Update 1015 (Killing Floor 2): Difference between revisions

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==== Highlights ====
'''Highlights'''
===== New Perk =====
:'''New Perk'''
* [[Gunslinger]]
:* [[Gunslinger]]




===== New Weapons =====
:'''New Weapons'''
* [[1858 Revolver|Remington Army Model 1858 revolver]] (single/[[Dual 1858 Revolvers|dual]])
:* [[1858 Revolver|Remington Army Model 1858 revolver]] (single/[[Dual 1858 Revolvers|dual]])
* [[M1911 Pistol|M1911 pistol]] (single/[[Dual M1911 Pistols|dual]])
:* [[M1911 Pistol|M1911 pistol]] (single/[[Dual M1911 Pistols|dual]])
* [[.50 Desert Eagle|Desert Eagle]] (single/[[Dual .50 Desert Eagles|dual]])
:* [[.50 Desert Eagle|Desert Eagle]] (single/[[Dual .50 Desert Eagles|dual]])
* [[.500 Magnum Revolver|.500 Magnum Zed Collector revolver]] (single/[[Dual .500 Magnums|dual]])
:* [[.500 Magnum Revolver|.500 Magnum Zed Collector revolver]] (single/[[Dual .500 Magnums|dual]])
* [[Nail Bomb|Nailbomb Grenade]]
:* [[Nail Bomb|Nailbomb Grenade]]




===== New Maps =====
:'''New Maps'''
* [[Black Forest]]
:* [[Black Forest]]
* [[Farmhouse]]
:* [[Farmhouse]]




===== New Character =====
:'''New Character'''
* Oisten Jaegerhorn - obtained by being part of the [https://steamcommunity.com/games/232090/ KF 2 Steam Community]
:* [[Oisten Jägerhorn|Oisten Jaegerhorn]] - obtained by being part of the [https://steamcommunity.com/games/232090/ KF 2 Steam Community]




===== New Features =====
:'''New Features'''
* New Boss - [[Patriarch (Killing Floor 2)|Patriarch]] - What have you done to his children?
:* New Boss - [[Patriarch (Killing Floor 2)|Patriarch]] - What have you done to his children?
* Full Steam Mod Workshop Support
:* Full Steam Mod Workshop Support
** Upload or subscribe to your favorite mods and maps as a client!
:** Upload or subscribe to your favorite mods and maps as a client!
** Servers can subscribe to and stay up to date when the maps and mods change!
:** Servers can subscribe to and stay up to date when the maps and mods change!
** Clients will automatically download maps directly from Steam workshop for servers that are subscribed to workshop maps
:** Clients will automatically download maps directly from Steam workshop for servers that are subscribed to workshop maps
* New dual pistol aiming style (centered), toggle by alt fire
:* New dual pistol aiming style (centered), toggle by alt fire
* Body flashlights
:* Body flashlights
* Zed-Conomy and Trading Floor Store
:* Zed-Conomy and Trading Floor Store
* Server Welcome Screen - brand your server with an image, website link, and message of the day
:* Server Welcome Screen - brand your server with an image, website link, and message of the day




==== Improvements and Additions ====
'''Improvements and Additions'''
===== General =====
:'''General'''
* Updated controller scheme
:* Updated controller scheme
* Reduced the amount of map collectables needed to unlock achievements
:* Reduced the amount of map collectables needed to unlock [[Achievements (Killing Floor 2)|achievements]]
* Physics is now more prominent on dead players
:* Physics is now more prominent on dead players
** When players are killed they take into account the velocity of the attack that killed them. Player ragdolls fly through the air, splat against walls, make crunching sounds when they impact, and leave behind bloodstains.
:** When players are killed they take into account the velocity of the attack that killed them. Player ragdolls fly through the air, splat against walls, make crunching sounds when they impact, and leave behind bloodstains.
* Added many new achievements
:* Added many new [[Achievements (Killing Floor 2)#Perk Related Achievements|achievements]]
* Perk Rank Up Achievement set - 5, 10, 15, 20, 25
:* Perk Rank Up Achievement set - 5, 10, 15, 20, 25
* Perk Hot Shot Achievement set - Beat each difficulty as a particular perk
:* Perk Hot Shot Achievement set - Beat each difficulty as a particular perk




