Template:KF2WeaponInfo

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Revision as of 14:26, 18 January 2017 by Mazedummy (talk | contribs) (Fixed support for Secondary Ammo without the need of an image, fixed width in some cases, replaced Weapon Type table to match the style of KF2)
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Killing Floor 2 item
9mm Pistol
Magazine Size 15
Ammo Capacity 225
Damage
15
Fire Rate
343
Accuracy
50
Penetration
0
• Fire mode is semi-auto only.
• This is the standard 9mm pistol. Simple and cheap (very cheap, frankly, to you), it is the basic sidearm for all Horzine operatives.
General Information
Perk All
Pricing 0
Weight 0
Weapon Information
Starting Ammo 15 + 105
Ammo Cost 8
Block (damage multiplier) ×1
Parry (damage multiplier) ×1
Weapon Type Pistol
Alternative Weapon Type Electric Weapon
Secondary Ammunition
Ammo Type M203 Grenade
Heal Amount (coop) 0
Heal Amount (solo) 0
Full Recharge Time 0s
Full Recharge Time (self) 0s
Magazine Size
Ammo Capacity 12 
Starting Ammo 1 + 3 
Ammo Consumption (per use)
Ammo Cost 13
Heal Amount (per second) 5
Heal Duration 8s
Related Achievements
status as of game version 1042


Syntax

Parameters

{{KF2WeaponInfo

| Name= Name of the weapon Example: 9mm Pistol

| PerkImage= Name of the image of the corresponding perk Example: KF2_Perk_Survivalist_White.png

| PerkLink= Name of the page of the corresponding perk Example: Perks (Killing Floor 2)

| WeaponImage= Name of the image of the corresponding weapon Example: KF29mm Pistol.png

| MagazineSize= Magazine capacity Example: 15

| AmmoCapacity= Maximum spare ammo Example: 225

| Damage= Damage value of the weapon Example: 15.000000

| FireRate= Fire Rate value of the weapon Example: 342.857147

| Accuracy= Accuracy value of the weapon Example: 50.000000

| Penetration= Penetration value of the weapon Example: 0.000000

| Description= Trader descripton of the weapon Example: • Fire mode is semi-auto only.
• This is the standard 9mm pistol. Simple and cheap (very cheap, frankly, to you), it is the basic sidearm for all Horzine operatives.

|

| PerkName= Name of the corresponding perk Example: All

| Pricing= How much the weapon costs at the trader Example: 0

| Weight= How much the weapon weights Example: 0

|

| InitialSpareMags= How much spare magazines you have
Displays "Starting Ammo"
Example: 7

| AmmoCost= How much one magazine costs Example: 8

| Block= Damage multiplier while blocking Example: 1

| Parry= Damage multiplier while parrying Example: 1

| WeaponType= The weapons weapon type Example: Pistol

| AlternativeWeaponType= The weapons alternative weapon type Example: Electric Weapon

|

| SecondaryAmmoType= Ammo Type of the secondary Ammunition Example: M203 Grenade

| SecondaryAmmoImage= Name of the Image of the corresponding Ammo Type Example: KF2_SecondaryAmmo_Grenade_Gray.png

| HealAmount= How much the Healing Dart heals other players Example: 0

| HealAmountSolo= How much you heal yourself (Syringe only) Example: 0

| HealRecharge= How long it takes until the Healing Dart / Syringe is fully charged after healing other players Example: 0

| HealRechargeSelf= How long it takes until the Syringe is fully charged after healing yourself (Syringe only) Example: 0

| SecondaryMagazineSize= Magazine Size of the secondary Ammo Type Example: 1

| SecondaryAmmoCapacity= Maximum ammo of the secondary Ammo Type Example: 12

| InitialSecondaryAmmo= Initial ammo of the secondary Ammo Type Example: 4

| SecondaryAmmoConsumption= How much ammo it takes to use one shot / attack with the weapon Example: 0

| SecondaryAmmoCost= How much one magazine costs of the secondary Ammo Type Example: 13

|

| Custom_0_Entry= Additional custom entries Example: '''Heal Amount''' <small>(per second)</small>

| Custom_0_Value= Additional custom values Example: 5 <span style="margin: 0 -1px;">&#10010;</span>

| Custom_1_Entry=

| Custom_1_Value=

|          .
|          .
|          .
.
.
.
.
.
.

