Update 1010 (Killing Floor 2): Difference between revisions

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(Corrected release date)
(Added links to various pages, fixed spelling, redone headline usage)
 
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{{KF2UpdatesNavBox
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| CurrentUpdate=1010
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{{quote|text=Patch for the opt-in preview available soon. See you in game!|source=Jared Creasy}}
{{quote
| text=Patch for the opt-in preview available soon. See you in game!
| source=Jared Creasy
}}


=== Changelog ===
<strong>Weapons</strong>
* Reverted changes to starting and max ammo for Tier 1 and Tier 2 Support weapons.
* Tweak to laser sight on Eviscerator
* Made Scrake more vulnerable to direct hits from RPG rockets, especially when aiming for the head
* Increased the pellet penetration and ability for Dragon's Breath Shotgun rounds to panic ZEDs


<strong>Bug Fixes</strong>
'''Weapons'''
* Fixed comm rose being stuck on screen after Hans intro  
* Reverted changes to starting and max ammo for Tier 1 and Tier 2 [[Weapons (Killing Floor 2)#Support|Support weapons]].
* Fixed Berserker damage resistance description  
* Tweak to laser sight on [[Eviscerator]]
* Made [[Scrake (Killing Floor 2)|Scrake]] more vulnerable to direct hits from [[RPG-7|RPG]] rockets, especially when aiming for the head
* Increased the pellet penetration and ability for [[Incendiary Trench Gun|Dragon's Breath Shotgun]] rounds to panic [[Specimens (Killing Floor 2)|ZEDs]]
 
 
'''Bug Fixes'''
* Fixed comm rose being stuck on screen after [[Dr. Hans Volter|Hans]] intro  
* Fixed [[Berserker (Killing Floor 2)|Berserker]] damage resistance description  
* Fixed Berserker melee attack speed being incorrectly calculated  
* Fixed Berserker melee attack speed being incorrectly calculated  
* Fixed Berserker Smash, Block and Furious Defender skills not working as intended  
* Fixed Berserker Smash, Block and Furious Defender skills not working as intended  
* Fixed stuck ZEDs not respawning  
* Fixed stuck ZEDs not respawning  
* Fixed Zweihander having an ammo cost in the trader  
* Fixed [[Zweihander]] having an ammo cost in the trader  
* Fixed broken animations when reloading some weapons  
* Fixed broken animations when reloading some weapons  
* Fixed microwave gun effect looping on corpses  
* Fixed [[Microwave Gun]] effect looping on corpses  
* Fixed low friction FleX gore  
* Fixed low friction FleX gore  
* Fixed no sound effect when turning NVG's on and off.  
* Fixed no sound effect when turning NVG's on and off.  
* Fixed a bug where Berserker passive bonus to attack speed applied to melee bashes with non-berserker weapons.  
* Fixed a bug where Berserker passive bonus to attack speed applied to melee bashes with non-berserker weapons.  
* Fixed an issue with the sight for the microwave guns when real time reflections were turned on.  
* Fixed an issue with the sight for the Microwave Guns when real time reflections were turned on.  
* Fixed an issue where the lobby music would play during the first wave  
* Fixed an issue where the lobby music would play during the first wave  
* Fixed a bug where players could instant-kill Hans using some melee weapons  
* Fixed a bug where players could instant-kill Hans using some melee weapons  
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* Replaced debug text when trying to join a full server
* Replaced debug text when trying to join a full server


<strong>Optimization</strong>
 
'''Optimization'''
* FleX crash fixes and performance optimizations  
* FleX crash fixes and performance optimizations  
* Emitter/explosion optimizations  
* Emitter/explosion optimizations  
* Log spam cleanup
* Log spam cleanup
{{KF2NavBox}}
{{KF2NavBox}}

Latest revision as of 07:33, 10 January 2017

Killing Floor 2 update
Update 1010
Release Date August 28, 2015
◄ 1009 1011 ► 1013

“Patch for the opt-in preview available soon. See you in game!”

– Jared Creasy


Weapons


Bug Fixes

  • Fixed comm rose being stuck on screen after Hans intro
  • Fixed Berserker damage resistance description
  • Fixed Berserker melee attack speed being incorrectly calculated
  • Fixed Berserker Smash, Block and Furious Defender skills not working as intended
  • Fixed stuck ZEDs not respawning
  • Fixed Zweihander having an ammo cost in the trader
  • Fixed broken animations when reloading some weapons
  • Fixed Microwave Gun effect looping on corpses
  • Fixed low friction FleX gore
  • Fixed no sound effect when turning NVG's on and off.
  • Fixed a bug where Berserker passive bonus to attack speed applied to melee bashes with non-berserker weapons.
  • Fixed an issue with the sight for the Microwave Guns when real time reflections were turned on.
  • Fixed an issue where the lobby music would play during the first wave
  • Fixed a bug where players could instant-kill Hans using some melee weapons
  • Fixed an issue where the Hans intro would not work properly in some resolutions
  • Replaced debug text when trying to join a full server


Optimization

  • FleX crash fixes and performance optimizations
  • Emitter/explosion optimizations
  • Log spam cleanup