Update 1007 (Killing Floor 2): Difference between revisions

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=== Changelog ===
==== Interface ====
<strong>Interface</strong>
* Fixed healer screen not updating
* Fixed healer screen not updating


<strong>Server browser</strong>
 
==== Server browser ====
* Fixed max player count not showing on server browser  
* Fixed max player count not showing on server browser  
* Added refresh indicator for server browser  
* Added refresh indicator for server browser  
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* Fixed players not being able to join a server when using the Russian language
* Fixed players not being able to join a server when using the Russian language


<strong>Gameplay</strong>
 
==== Gameplay ====
* Adjusted door health and weld integrity values  
* Adjusted door health and weld integrity values  
* Fixed single-load guns sometimes not hitting zeds after reloading  
* Fixed single-load guns sometimes not hitting zeds after reloading  
* Fixed toggling Steam UI unpausing a paused, standalone game
* Fixed toggling Steam UI unpausing a paused, standalone game


<strong>Perks</strong>
 
==== Perks ====
* Fixed medic with healing surge being unable to heal after level up  
* Fixed medic with healing surge being unable to heal after level up  
* Fixed commando not receiving large mags bonus for current weapon  
* Fixed commando not receiving large mags bonus for current weapon  
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* Fixed bug that allowed players at a skill unlock tier (5, 10, etc.) to change skills any time during game
* Fixed bug that allowed players at a skill unlock tier (5, 10, etc.) to change skills any time during game


<strong>Level design</strong>
 
==== Level design ====
* Fixed Hans getting stuck in firing range on Outpost  
* Fixed Hans getting stuck in firing range on Outpost  
* Fixed zeds being unable to navigate off new helipad  
* Fixed zeds being unable to navigate off new helipad  
* Fixed some minor art-related issues
* Fixed some minor art-related issues


<strong>Localization</strong>
 
==== Localization ====
* Updated localization  
* Updated localization  
* Removed references to flashlights in SCAR, AK-12, and Bullpup descriptions
* Removed references to flashlights in SCAR, AK-12, and Bullpup descriptions


<strong>GFX</strong>
 
==== GFX ====
* Fixed some third-person artifacting related to muzzle flashes  
* Fixed some third-person artifacting related to muzzle flashes  
* Fixed issues with flamethrower charring online
* Fixed issues with flamethrower charring online


<strong>Audio</strong>
 
==== Audio ====
* Fixed un-ending clot grab sounds  
* Fixed un-ending clot grab sounds  
* Fixed silent battle chatter for German and Russian (now uses English audio)  
* Fixed silent battle chatter for German and Russian (now uses English audio)  
* Fixed persistent muffled audio bug
* Fixed persistent muffled audio bug


<strong>Input</strong>
 
==== Input ====
* Fixed issue with rebinding clicks with multiple commands (like fire/spectate next)  
* Fixed issue with rebinding clicks with multiple commands (like fire/spectate next)  
* Fixed caps lock being un-bindable  
* Fixed caps lock being un-bindable  
* Fixed voice chat binding blocking input
* Fixed voice chat binding blocking input


<strong>Security</strong>
 
==== Security ====
* Fixed several exploits
* Fixed several exploits


<strong>Dedicated server</strong>
 
==== Dedicated server ====
* Added servername and numplayers to window title  
* Added servername and numplayers to window title  
* Fixed "-autoupdate" command (this will make the server check for a newer version and shut down if it detects one)
* Fixed "-autoupdate" command (this will make the server check for a newer version and shut down if it detects one)


<strong>Crashes</strong>
 
==== Crashes ====
* Additional gameplay crash fixes (we are still investigating and working on many of the launch crashes)
* Additional gameplay crash fixes (we are still investigating and working on many of the launch crashes)
{{KF2NavBox}}
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Revision as of 20:24, 20 December 2016

Killing Floor 2 update
Update 1007
Release Date April 29, 2015
◄ 1002 ◄ 1006 1008 ► 1009

Interface

  • Fixed healer screen not updating


Server browser

  • Fixed max player count not showing on server browser
  • Added refresh indicator for server browser
  • Party leader can now bring their party with them when joining a passworded server
  • Fixed players not being able to join a server when using the Russian language


Gameplay

  • Adjusted door health and weld integrity values
  • Fixed single-load guns sometimes not hitting zeds after reloading
  • Fixed toggling Steam UI unpausing a paused, standalone game


Perks

  • Fixed medic with healing surge being unable to heal after level up
  • Fixed commando not receiving large mags bonus for current weapon
  • Fixed medic combatant skill giving armor every time the player switches to it
  • Fixed bug that allowed players at a skill unlock tier (5, 10, etc.) to change skills any time during game


Level design

  • Fixed Hans getting stuck in firing range on Outpost
  • Fixed zeds being unable to navigate off new helipad
  • Fixed some minor art-related issues


Localization

  • Updated localization
  • Removed references to flashlights in SCAR, AK-12, and Bullpup descriptions


GFX

  • Fixed some third-person artifacting related to muzzle flashes
  • Fixed issues with flamethrower charring online


Audio

  • Fixed un-ending clot grab sounds
  • Fixed silent battle chatter for German and Russian (now uses English audio)
  • Fixed persistent muffled audio bug


Input

  • Fixed issue with rebinding clicks with multiple commands (like fire/spectate next)
  • Fixed caps lock being un-bindable
  • Fixed voice chat binding blocking input


Security

  • Fixed several exploits


Dedicated server

  • Added servername and numplayers to window title
  • Fixed "-autoupdate" command (this will make the server check for a newer version and shut down if it detects one)


Crashes

  • Additional gameplay crash fixes (we are still investigating and working on many of the launch crashes)