Update 1010 (Killing Floor 2): Difference between revisions

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(Corrected release date)
(Updated TOC and style)
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{{quote|text=Patch for the opt-in preview available soon. See you in game!|source=Jared Creasy}}
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| text=Patch for the opt-in preview available soon. See you in game!
| source=Jared Creasy
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=== Changelog ===
==== Weapons ====
<strong>Weapons</strong>
* Reverted changes to starting and max ammo for Tier 1 and Tier 2 Support weapons.  
* Reverted changes to starting and max ammo for Tier 1 and Tier 2 Support weapons.  
* Tweak to laser sight on Eviscerator  
* Tweak to laser sight on Eviscerator  
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* Increased the pellet penetration and ability for Dragon's Breath Shotgun rounds to panic ZEDs
* Increased the pellet penetration and ability for Dragon's Breath Shotgun rounds to panic ZEDs


<strong>Bug Fixes</strong>
 
==== Bug Fixes ====
* Fixed comm rose being stuck on screen after Hans intro  
* Fixed comm rose being stuck on screen after Hans intro  
* Fixed Berserker damage resistance description  
* Fixed Berserker damage resistance description  
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* Replaced debug text when trying to join a full server
* Replaced debug text when trying to join a full server


<strong>Optimization</strong>
 
==== Optimization ====
* FleX crash fixes and performance optimizations  
* FleX crash fixes and performance optimizations  
* Emitter/explosion optimizations  
* Emitter/explosion optimizations  
* Log spam cleanup
* Log spam cleanup
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Revision as of 21:05, 20 December 2016

Killing Floor 2 update
Update 1010
Release Date August 28, 2015
◄ 1009 1011 ► 1013

“Patch for the opt-in preview available soon. See you in game!”

– Jared Creasy

Weapons

  • Reverted changes to starting and max ammo for Tier 1 and Tier 2 Support weapons.
  • Tweak to laser sight on Eviscerator
  • Made Scrake more vulnerable to direct hits from RPG rockets, especially when aiming for the head
  • Increased the pellet penetration and ability for Dragon's Breath Shotgun rounds to panic ZEDs


Bug Fixes

  • Fixed comm rose being stuck on screen after Hans intro
  • Fixed Berserker damage resistance description
  • Fixed Berserker melee attack speed being incorrectly calculated
  • Fixed Berserker Smash, Block and Furious Defender skills not working as intended
  • Fixed stuck ZEDs not respawning
  • Fixed Zweihander having an ammo cost in the trader
  • Fixed broken animations when reloading some weapons
  • Fixed microwave gun effect looping on corpses
  • Fixed low friction FleX gore
  • Fixed no sound effect when turning NVG's on and off.
  • Fixed a bug where Berserker passive bonus to attack speed applied to melee bashes with non-berserker weapons.
  • Fixed an issue with the sight for the microwave guns when real time reflections were turned on.
  • Fixed an issue where the lobby music would play during the first wave
  • Fixed a bug where players could instant-kill Hans using some melee weapons
  • Fixed an issue where the Hans intro would not work properly in some resolutions
  • Replaced debug text when trying to join a full server


Optimization

  • FleX crash fixes and performance optimizations
  • Emitter/explosion optimizations
  • Log spam cleanup