===== Perk Changes and Additions =====
:'''Perk Changes and Additions'''
* Berserker
:* [[Berserker (Killing Floor 2)|Berserker]]
** Fortitude skill changed to 75% health increase (previously 100%)
:** Fortitude skill changed to 75% health increase (previously 100%)
** Vampire skill increased by 1 health per kill (now 4 instead of 3)
:** Vampire skill increased by 1 health per kill (now 4 instead of 3)
** Smash does 25% extra damage (down from 100%)
:** Smash does 25% extra damage (down from 100%)
* Demolitions
:* [[Demolitionist (Killing Floor 2)|Demolitions]]
** Nuke radius reduced
:** Nuke radius reduced
* Medic
:* [[Field Medic (Killing Floor 2)|Medic]]
** Armament 25% less effective heal and will heal 1% armor (down from 10% less effective and 2% armor)
:** Armament 25% less effective [[Medical Syringe|heal]] and will heal 1% [[Combat Armor|armor]] (down from 10% less effective and 2% armor)
** Vaccination Now grants 2% armor (down from 4%)
:** Vaccination Now grants 2% armor (down from 4%)
* Gunslinger
:* [[Gunslinger]]
** Lvl 5
:** Lvl 5
*** Scoot ‘n’ Shoot - Move 50% faster in iron sights with reduced weapon bob
:*** Scoot ‘n’ Shoot - Move 50% faster in iron sights with reduced weapon bob
*** Quick Draw - 50% faster weapon switch, automatic weapon switch if you run out of ammo
:*** Quick Draw - 50% faster weapon switch, automatic weapon switch if you run out of ammo
** Lvl 10
:** Lvl 10
*** Rack ‘em Up - Consecutive headshots increase damage by 10% up to 70% (missing head shots drops 10%)
:*** Rack ‘em Up - Consecutive headshots increase damage by 10% up to 70% (missing head shots drops 10%)
*** Bone Breaker - 20% more damage with gunslinger weapons
:*** Bone Breaker - 20% more damage with gunslinger weapons
** Lvl 15
:** Lvl 15
*** Advanced Techniques - 20% faster reload
:*** Advanced Techniques - 20% faster reload
*** Penetration - Increased zed penetration by 1 extra zed
:*** Penetration - Increased zed penetration by 1 extra zed
** Lvl 20
:** Lvl 20
*** Center Mass - Chest shots have 30% more stumble power
:*** Center Mass - Chest shots have 30% more stumble power
*** Leg Shots - SHots to the legs have 30% more knockdown power when zeds are sprinting
:*** Leg Shots - SHots to the legs have 30% more knockdown power when zeds are sprinting
** Lvl 25
:** Lvl 25
*** Fanfire - Shoot 3x faster in Zed time
:*** Fanfire - Shoot 3x faster in Zed time
*** Uber Ammo - Never run out of ammo in Zed time
:*** Uber Ammo - Never run out of ammo in Zed time




===== Zed Changes =====
:'''Zed Changes'''
* Added cinematic camera and new boss intro and victory animations for both bosses.
:* Added cinematic camera and new boss intro and victory animations for both bosses.
* Hans taunts will now shoot guns in the air with fx and sounds.
:* [[Dr. Hans Volter|Hans]] taunts will now shoot guns in the air with fx and sounds.
* Stalker now fades in and out of cloak
:* [[Stalker (Killing Floor 2)|Stalker]] now fades in and out of cloak
* Addressed surrounding Hans exploit - when surrounded Hans gas will now do more damage and has some explosive power
:* Addressed surrounding Hans exploit - when surrounded Hans gas will now do more damage and has some explosive power




===== Weapon Changes =====
:'''Weapon Changes'''
* Players will now default to centered aiming with dual pistols (based on community voting) and can now switch to the offset aiming with the alt fire key (default middle mouse).
:* Players will now default to centered aiming with dual pistols (based on community voting) and can now switch to the offset aiming with the alt fire key (default middle mouse).
* Increased ammo pickup amounts on certain weapons (boomstick, flamethrower, microwave gun, RPG-7) to get them more consistent across the board
:* Increased ammo pickup amounts on certain weapons ([[Double-barreled Boomstick|boomstick]], [[Flamethrower (Killing Floor 2)|flamethrower]], [[Microwave Gun|microwave gun]], [[RPG-7]]) to get them more consistent across the board
* Zweihander Damage Reduced
:* [[Zweihander]] Damage Reduced
** Heavy attacked reduced to 195(previously 290)
:** Heavy attacked reduced to 195(previously 290)
** Standard attack reduced to 85 (previously 90)
:** Standard attack reduced to 85 (previously 90)
** Bash damage reduced to 63 (previously 120)
:** Bash damage reduced to 63 (previously 120)




