Update 1039 (Killing Floor 2): Difference between revisions

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==== Balance Changes ====
'''Balance Changes'''
* Hans Balance Tweaks
* [[Dr. Hans Volter|Hans]] Balance Tweaks
** Hard
** Hard
*** Damage Mod Increased to .75
*** Damage Mod Increased to .75
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** HOE
** HOE
*** Health Mod Decreased to 1.7
*** Health Mod Decreased to 1.7
* Patriarch
* [[Patriarch (Killing Floor 2)|Patriarch]]
** Hard Difficulty
** Hard Difficulty
*** Increase health mod to 1.37
*** Increase health mod to 1.37
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** Recharge speed increased to 17sec (was 25sec)
** Recharge speed increased to 17sec (was 25sec)
* Versus Mode:
* Versus Mode:
** Player controlled Bloats spawn less frequently in wave 1
** Player controlled [[Bloat (Killing Floor 2 VS)|Bloats]] spawn less frequently in wave 1
** Player Alpha
** Player [[Alpha Clot (Killing Floor 2 VS)|Alpha]]
*** Increased Distance of Clot Grab
*** Increased Distance of Clot Grab
* Boss Wave
* Boss Wave
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==== Bug Fixes ====
'''Bug Fixes'''
* Shotguns & flamethrowers no longer are recorded as negative damage dealt in After Action Report
* Shotguns & flamethrowers no longer are recorded as negative damage dealt in After Action Report
* Fixed Menu UI Disappearing at Ready Up Menu while Joining In Progress Matches
* Fixed Menu UI Disappearing at Ready Up Menu while Joining In Progress Matches
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* Fixed an issue where if you were typing as you died, you would not be able to access any menus
* Fixed an issue where if you were typing as you died, you would not be able to access any menus
* Fixed when you change your perk in the trader menu, text and icons would not update to show the new perk
* Fixed when you change your perk in the trader menu, text and icons would not update to show the new perk
* Fixed animations when sprinting to iron sights for certain weapons
* Fixed animations when sprinting to iron sights for certain [[Weapons (Killing Floor 2)|weapons]]
* Removed const off MaxMonsters in Spawn manager for mod support
* Removed const off MaxMonsters in Spawn manager for mod support
* Fixed Husk Exploding and damaging players before suicide animation ends
* Fixed [[Husk (Killing Floor 2)|Husk]] Exploding and damaging players before suicide animation ends
* Fix for multiplayer achievements being unlocked in single player
* Fix for multiplayer [[Achievements (Killing Floor 2)|achievements]] being unlocked in single player


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{{KF2NavBox}}

Latest revision as of 09:05, 15 January 2017

Killing Floor 2 update
Update 1039
Release Date July 21, 2016
◄ 1036 ◄ 1038 1040 ► 1046

Balance Changes

  • Hans Balance Tweaks
    • Hard
      • Damage Mod Increased to .75
      • Health Mod Decreased to .95
    • Suicidal
      • Damage Mod Increased to .95
      • Health Mod Decreased to 1.30
    • HOE
      • Health Mod Decreased to 1.7
  • Patriarch
    • Hard Difficulty
      • Increase health mod to 1.37
    • Suicidal Difficulty
      • Increase damage mod to 1.2
    • Hell on Earth
      • Increase damage mod to 1.4


Overall we felt that the Hans battle was still a bit too much of a shoot the shield fest so we have lowered his overall health. At the same time we have increased his damage slightly on some difficulties to decrease the chance of a long drawn out battle

  • Flashlight
    • Reduced drain on battery. Flashlight last for 2:05min (was 50sec)
    • Recharge speed increased to 17sec (was 25sec)
  • Night Vision
    • Reduced drain on battery. Night Vision last for 2:05min (was 25sec)
    • Recharge speed increased to 17sec (was 25sec)
  • Versus Mode:
    • Player controlled Bloats spawn less frequently in wave 1
    • Player Alpha
      • Increased Distance of Clot Grab
  • Boss Wave
    • Now spawn all ammo pickups during boss fights


Bug Fixes

  • Shotguns & flamethrowers no longer are recorded as negative damage dealt in After Action Report
  • Fixed Menu UI Disappearing at Ready Up Menu while Joining In Progress Matches
  • Fixed spectator UI not appearing after death
  • Fixed an issue where if you were typing as you died, you would not be able to access any menus
  • Fixed when you change your perk in the trader menu, text and icons would not update to show the new perk
  • Fixed animations when sprinting to iron sights for certain weapons
  • Removed const off MaxMonsters in Spawn manager for mod support
  • Fixed Husk Exploding and damaging players before suicide animation ends
  • Fix for multiplayer achievements being unlocked in single player