Update 1011 (Killing Floor 2): Difference between revisions

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=== Changelog ===
==== Gameplay ====
<strong>Gameplay</strong>
* Reduced Spartan attack speed to intended value  
* Reduced Spartan attack speed to intended value  
* Increased smash knockdown power to intended value (note: text description of perk has not changed yet)  
* Increased smash knockdown power to intended value (note: text description of perk has not changed yet)  
* Tightened spread on HX25
* Tightened spread on HX25


<strong>Audio</strong>
 
==== Audio ====
* Added voice over for Strasser, replaces placeholder audio  
* Added voice over for Strasser, replaces placeholder audio  
* Balanced all voice over audio
* Balanced all voice over audio


<strong>Optimization</strong>
 
==== Optimization ====
* Improved performance on Catacombs  
* Improved performance on Catacombs  
* General FleX optimizations
* General FleX optimizations


<strong>Bug Fixes</strong>
 
==== Bug Fixes ====
* Fixed an issue where HX25 rounds were not dealing impact damage online  
* Fixed an issue where HX25 rounds were not dealing impact damage online  
* Fixed some zeds spawning in the wrong wave on normal length games  
* Fixed some zeds spawning in the wrong wave on normal length games  
* Graphics options can once again be edited in the ini without being overwritten
* Graphics options can once again be edited in the ini without being overwritten


<strong>Known Issue</strong>
 
==== Known Issue ====
* Grenade supplier perk is only working once per game instead of once per wave
* Grenade supplier perk is only working once per game instead of once per wave
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Revision as of 21:07, 20 December 2016

Killing Floor 2 update
Update 1011
Release Date September 1, 2015
◄ 1009 ◄ 1010 1013

Gameplay

  • Reduced Spartan attack speed to intended value
  • Increased smash knockdown power to intended value (note: text description of perk has not changed yet)
  • Tightened spread on HX25


Audio

  • Added voice over for Strasser, replaces placeholder audio
  • Balanced all voice over audio


Optimization

  • Improved performance on Catacombs
  • General FleX optimizations


Bug Fixes

  • Fixed an issue where HX25 rounds were not dealing impact damage online
  • Fixed some zeds spawning in the wrong wave on normal length games
  • Graphics options can once again be edited in the ini without being overwritten


Known Issue

  • Grenade supplier perk is only working once per game instead of once per wave