===== UI/Effects =====
:'''UI/Effects'''
* New audio sliders
:* New audio sliders
** Master Volume
:** Master Volume
** SFX Volume
:** SFX Volume
** Dialog Volume
:** Dialog Volume
* New controller options
:* New controller options
** Aimed sensitivity
:** Aimed sensitivity
** Aim Assist lock-on
:** Aim Assist lock-on
** Aim Assist Rotation
:** Aim Assist Rotation
** Aim Assist Slowdown
:** Aim Assist Slowdown
** Vibration
:** Vibration
* New mouse options
:* New mouse options
** Aimed Sensitivity
:** Aimed Sensitivity
** Mouse Smoothing
:** Mouse Smoothing
* New Keyboard options
:* New Keyboard options
** Last Used Weapon
:** Last Used Weapon
* Trader Menu
:* Trader Menu
** Off Perk weapons now show at the bottom of each specific perk list
:** [[Weapons (Killing Floor 2)#Other|Off Perk weapons]] now show at the bottom of each specific perk list
** Added icons to MAG and FILL buttons to better clarify what they do for new players
:** Added icons to MAG and FILL buttons to better clarify what they do for new players
* Improved using the Trader menu with controllers
:* Improved using the Trader menu with controllers
** Bumpers now swap between PERKS, TYPE, FAVORITES, and ALL
:** Bumpers now swap between PERKS, TYPE, FAVORITES, and ALL
** Triggers now swap between perk/weapon type subcategory
:** Triggers now swap between perk/weapon type subcategory
** Pressing left/right on l-stick will swap between the TRADER's inventory and yours, respectively
:** Pressing left/right on l-stick will swap between the TRADER's inventory and yours, respectively
* Improved the overall look and functionality of the main menu
:* Improved the overall look and functionality of the main menu
** Removed the 3d transform on main menus to make better use of the space
:** Removed the 3d transform on main menus to make better use of the space
** Moved the menu bar to the very top for easier navigation
:** Moved the menu bar to the very top for easier navigation
** Added an orange highlight state for better highlighting
:** Added an orange highlight state for better highlighting
** Moved the player character to center of screen
:** Moved the player character to center of screen
** Darkened the black background of all UI assets to better stand out
:** Darkened the black background of all UI assets to better stand out
** General spacing tweaks to keep all UI assets on a grid
:** General spacing tweaks to keep all UI assets on a grid
* Remade and resized controller icons for better visibility
:* Remade and resized controller icons for better visibility
* Supplier-type perk talents (Support: Supplier, Demolitionist: Grenade Supplier) now show an icon over the squadmate who has an active supplier skill available to the player
:* Supplier-type perk talents ([[Support (Killing Floor 2)|Support]]: Supplier, Demolitionist: Grenade Supplier) now show an icon over the squadmate who has an active supplier skill available to the player
* Changed Download OK button to cancel
:* Changed Download OK button to cancel




===== Audio =====
:'''Audio'''
* New 9mm sounds
:* New [[9mm Pistol (Killing Floor 2)|9mm]] sounds
* Added Hans Entry and Victory sounds
:* Added Hans Entry and Victory sounds
* Modifications to reverb system to increase clarity
:* Modifications to reverb system to increase clarity
* Continued improvements to game mix
:* Continued improvements to game mix
* Added a Voice volume slider
:* Added a Voice volume slider
* Performance improvements
:* Performance improvements
* Improved player impact sounds for better feedback
:* Improved player impact sounds for better feedback
* Added random sound position emitter functionality
:* Added random sound position emitter functionality
* Added functionality to attach sounds to particle FX
:* Added functionality to attach sounds to particle FX




