https://wiki.tripwireinteractive.com/index.php?title=Update_1012_(Killing_Floor_2)&feed=atom&action=history
Update 1012 (Killing Floor 2) - Revision history
2024-03-28T16:46:36Z
Revision history for this page on the wiki
MediaWiki 1.40.0
https://wiki.tripwireinteractive.com/index.php?title=Update_1012_(Killing_Floor_2)&diff=9191&oldid=prev
Mazedummy: Added links to various pages, fixed spelling, redone headline usage
2017-01-10T15:50:36Z
<p>Added links to various pages, fixed spelling, redone headline usage</p>
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<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">← Older revision</td>
<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 15:50, 10 January 2017</td>
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<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;">==== </del>Perks <del style="font-weight: bold; text-decoration: none;">====</del></div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">'''</ins>Perks<ins style="font-weight: bold; text-decoration: none;">'''</ins></div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* Grenade Supplier skill now correctly gives grenades once per wave</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* Grenade Supplier skill now correctly gives grenades once per wave</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div><del style="font-weight: bold; text-decoration: none;">==== </del>Other <del style="font-weight: bold; text-decoration: none;">====</del></div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div><ins style="font-weight: bold; text-decoration: none;">'''</ins>Other<ins style="font-weight: bold; text-decoration: none;">'''</ins></div></td></tr>
<tr><td class="diff-marker" data-marker="−"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;"><div>* Catacombs and Evacuation Point are now included in game .ini files</div></td><td class="diff-marker" data-marker="+"></td><td style="color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;"><div>* <ins style="font-weight: bold; text-decoration: none;">[[</ins>Catacombs<ins style="font-weight: bold; text-decoration: none;">]] </ins>and <ins style="font-weight: bold; text-decoration: none;">[[</ins>Evacuation Point<ins style="font-weight: bold; text-decoration: none;">]] </ins>are now included in game .ini files</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><br/></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>{{KF2NavBox}}</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>{{KF2NavBox}}</div></td></tr>
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Mazedummy
https://wiki.tripwireinteractive.com/index.php?title=Update_1012_(Killing_Floor_2)&diff=9119&oldid=prev
Mazedummy: Added missing "KF2NavBox"
2016-12-21T22:31:26Z
<p>Added missing "KF2NavBox"</p>
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<td colspan="2" style="background-color: #fff; color: #202122; text-align: center;">Revision as of 22:31, 21 December 2016</td>
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<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==== Other ====</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>==== Other ====</div></td></tr>
<tr><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* Catacombs and Evacuation Point are now included in game .ini files</div></td><td class="diff-marker"></td><td style="background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;"><div>* Catacombs and Evacuation Point are now included in game .ini files</div></td></tr>
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Mazedummy
https://wiki.tripwireinteractive.com/index.php?title=Update_1012_(Killing_Floor_2)&diff=9059&oldid=prev
Mazedummy: Created page with "__NOTOC__ {{KF2UpdatesNavBox | CurrentUpdate=1012 | RelatedMajorUpdateImage=KF2_Update_IncinerateNDetonateUpdate.png | RelatedMajorUpdate=Incinerate 'N Detonate Update | Relea..."
2016-12-20T21:08:03Z
<p>Created page with "__NOTOC__ {{KF2UpdatesNavBox | CurrentUpdate=1012 | RelatedMajorUpdateImage=KF2_Update_IncinerateNDetonateUpdate.png | RelatedMajorUpdate=Incinerate 'N Detonate Update | Relea..."</p>
<p><b>New page</b></p><div>__NOTOC__<br />
{{KF2UpdatesNavBox<br />
| CurrentUpdate=1012<br />
| RelatedMajorUpdateImage=KF2_Update_IncinerateNDetonateUpdate.png<br />
| RelatedMajorUpdate=Incinerate 'N Detonate Update<br />
| ReleaseDate=September 1, 2015<br />
| FirstUpdate=1009<br />
| PreviousUpdate=1011<br />
| NextUpdate=<br />
| NextMajorUpdate=1013<br />
}}<br />
{{quote<br />
| text=The delta between 1011 and 1012 is very small and only addresses bugs that people updating from 1008 would be unaware of.<br />
| source=Sean Manzano<br />
}}<br />
<br />
<br />
==== Perks ====<br />
* Grenade Supplier skill now correctly gives grenades once per wave<br />
<br />
<br />
==== Other ====<br />
* Catacombs and Evacuation Point are now included in game .ini files</div>
Mazedummy