Template:KF2WeaponInfo: Difference between revisions
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(Corrected perk icon) |
(Fixed support for Secondary Ammo without the need of an image, fixed width in some cases, replaced Weapon Type table to match the style of KF2) |
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| colspan="4" style="padding: 0 0 2px;" | <small>''[[Killing Floor 2|<span style="color: #252525;">Killing Floor 2</span>]] item''</small> | | colspan="4" style="padding: 0 0 2px;" | <small>''[[Killing Floor 2|<span style="color: #252525;">Killing Floor 2</span>]] item''</small> | ||
|- style="background: #ffffff; color: #ffffff; text-align: center;" | |- style="background: #ffffff; color: #ffffff; text-align: center;" | ||
| colspan="4" style="padding: 0; background: linear-gradient(transparent 50%, #202224 50%), linear-gradient(135deg, transparent 5px, #bd0000 0, #bd0000 60%, transparent 60%) top left, linear-gradient(225deg, transparent 5px, #bd0000 0, #bd0000 60%, transparent 60%) top right; vertical-align: top; position: relative; height: 43px; width: 100%;" | <div style="background: linear-gradient(135deg, transparent 5px, #202224 0, #202224 60%, transparent 60%) top left, linear-gradient(225deg, transparent 5px, #202224 0, #202224 60%, transparent 60%) top right; display: table; padding: 0; position: relative; left: 0; top: 5px; height: 30px; width: | | colspan="4" style="padding: 0; background: linear-gradient(transparent 50%, #202224 50%), linear-gradient(135deg, transparent 5px, #bd0000 0, #bd0000 60%, transparent 60%) top left, linear-gradient(225deg, transparent 5px, #bd0000 0, #bd0000 60%, transparent 60%) top right; vertical-align: top; position: relative; height: 43px; width: 100%;" | <div style="background: linear-gradient(135deg, transparent 5px, #202224 0, #202224 60%, transparent 60%) top left, linear-gradient(225deg, transparent 5px, #202224 0, #202224 60%, transparent 60%) top right; display: table; padding: 0; position: relative; left: 0; top: 5px; height: 30px; width: 100%;"><div style="display: table-cell; vertical-align: middle;">'''{{{Name}}}'''</div><div style="position: absolute; top: 5px; left: 12px;">[[File:{{{PerkImage}}}|20px|top|link={{#if: {{{PerkLink|}}}|{{{PerkLink}}}|}}]]</div></div><div style="background: linear-gradient(135deg, transparent 5px, #000000 0, #000000 60%, transparent 60%) top left, linear-gradient(225deg, transparent 5px, #000000 0, #000000 60%, transparent 60%) top right; height: 8px; left: 0; position: absolute; top: 35px; width: 100%;"></div> | ||
|- style="text-align: center;" | |- style="text-align: center;" | ||
| colspan="4" style="padding: 0 12px 12px;" | [[File:{{{WeaponImage}}}|326px]] | | colspan="4" style="padding: 0 12px 12px;" | [[File:{{{WeaponImage}}}|326px]] | ||
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| colspan="4" style="padding: 0; height: 6px;" | | | colspan="4" style="padding: 0; height: 6px;" | | ||
|- {{#ifexpr: {{#if: {{{PerkName|}}} | 1 | 0}} or {{#if: {{{Pricing|}}} | 1 | 0}} or {{#if: {{{Weight|}}} | 1 | 0}} | style="background: #000000; color: #ffffff; text-align: center;" | style="display: none;"}} | |- {{#ifexpr: {{#if: {{{PerkName|}}} | 1 | 0}} or {{#if: {{{Pricing|}}} | 1 | 0}} or {{#if: {{{Weight|}}} | 1 | 0}} | style="background: #000000; color: #ffffff; text-align: center;" | style="display: none;"}} | ||