===== Map Exploit Fix =====
:'''Map Exploit Fix'''
* Burning Paris catwalk exploit
:* [[Burning Paris]] catwalk exploit




===== Editor =====
:'''Editor'''
* Added default material for custom terrain materials
:* Added default material for custom terrain materials




==== Bug Fixes ====
'''Bug Fixes'''
* Fixed AI not attacking players blocking them from their original target
* Fixed AI not attacking players blocking them from their original target
* Fixed AI attack and pathing near corners
* Fixed AI attack and pathing near corners
* Fixed clots clipping into walls when stumbled
* Fixed [[Alpha Clot|clots]] clipping into walls when stumbled
* Fixed tracers not colliding with walls
* Fixed tracers not colliding with walls
* Fixed fleshpound sound loop at the point of its death
* Fixed [[Fleshpound (Killing Floor 2)|fleshpound]] sound loop at the point of its death
* Fixed player battle chatter echo still being audible with battle chatter set to 0
* Fixed player battle chatter echo still being audible with battle chatter set to 0
* Fixed several battle chatter lines that were cut short
* Fixed several battle chatter lines that were cut short
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==== Known Issue ====
'''Known Issue'''
* High Nvidia Flex settings have been disabled. Players running Flex on High will be limited to the Low performance setting to avoid stability issues. We’re currently working with Nvidia to resolve these stability issues so we can re-enable the feature.
* High Nvidia Flex settings have been disabled. Players running Flex on High will be limited to the Low performance setting to avoid stability issues. We’re currently working with Nvidia to resolve these stability issues so we can re-enable the feature.
* Steam Workshop tool updates will be added in the near future.
* Steam Workshop tool updates will be added in the near future.

Latest revision as of 17:02, 10 January 2017

Killing Floor 2 update
Update 1015
Release Date December 3, 2015
◄ 1013 ◄ 1014 1016

“The brand new Return of the Patriarch Content Pack for KILLING FLOOR 2 includes the following:

  • New Boss – The Patriarch
  • 2 New Maps – Farmhouse and Black Forest
  • 1 New Perk – Gunslinger
  • 1 New Playable Character - Oisten Jaegerhorn
  • Zed-conomy and Trading Floor Store
  • Other New Features including server welcome screen, various bug fixes and improvements, steam mod and map workshop added and much more!”
– Jared Creasy


Highlights

New Perk


New Weapons


New Maps


New Character


New Features
  • New Boss - Patriarch - What have you done to his children?
  • Full Steam Mod Workshop Support
    • Upload or subscribe to your favorite mods and maps as a client!
    • Servers can subscribe to and stay up to date when the maps and mods change!
    • Clients will automatically download maps directly from Steam workshop for servers that are subscribed to workshop maps
  • New dual pistol aiming style (centered), toggle by alt fire
  • Body flashlights
  • Zed-Conomy and Trading Floor Store
  • Server Welcome Screen - brand your server with an image, website link, and message of the day


Improvements and Additions

General
  • Updated controller scheme
  • Reduced the amount of map collectables needed to unlock achievements
  • Physics is now more prominent on dead players
    • When players are killed they take into account the velocity of the attack that killed them. Player ragdolls fly through the air, splat against walls, make crunching sounds when they impact, and leave behind bloodstains.
  • Added many new achievements
  • Perk Rank Up Achievement set - 5, 10, 15, 20, 25
  • Perk Hot Shot Achievement set - Beat each difficulty as a particular perk


Perk Changes and Additions
  • Berserker
    • Fortitude skill changed to 75% health increase (previously 100%)
    • Vampire skill increased by 1 health per kill (now 4 instead of 3)
    • Smash does 25% extra damage (down from 100%)
  • Demolitions
    • Nuke radius reduced
  • Medic
    • Armament 25% less effective heal and will heal 1% armor (down from 10% less effective and 2% armor)
    • Vaccination Now grants 2% armor (down from 4%)
  • Gunslinger
    • Lvl 5
      • Scoot ‘n’ Shoot - Move 50% faster in iron sights with reduced weapon bob
      • Quick Draw - 50% faster weapon switch, automatic weapon switch if you run out of ammo
    • Lvl 10
      • Rack ‘em Up - Consecutive headshots increase damage by 10% up to 70% (missing head shots drops 10%)
      • Bone Breaker - 20% more damage with gunslinger weapons
    • Lvl 15
      • Advanced Techniques - 20% faster reload
      • Penetration - Increased zed penetration by 1 extra zed
    • Lvl 20
      • Center Mass - Chest shots have 30% more stumble power
      • Leg Shots - SHots to the legs have 30% more knockdown power when zeds are sprinting
    • Lvl 25
      • Fanfire - Shoot 3x faster in Zed time
      • Uber Ammo - Never run out of ammo in Zed time