| Custom_9_Entry=

| Custom_9_Value=

|

| Achievement_0_Image= Name of the image of the corresponding achievement Example: KF2_Achievement_109.jpg

| Achievement_0_Name= Name of the achievement the weapon is related to Example: School's Out Forever

| Achievement_1_Image=

| Achievement_1_Name=

|          .
|          .
|          .
.
.
.
.
.
.

| Achievement_9_Image=

| Achievement_9_Name=

|

| GameVersion= Version of Killing Floor 2 these stats are taken from Example: 1042

}}

Weapon Types

There are 10 specific choices for this section.

Weapon Type
Corresponding Image
{{{th_0_2}}}
{{{th_0_3}}}
{{{th_0_4}}}
{{{th_0_5}}}
{{{th_0_6}}}
{{{th_0_7}}}
{{{th_0_8}}}
{{{th_0_9}}}
Pistol
Shotgun
Rifle
Projectile
Flame Weapon
Electric Weapon
Explosive
Assault Rifle
Melee Weapon
SMG
{{{th_11_0}}}
{{{th_12_0}}}
{{{th_13_0}}}
{{{th_14_0}}}
{{{th_15_0}}}
{{{th_16_0}}}
{{{th_17_0}}}
{{{th_18_0}}}
{{{th_19_0}}}
{{{th_20_0}}}
{{{th_21_0}}}
{{{th_22_0}}}
{{{th_23_0}}}
{{{th_24_0}}}
{{{th_25_0}}}


Template

Copy this template for quick usage.

{{KF2WeaponInfo
| Name=
| PerkImage=
| PerkLink=
| WeaponImage=
| MagazineSize=
| AmmoCapacity=
| Damage=
| FireRate=
| Accuracy=
| Penetration=
| Description=
|
| PerkName=
| Pricing=
| Weight=
|
| InitialSpareMags=
| AmmoCost=
| Block=
| Parry=
| WeaponType=
| AlternativeWeaponType=
|
| SecondaryAmmoType=
| SecondaryAmmoImage=
| HealAmount=
| HealAmountSolo=
| HealRecharge=
| HealRechargeSelf=
| SecondaryMagazineSize=
| SecondaryAmmoCapacity=
| InitialSecondaryAmmo=
| SecondaryAmmoConsumption=
| SecondaryAmmoCost=
|
| Custom_0_Entry=
| Custom_0_Value=
| Custom_1_Entry=
| Custom_1_Value=
| Custom_2_Entry=
| Custom_2_Value=
| Custom_3_Entry=
| Custom_3_Value=
| Custom_4_Entry=
| Custom_4_Value=
| Custom_5_Entry=
| Custom_5_Value=
| Custom_6_Entry=
| Custom_6_Value=
| Custom_7_Entry=
| Custom_7_Value=
| Custom_8_Entry=
| Custom_8_Value=
| Custom_9_Entry=
| Custom_9_Value=
|
| Achievement_0_Image=
| Achievement_0_Name=
| Achievement_1_Image=
| Achievement_1_Name=
| Achievement_2_Image=
| Achievement_2_Name=
| Achievement_3_Image=
| Achievement_3_Name=
| Achievement_4_Image=
| Achievement_4_Name=
| Achievement_5_Image=
| Achievement_5_Name=
| Achievement_6_Image=
| Achievement_6_Name=
| Achievement_7_Image=
| Achievement_7_Name=
| Achievement_8_Image=
| Achievement_8_Name=
| Achievement_9_Image=
| Achievement_9_Name=
|
| GameVersion=
}}