| colspan="4" style="padding: 0; background: linear-gradient(transparent 50%, #202224 50%), linear-gradient(135deg, transparent 5px, #bd0000 0, #bd0000 60%, transparent 60%) top left, linear-gradient(225deg, transparent 5px, #bd0000 0, #bd0000 60%, transparent 60%) top right; vertical-align: top; position: relative; top: 2px; height: 43px; width: 100%;" | <div style="background: linear-gradient(135deg, transparent 5px, #202224 0, #202224 60%, transparent 60%) top left, linear-gradient(225deg, transparent 5px, #202224 0, #202224 60%, transparent 60%) top right; display: table; padding: 0; position: relative; left: 0; top: 5px; height: 30px; width: | | colspan="4" style="padding: 0; background: linear-gradient(transparent 50%, #202224 50%), linear-gradient(135deg, transparent 5px, #bd0000 0, #bd0000 60%, transparent 60%) top left, linear-gradient(225deg, transparent 5px, #bd0000 0, #bd0000 60%, transparent 60%) top right; vertical-align: top; position: relative; top: 2px; height: 43px; width: 100%;" | <div style="background: linear-gradient(135deg, transparent 5px, #202224 0, #202224 60%, transparent 60%) top left, linear-gradient(225deg, transparent 5px, #202224 0, #202224 60%, transparent 60%) top right; display: table; padding: 0; position: relative; left: 0; top: 5px; height: 30px; width: 100%;"><div style="display: table-cell; vertical-align: middle;">'''General Information'''</div></div><div style="background: linear-gradient(135deg, transparent 5px, #000000 0, #000000 60%, transparent 60%) top left, linear-gradient(225deg, transparent 5px, #000000 0, #000000 60%, transparent 60%) top right; height: 8px; left: 0; position: absolute; top: 35px; width: 100%;"></div> | ||
|- {{#if: {{{PerkName|}}} | style="height: 20px;" | style="display: none;"}} | |- {{#if: {{{PerkName|}}} | style="height: 20px;" | style="display: none;"}} | ||
| style="padding: 0 0 0 12px;" | '''Perk''' | | style="padding: 0 0 0 12px;" | '''Perk''' | ||
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| colspan="4" style="padding: 0; height: 6px;" | | | colspan="4" style="padding: 0; height: 6px;" | | ||
|- {{#ifexpr: {{#if: {{{InitialSpareMags|}}} | 1 | 0}} or {{#if: {{{AmmoCost|}}} | 1 | 0}} or {{#if: {{{Block|}}} | 1 | 0}} or {{#if: {{{Parry|}}} | 1 | 0}} or {{#if: {{{HealAmount|}}} | 1 | 0}} or {{#if: {{{HealAmountSolo|}}} | 1 | 0}} or {{#if: {{{HealRecharge|}}} | 1 | 0}} or {{#if: {{{HealRechargeSelf|}}} | 1 | 0}} or {{#if: {{{WeaponType|}}} | 1 | 0}} or {{#if: {{{SecondaryMagazineSize|}}} | 1 | 0}} or {{#if: {{{SecondaryAmmoCapacity|}}} | 1 | 0}} or {{#if: {{{SecondaryAmmoImage|}}} | 1 | 0}} or {{#if: {{{SecondaryAmmoConsumption|}}} | 1 | 0}} or {{#if: {{{SecondaryAmmoCost|}}} | 1 | 0}} or {{#if: {{{Custom_0_Entry|}}} | 1 | 0}} or {{#if: {{{Custom_1_Entry|}}} | 1 | 0}} or {{#if: {{{Custom_2_Entry|}}} | 1 | 0}} or {{#if: {{{Custom_3_Entry|}}} | 1 | 0}} or {{#if: {{{Custom_4_Entry|}}} | 1 | 0}} or {{#if: {{{Custom_5_Entry|}}} | 1 | 0}} or {{#if: {{{Custom_6_Entry|}}} | 1 | 0}} or {{#if: {{{Custom_7_Entry|}}} | 1 | 0}} or {{#if: {{{Custom_8_Entry|}}} | 1 | 0}} or {{#if: {{{Custom_9_Entry|}}} | 1 | 0}} | style="background: #000000; color: #ffffff; text-align: center;" | style="display: none;"}} | |- {{#ifexpr: {{#if: {{{InitialSpareMags|}}} | 1 | 0}} or {{#if: {{{AmmoCost|}}} | 1 | 0}} or {{#if: {{{Block|}}} | 1 | 0}} or {{#if: {{{Parry|}}} | 1 | 0}} or {{#if: {{{HealAmount|}}} | 1 | 0}} or {{#if: {{{HealAmountSolo|}}} | 1 | 0}} or {{#if: {{{HealRecharge|}}} | 1 | 0}} or {{#if: {{{HealRechargeSelf|}}} | 1 | 0}} or {{#if: {{{WeaponType|}}} | 1 | 0}} or {{#if: {{{SecondaryMagazineSize|}}} | 1 | 0}} or {{#if: {{{SecondaryAmmoCapacity|}}} | 1 | 0}} or {{#if: {{{SecondaryAmmoImage|}}} | 1 | 0}} or {{#if: {{{SecondaryAmmoConsumption|}}} | 1 | 0}} or {{#if: {{{SecondaryAmmoCost|}}} | 1 | 0}} or {{#if: {{{Custom_0_Entry|}}} | 1 | 0}} or {{#if: {{{Custom_1_Entry|}}} | 1 | 0}} or {{#if: {{{Custom_2_Entry|}}} | 1 | 0}} or {{#if: {{{Custom_3_Entry|}}} | 1 | 0}} or {{#if: {{{Custom_4_Entry|}}} | 1 | 0}} or {{#if: {{{Custom_5_Entry|}}} | 1 | 0}} or {{#if: {{{Custom_6_Entry|}}} | 1 | 0}} or {{#if: {{{Custom_7_Entry|}}} | 1 | 0}} or {{#if: {{{Custom_8_Entry|}}} | 1 | 0}} or {{#if: {{{Custom_9_Entry|}}} | 1 | 0}} | style="background: #000000; color: #ffffff; text-align: center;" | style="display: none;"}} | ||
| colspan="4" style="padding: 0; background: linear-gradient(transparent 50%, #202224 50%), linear-gradient(135deg, transparent 5px, #bd0000 0, #bd0000 60%, transparent 60%) top left, linear-gradient(225deg, transparent 5px, #bd0000 0, #bd0000 60%, transparent 60%) top right; vertical-align: top; position: relative; top: 2px; height: 43px; width: 100%;" | <div style="background: linear-gradient(135deg, transparent 5px, #202224 0, #202224 60%, transparent 60%) top left, linear-gradient(225deg, transparent 5px, #202224 0, #202224 60%, transparent 60%) top right; display: table; padding: 0; position: relative; left: 0; top: 5px; height: 30px; width: | | colspan="4" style="padding: 0; background: linear-gradient(transparent 50%, #202224 50%), linear-gradient(135deg, transparent 5px, #bd0000 0, #bd0000 60%, transparent 60%) top left, linear-gradient(225deg, transparent 5px, #bd0000 0, #bd0000 60%, transparent 60%) top right; vertical-align: top; position: relative; top: 2px; height: 43px; width: 100%;" | <div style="background: linear-gradient(135deg, transparent 5px, #202224 0, #202224 60%, transparent 60%) top left, linear-gradient(225deg, transparent 5px, #202224 0, #202224 60%, transparent 60%) top right; display: table; padding: 0; position: relative; left: 0; top: 5px; height: 30px; width: 100%;"><div style="display: table-cell; vertical-align: middle;">'''Weapon Information'''</div></div><div style="background: linear-gradient(135deg, transparent 5px, #000000 0, #000000 60%, transparent 60%) top left, linear-gradient(225deg, transparent 5px, #000000 0, #000000 60%, transparent 60%) top right; height: 8px; left: 0; position: absolute; top: 35px; width: 100%;"></div> | ||
|- {{#if: {{{InitialSpareMags|}}} | style="height: 20px;" | style="display: none;"}} | |- {{#if: {{{InitialSpareMags|}}} | style="height: 20px;" | style="display: none;"}} | ||
| colspan="2" style="padding: 0 0 0 12px; vertical-align: top; white-space: nowrap;" | '''Starting Ammo''' | | colspan="2" style="padding: 0 0 0 12px; vertical-align: top; white-space: nowrap;" | '''Starting Ammo''' | ||
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|- {{#if: {{{SecondaryMagazineSize|}}} | style="height: 20px;" | style="display: none;"}} | |- {{#if: {{{SecondaryMagazineSize|}}} | style="height: 20px;" | style="display: none;"}} | ||