Zed Changes
  • Added cinematic camera and new boss intro and victory animations for both bosses.
  • Hans taunts will now shoot guns in the air with fx and sounds.
  • Stalker now fades in and out of cloak
  • Addressed surrounding Hans exploit - when surrounded Hans gas will now do more damage and has some explosive power


Weapon Changes
  • Players will now default to centered aiming with dual pistols (based on community voting) and can now switch to the offset aiming with the alt fire key (default middle mouse).
  • Increased ammo pickup amounts on certain weapons (boomstick, flamethrower, microwave gun, RPG-7) to get them more consistent across the board
  • Zweihander Damage Reduced
    • Heavy attacked reduced to 195(previously 290)
    • Standard attack reduced to 85 (previously 90)
    • Bash damage reduced to 63 (previously 120)


UI/Effects
  • New audio sliders
    • Master Volume
    • SFX Volume
    • Dialog Volume
  • New controller options
    • Aimed sensitivity
    • Aim Assist lock-on
    • Aim Assist Rotation
    • Aim Assist Slowdown
    • Vibration
  • New mouse options
    • Aimed Sensitivity
    • Mouse Smoothing
  • New Keyboard options
    • Last Used Weapon
  • Trader Menu
    • Off Perk weapons now show at the bottom of each specific perk list
    • Added icons to MAG and FILL buttons to better clarify what they do for new players
  • Improved using the Trader menu with controllers
    • Bumpers now swap between PERKS, TYPE, FAVORITES, and ALL
    • Triggers now swap between perk/weapon type subcategory
    • Pressing left/right on l-stick will swap between the TRADER's inventory and yours, respectively
  • Improved the overall look and functionality of the main menu
    • Removed the 3d transform on main menus to make better use of the space
    • Moved the menu bar to the very top for easier navigation
    • Added an orange highlight state for better highlighting
    • Moved the player character to center of screen
    • Darkened the black background of all UI assets to better stand out
    • General spacing tweaks to keep all UI assets on a grid
  • Remade and resized controller icons for better visibility
  • Supplier-type perk talents (Support: Supplier, Demolitionist: Grenade Supplier) now show an icon over the squadmate who has an active supplier skill available to the player
  • Changed Download OK button to cancel


Audio
  • New 9mm sounds
  • Added Hans Entry and Victory sounds
  • Modifications to reverb system to increase clarity
  • Continued improvements to game mix
  • Added a Voice volume slider
  • Performance improvements
  • Improved player impact sounds for better feedback
  • Added random sound position emitter functionality
  • Added functionality to attach sounds to particle FX


Map Exploit Fix


Editor
  • Added default material for custom terrain materials


Bug Fixes

  • Fixed AI not attacking players blocking them from their original target
  • Fixed AI attack and pathing near corners
  • Fixed clots clipping into walls when stumbled
  • Fixed tracers not colliding with walls
  • Fixed fleshpound sound loop at the point of its death
  • Fixed player battle chatter echo still being audible with battle chatter set to 0
  • Fixed several battle chatter lines that were cut short
  • Fixed weapon recoil being different offline vs online
  • Fixed perks changing unintentionally due to mouse inputs being registered when menus were closed
  • Several other minor bug fixes


Known Issue

  • High Nvidia Flex settings have been disabled. Players running Flex on High will be limited to the Low performance setting to avoid stability issues. We’re currently working with Nvidia to resolve these stability issues so we can re-enable the feature.
  • Steam Workshop tool updates will be added in the near future.
  • Achievements for leveling up perks will not immediately unlock for players who already have a perk at level 25.
  • Players buying multiple dual pistols in a single trader interaction will sometimes not be granted one of their pistols after leaving the trader.
  • These will be addressed in a patch in the next day or so...