Update 1007 (Killing Floor 2): Difference between revisions
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__NOTOC__ | |||
{{KF2UpdatesNavBox | {{KF2UpdatesNavBox | ||
| CurrentUpdate=1007 | | CurrentUpdate=1007 | ||
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| NextMajorUpdate=1009 | | NextMajorUpdate=1009 | ||
}} | }} | ||
=== | ==== Interface ==== | ||
* Fixed healer screen not updating | * Fixed healer screen not updating | ||
==== Server browser ==== | |||
* Fixed max player count not showing on server browser | * Fixed max player count not showing on server browser | ||
* Added refresh indicator for server browser | * Added refresh indicator for server browser | ||
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* Fixed players not being able to join a server when using the Russian language | * Fixed players not being able to join a server when using the Russian language | ||
==== Gameplay ==== | |||
* Adjusted door health and weld integrity values | * Adjusted door health and weld integrity values | ||
* Fixed single-load guns sometimes not hitting zeds after reloading | * Fixed single-load guns sometimes not hitting zeds after reloading | ||
* Fixed toggling Steam UI unpausing a paused, standalone game | * Fixed toggling Steam UI unpausing a paused, standalone game | ||
==== Perks ==== | |||
* Fixed medic with healing surge being unable to heal after level up | * Fixed medic with healing surge being unable to heal after level up | ||
* Fixed commando not receiving large mags bonus for current weapon | * Fixed commando not receiving large mags bonus for current weapon | ||
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* Fixed bug that allowed players at a skill unlock tier (5, 10, etc.) to change skills any time during game | * Fixed bug that allowed players at a skill unlock tier (5, 10, etc.) to change skills any time during game | ||
==== Level design ==== | |||
* Fixed Hans getting stuck in firing range on Outpost | * Fixed Hans getting stuck in firing range on Outpost | ||
* Fixed zeds being unable to navigate off new helipad | * Fixed zeds being unable to navigate off new helipad | ||
* Fixed some minor art-related issues | * Fixed some minor art-related issues | ||
==== Localization ==== | |||
* Updated localization | * Updated localization | ||
* Removed references to flashlights in SCAR, AK-12, and Bullpup descriptions | * Removed references to flashlights in SCAR, AK-12, and Bullpup descriptions | ||
==== GFX ==== | |||
* Fixed some third-person artifacting related to muzzle flashes | * Fixed some third-person artifacting related to muzzle flashes | ||
* Fixed issues with flamethrower charring online | * Fixed issues with flamethrower charring online | ||
==== Audio ==== | |||
* Fixed un-ending clot grab sounds | * Fixed un-ending clot grab sounds | ||
* Fixed silent battle chatter for German and Russian (now uses English audio) | * Fixed silent battle chatter for German and Russian (now uses English audio) | ||
* Fixed persistent muffled audio bug | * Fixed persistent muffled audio bug | ||
==== Input ==== | |||
* Fixed issue with rebinding clicks with multiple commands (like fire/spectate next) | * Fixed issue with rebinding clicks with multiple commands (like fire/spectate next) | ||
* Fixed caps lock being un-bindable | * Fixed caps lock being un-bindable | ||
* Fixed voice chat binding blocking input | * Fixed voice chat binding blocking input | ||
==== Security ==== | |||
* Fixed several exploits | * Fixed several exploits | ||
==== Dedicated server ==== | |||
* Added servername and numplayers to window title | * Added servername and numplayers to window title | ||
* Fixed "-autoupdate" command (this will make the server check for a newer version and shut down if it detects one) | * Fixed "-autoupdate" command (this will make the server check for a newer version and shut down if it detects one) | ||
==== Crashes ==== | |||
* Additional gameplay crash fixes (we are still investigating and working on many of the launch crashes) | * Additional gameplay crash fixes (we are still investigating and working on many of the launch crashes) | ||
{{KF2NavBox}} | {{KF2NavBox}} |
Revision as of 20:24, 20 December 2016
Killing Floor 2 update | |||
Update 1007 | |||
Release Date | April 29, 2015 | ||
◄◄ 1002 | ◄ 1006 | 1008 ► | 1009 ►► |
Interface
- Fixed healer screen not updating
Server browser
- Fixed max player count not showing on server browser
- Added refresh indicator for server browser
- Party leader can now bring their party with them when joining a passworded server
- Fixed players not being able to join a server when using the Russian language
Gameplay
- Adjusted door health and weld integrity values
- Fixed single-load guns sometimes not hitting zeds after reloading
- Fixed toggling Steam UI unpausing a paused, standalone game
Perks
- Fixed medic with healing surge being unable to heal after level up
- Fixed commando not receiving large mags bonus for current weapon
- Fixed medic combatant skill giving armor every time the player switches to it
- Fixed bug that allowed players at a skill unlock tier (5, 10, etc.) to change skills any time during game
Level design
- Fixed Hans getting stuck in firing range on Outpost
- Fixed zeds being unable to navigate off new helipad
- Fixed some minor art-related issues
Localization
- Updated localization
- Removed references to flashlights in SCAR, AK-12, and Bullpup descriptions
GFX
- Fixed some third-person artifacting related to muzzle flashes
- Fixed issues with flamethrower charring online
Audio
- Fixed un-ending clot grab sounds
- Fixed silent battle chatter for German and Russian (now uses English audio)
- Fixed persistent muffled audio bug
Input
- Fixed issue with rebinding clicks with multiple commands (like fire/spectate next)
- Fixed caps lock being un-bindable
- Fixed voice chat binding blocking input
Security
- Fixed several exploits
Dedicated server
- Added servername and numplayers to window title
- Fixed "-autoupdate" command (this will make the server check for a newer version and shut down if it detects one)
Crashes
- Additional gameplay crash fixes (we are still investigating and working on many of the launch crashes)