| colspan="2" style="padding: 0 0 0 12px; vertical-align: top; white-space: nowrap;" | '''Magazine Size''' | | colspan="2" style="padding: 0 0 0 12px; vertical-align: top; white-space: nowrap;" | '''Magazine Size''' | ||
| colspan="2" style="padding: 0 12px 0 0; text-align: right;" | {{{SecondaryMagazineSize}}} [[File:{{{SecondaryAmmoImage}}}|baseline|10px|link=]] | | colspan="2" style="padding: 0 12px 0 0; text-align: right;" | {{{SecondaryMagazineSize}}}{{#if: {{{SecondaryAmmoImage|}}} | [[File:{{{SecondaryAmmoImage}}}|baseline|10px|link=]] |}} | ||
|- {{#if: {{{SecondaryAmmoCapacity|}}} | style="height: 20px;" | style="display: none;"}} | |- {{#if: {{{SecondaryAmmoCapacity|}}} | style="height: 20px;" | style="display: none;"}} | ||
| colspan="2" style="padding: 0 0 0 12px; vertical-align: top; white-space: nowrap;" | '''Ammo Capacity''' | | colspan="2" style="padding: 0 0 0 12px; vertical-align: top; white-space: nowrap;" | '''Ammo Capacity''' | ||
| colspan="2" style="padding: 0 12px 0 0; text-align: right;" | {{{SecondaryAmmoCapacity}}} [[File:{{{SecondaryAmmoImage}}}|baseline|10px|link=]] | | colspan="2" style="padding: 0 12px 0 0; text-align: right;" | {{{SecondaryAmmoCapacity}}}{{#if: {{{SecondaryAmmoImage|}}} | [[File:{{{SecondaryAmmoImage}}}|baseline|10px|link=]] |}} | ||
|- {{#ifexpr: {{#if: {{{SecondaryMagazineSize|}}} | 1 | 0}} and {{#if: {{{SecondaryAmmoCapacity|}}} | 1 | 0}} and {{#if: {{{InitialSecondaryAmmo|}}} | 1 | 0}} | style="height: 20px;" | style="display: none;"}} | |- {{#ifexpr: {{#if: {{{SecondaryMagazineSize|}}} | 1 | 0}} and {{#if: {{{SecondaryAmmoCapacity|}}} | 1 | 0}} and {{#if: {{{InitialSecondaryAmmo|}}} | 1 | 0}} | style="height: 20px;" | style="display: none;"}} | ||
| colspan="2" style="padding: 0 0 0 12px; vertical-align: top; white-space: nowrap;" | '''Starting Ammo''' | | colspan="2" style="padding: 0 0 0 12px; vertical-align: top; white-space: nowrap;" | '''Starting Ammo''' | ||
| colspan="2" style="padding: 0 12px 0 0; text-align: right;" | {{#ifexpr: {{{InitialSecondaryAmmo}}} < {{{SecondaryAmmoCapacity}}} | {{{SecondaryMagazineSize}}} + {{#expr: {{{InitialSecondaryAmmo}}} - {{{SecondaryMagazineSize}}}}} | {{{InitialSecondaryAmmo}}}}} [[File:{{{SecondaryAmmoImage}}}|baseline|10px|link=]] | | colspan="2" style="padding: 0 12px 0 0; text-align: right;" | {{#ifexpr: {{{InitialSecondaryAmmo}}} < {{{SecondaryAmmoCapacity}}} | {{{SecondaryMagazineSize}}} + {{#expr: {{{InitialSecondaryAmmo}}} - {{{SecondaryMagazineSize}}}}} | {{{InitialSecondaryAmmo}}}}}{{#if: {{{SecondaryAmmoImage|}}} | [[File:{{{SecondaryAmmoImage}}}|baseline|10px|link=]] |}} | ||
|- {{#if: {{{SecondaryAmmoConsumption|}}} | {{#ifexpr: {{{SecondaryAmmoConsumption|}}} < {{{SecondaryMagazineSize}}} | style="height: 20px;"| style="display: none;"}} | style="display: none;"}} | |- {{#if: {{{SecondaryAmmoConsumption|}}} | {{#ifexpr: {{{SecondaryAmmoConsumption|}}} < {{{SecondaryMagazineSize}}} | style="height: 20px;"| style="display: none;"}} | style="display: none;"}} | ||
| colspan="2" style="padding: 0 0 0 12px; vertical-align: top; white-space: nowrap;" | '''Ammo Consumption''' <small>(per use)</small> | | colspan="2" style="padding: 0 0 0 12px; vertical-align: top; white-space: nowrap;" | '''Ammo Consumption''' <small>(per use)</small> | ||
| colspan="2" style="padding: 0 12px 0 0; text-align: right;" | {{#expr: {{{SecondaryAmmoConsumption}}} round 0}} [[File:{{{SecondaryAmmoImage}}}|baseline|10px|link=]] | | colspan="2" style="padding: 0 12px 0 0; text-align: right;" | {{#expr: {{{SecondaryAmmoConsumption}}} round 0}}{{#if: {{{SecondaryAmmoImage|}}} | [[File:{{{SecondaryAmmoImage}}}|baseline|10px|link=]] |}} | ||
