mm Pistol (Killing Floor 2)|9mm pistol]].
* Fixed bug where 9mm could get extended magazines from SWAT passive ability.
* Fixed bug where 9mm could get extended magazines from SWAT passive ability.
* SWAT Rapid Assault - No longer shoots faster than normal time while in zed time
* SWAT Rapid Assault - No longer shoots faster than normal time while in zed time
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* SWAT’s passive bonus Increased Mag Size now reads the correct percentage.
* SWAT’s passive bonus Increased Mag Size now reads the correct percentage.
* Support Resupply Pack no longer gives out infinite armor while you have full ammo.
* Support Resupply Pack no longer gives out infinite armor while you have full ammo.
* Fixed Demolitionist Fragmentation Rounds not doing correct amount of damage.
* Fixed [[Demolitionist (Killing Floor 2)|Demolitionist]] Fragmentation Rounds not doing correct amount of damage.
* Demolitionist High Impact Rounds skill is now applied correctly.
* Demolitionist High Impact Rounds skill is now applied correctly.
* Fixed Issue where player would not receive correct feedback from trying to resupply grenades from Demo players.
* Fixed Issue where player would not receive correct feedback from trying to resupply grenades from Demo players.
* Fixed bug where Grenade Supplier message would persist during boss intro.
* Fixed bug where Grenade Supplier message would persist during boss intro.
* Fixed Offline Solo map list being out of sync with images
* Fixed Offline Solo [[Maps (Killing Floor 2)|map]] list being out of sync with images
* Fixed issue where selling primary weapon did no clear slot correctly on HUD
* Fixed issue where selling primary weapon did no clear slot correctly on HUD
* Fixed issue where password locked servers could be taken over.
* Fixed issue where password locked servers could be taken over.
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* Placeholder text no longer displays in place of Waiting for Players within Ready Up Lobby.
* Placeholder text no longer displays in place of Waiting for Players within Ready Up Lobby.
* Fixed VoIP slider from resetting saved values for chat volume.
* Fixed VoIP slider from resetting saved values for chat volume.
* Fixed text issues within Firebug Immunity passives
* Fixed text issues within [[Firebug (Killing Floor 2)|Firebug]] Immunity passives
* Resist Zed Fire Damage is now accurately calculated based off of description.
* Resist Zed Fire Damage is now accurately calculated based off of description.
* Fixed issue where Berserker heavy attacks would not show blue streaks on dedicated servers.
* Fixed issue where Berserker heavy attacks would not show blue streaks on dedicated servers.

Latest revision as of 10:45, 23 January 2017

Killing Floor 2 update
Update 1042
Release Date August 17, 2016
◄ 1036 ◄ 1041 1043 ► 1046

Balance Changes

  • Berserker
    • Pulverizer
      • Knockdown power added.
    • Katana
      • Updated Katana position in Trader Menu Berserker weapon list to reflect its Tier 2 status
  • Support
    • SG 500
      • Cost per mag reduced to 30 (was 32)
    • M4 shotgun
      • Cost per mag reduced to 38 (was 40)
    • AA12
      • Cost per mag reduced to 82 (was 110)
  • Sharpshooter
    • Crossbow
      • Stun power increased to 101 (was 90)
  • SWAT
    • Added higher dosh assist dosh bonus 1.15 was (1.0)
  • Melee weapons
    • Camera shake massively reduced on hits.
  • Zeds
    • Scrake stun time increased 1.55 (was 1.2)
    • Fleshpound stun time increased 1.55 (was 1.2)
    • Patriarch stun time increased 1.25 (was 1.0)
    • Hans stun time increased 1.25 (was 1.0)
    • Microwave gun will now inflate small zeds again.


Bugs Fixes

  • Server Take Over Opt Out settings can now be correctly set within config files for Server Admins.
  • When a server takeover is done (public server is empty) passwords are removed allowing others to join the server once again.
  • Fleshpounds, Scrakes and Stalkers no longer continue to make noise after death.
  • Mesh tweaks to Chivalry helmets and DJ Scully Cap accessory items.
  • Fixed “Empty Inventory” text from remaining on screen.
  • Fixed issue where gameplay option sliders would not snap to set values.
  • Fixed Toggle for Hide Boss Health Bar
  • Fixed bug where Eviscerator engine sound would persist if sold while equipped
  • Tweaked Broken Door UI so that it's less confusing for the player.
  • Fixed issue where Caulk 'n Burn’s melee had exaggerated camera roll
  • Fixed issue where Eviscerator icon would show up in place of gasoline ammo icon in trader menu.
  • Fixed weld line being offset on the mill doors of Black Forest.
  • Fixed bug where user could change perk while they were Readied Up in Lobby.
  • Fixed gaps within certain walls on Infernal Realm.
  • Fixed Issue where Bloat Mines and Crawler Gas would not disappear during trader time.
  • SWAT weapons no longer turn black from melee bashing
  • SWAT Tactical Movement now applies to 9mm pistol.
  • Fixed bug where 9mm could get extended magazines from SWAT passive ability.
  • SWAT Rapid Assault - No longer shoots faster than normal time while in zed time
  • SWAT passive damage bonus now applies to perk weapons.
  • SWAT’s passive bonus Increased Mag Size now reads the correct percentage.
  • Support Resupply Pack no longer gives out infinite armor while you have full ammo.
  • Fixed Demolitionist Fragmentation Rounds not doing correct amount of damage.
  • Demolitionist High Impact Rounds skill is now applied correctly.
  • Fixed Issue where player would not receive correct feedback from trying to resupply grenades from Demo players.
  • Fixed bug where Grenade Supplier message would persist during boss intro.
  • Fixed Offline Solo map list being out of sync with images
  • Fixed issue where selling primary weapon did no clear slot correctly on HUD
  • Fixed issue where password locked servers could be taken over.
  • Fixed issue where Fleshpound and Scrake would remained raged after decapitation.
  • Fleshpound mallet sound now plays while charging
  • Fleshpound, Patriarch, and stalker sounds no longer persist after pawn is destroyed
  • Kick Player HUD now displays the correct user name
  • Placeholder text no longer displays in place of Waiting for Players within Ready Up Lobby.
  • Fixed VoIP slider from resetting saved values for chat volume.
  • Fixed text issues within Firebug Immunity passives
  • Resist Zed Fire Damage is now accurately calculated based off of description.
  • Fixed issue where Berserker heavy attacks would not show blue streaks on dedicated servers.
  • Fixed not being able to get ammo if armor was full from Support Resupplier Perk
  • Fixed Katana not applying healing bonus from Berserker Vampire skill