|- {{#if: {{{SecondaryAmmoCost|}}} | style="height: 20px;" | style="display: none;"}} | |- {{#if: {{{SecondaryAmmoCost|}}} | style="height: 20px;" | style="display: none;"}} | ||
| colspan="2" style="padding: 0 0 0 12px; vertical-align: top; white-space: nowrap;" | '''Ammo Cost''' | | colspan="2" style="padding: 0 0 0 12px; vertical-align: top; white-space: nowrap;" | '''Ammo Cost''' | ||
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| colspan="4" style="padding: 0; height: 6px;" | | | colspan="4" style="padding: 0; height: 6px;" | | ||
|- {{#ifexpr: {{#if: {{{Achievement_0_Name|}}} | 1 | 0}} or {{#if: {{{Achievement_1_Name|}}} | 1 | 0}} or {{#if: {{{Achievement_2_Name|}}} | 1 | 0}} or {{#if: {{{Achievement_3_Name|}}} | 1 | 0}} or {{#if: {{{Achievement_4_Name|}}} | 1 | 0}} or {{#if: {{{Achievement_5_Name|}}} | 1 | 0}} or {{#if: {{{Achievement_6_Name|}}} | 1 | 0}} or {{#if: {{{Achievement_7_Name|}}} | 1 | 0}} or {{#if: {{{Achievement_8_Name|}}} | 1 | 0}} or {{#if: {{{Achievement_9_Name|}}} | 1 | 0}} | style="background: #000000; color: #ffffff; text-align: center;" | style="display: none;"}} | |- {{#ifexpr: {{#if: {{{Achievement_0_Name|}}} | 1 | 0}} or {{#if: {{{Achievement_1_Name|}}} | 1 | 0}} or {{#if: {{{Achievement_2_Name|}}} | 1 | 0}} or {{#if: {{{Achievement_3_Name|}}} | 1 | 0}} or {{#if: {{{Achievement_4_Name|}}} | 1 | 0}} or {{#if: {{{Achievement_5_Name|}}} | 1 | 0}} or {{#if: {{{Achievement_6_Name|}}} | 1 | 0}} or {{#if: {{{Achievement_7_Name|}}} | 1 | 0}} or {{#if: {{{Achievement_8_Name|}}} | 1 | 0}} or {{#if: {{{Achievement_9_Name|}}} | 1 | 0}} | style="background: #000000; color: #ffffff; text-align: center;" | style="display: none;"}} | ||
| colspan="4" style="padding: 0; background: linear-gradient(transparent 50%, #202224 50%), linear-gradient(135deg, transparent 5px, #bd0000 0, #bd0000 60%, transparent 60%) top left, linear-gradient(225deg, transparent 5px, #bd0000 0, #bd0000 60%, transparent 60%) top right; vertical-align: top; position: relative; top: 2px; height: 43px; width: 100%;" | <div style="background: linear-gradient(135deg, transparent 5px, #202224 0, #202224 60%, transparent 60%) top left, linear-gradient(225deg, transparent 5px, #202224 0, #202224 60%, transparent 60%) top right; display: table; padding: 0; position: relative; left: 0; top: 5px; height: 30px; width: | | colspan="4" style="padding: 0; background: linear-gradient(transparent 50%, #202224 50%), linear-gradient(135deg, transparent 5px, #bd0000 0, #bd0000 60%, transparent 60%) top left, linear-gradient(225deg, transparent 5px, #bd0000 0, #bd0000 60%, transparent 60%) top right; vertical-align: top; position: relative; top: 2px; height: 43px; width: 100%;" | <div style="background: linear-gradient(135deg, transparent 5px, #202224 0, #202224 60%, transparent 60%) top left, linear-gradient(225deg, transparent 5px, #202224 0, #202224 60%, transparent 60%) top right; display: table; padding: 0; position: relative; left: 0; top: 5px; height: 30px; width: 100%;"><div style="display: table-cell; vertical-align: middle;">'''Related Achievements'''</div></div><div style="background: linear-gradient(135deg, transparent 5px, #000000 0, #000000 60%, transparent 60%) top left, linear-gradient(225deg, transparent 5px, #000000 0, #000000 60%, transparent 60%) top right; height: 8px; left: 0; position: absolute; top: 35px; width: 100%;"></div> | ||
|- {{#if: {{{Achievement_0_Name|}}} | style="height: 30px;" | style="display: none;"}} | |- {{#if: {{{Achievement_0_Name|}}} | style="height: 30px;" | style="display: none;"}} | ||
| colspan="4" style="padding: 0 12px;" | <div style="overflow: hidden; text-overflow: ellipsis; vertical-align: top; white-space: nowrap; width: 326px;"><span style="margin: 0 6px 0 0;">[[File:{{#if: {{{Achievement_0_Image}}}|{{{Achievement_0_Image}}}|KF2_Achievement_Locked.jpg}}|middle|24px|link=]]</span> [[Achievements (Killing Floor 2)#{{{Achievement_0_Name}}}|<span style="color: #a6a7a9;">{{{Achievement_0_Name}}}</span>]]</div> | | colspan="4" style="padding: 0 12px;" | <div style="overflow: hidden; text-overflow: ellipsis; vertical-align: top; white-space: nowrap; width: 326px;"><span style="margin: 0 6px 0 0;">[[File:{{#if: {{{Achievement_0_Image}}}|{{{Achievement_0_Image}}}|KF2_Achievement_Locked.jpg}}|middle|24px|link=]]</span> [[Achievements (Killing Floor 2)#{{{Achievement_0_Name}}}|<span style="color: #a6a7a9;">{{{Achievement_0_Name}}}</span>]]</div> | ||
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| colspan="4" style="padding: 0; height: 6px;" | | | colspan="4" style="padding: 0; height: 6px;" | | ||
|- style="background: #ffffff; text-align: center;" | |- style="background: #ffffff; text-align: center;" | ||
| colspan="4" style="padding: 0 0 2px; height: 8px;" | <div style="background: linear-gradient(45deg, #ffffff 5px, #000000 0, #000000 60%, transparent 60%) bottom left, linear-gradient(315deg, #ffffff 5px, #000000 0, #000000 60%, transparent 60%) bottom right; height: 8px; position: relative; top: -8px; width: | | colspan="4" style="padding: 0 0 2px; height: 8px;" | <div style="background: linear-gradient(45deg, #ffffff 5px, #000000 0, #000000 60%, transparent 60%) bottom left, linear-gradient(315deg, #ffffff 5px, #000000 0, #000000 60%, transparent 60%) bottom right; height: 8px; position: relative; top: -8px; width: 100%;"></div>{{#if: {{{GameVersion|}}} |<small style="position: relative; top: -8px;>''status as of [[Updates (Killing Floor 2)|<span style="color: #a6a7a9;">game version {{{GameVersion}}}''</span>]]</small>|}} | ||
|}</includeonly> | |}</includeonly> | ||
<noinclude> | <noinclude> | ||
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=== Weapon Types === | === Weapon Types === | ||
There are 10 specific choices for this section. | There are 10 specific choices for this section. | ||
{| | {{KF2Table | ||
| th_0_0=Weapon Type | |||
| | |||
| | | th_0_1=Corresponding Image | ||
| Pistol | | | ||
| | | th_1_0=Pistol | ||
| | | td_1_1_image=KF2_WeaponType_Pistol_Black.png | ||
| Shotgun | | td_1_1_imageWidth=20 | ||
| | | td_1_1_imageHeight=20 | ||
| | | | ||
| Rifle | | th_2_0=Shotgun | ||
| | | td_2_1_image=KF2_WeaponType_Shotgun_Black.png | ||
| | | td_2_1_imageWidth=20 | ||
| Projectile | | td_2_1_imageHeight=20 | ||
| | | | ||
| | | th_3_0=Rifle | ||
| Flame Weapon | | td_3_1_image=KF2_WeaponType_Rifle_Black.png | ||
| | | td_3_1_imageWidth=20 | ||
| | | td_3_1_imageHeight=20 | ||
| Electric Weapon | | | ||
| | | th_4_0=Projectile | ||
| | | td_4_1_image=KF2_WeaponType_Projectile_Black.png | ||
| Explosive | | td_4_1_imageWidth=20 | ||
| | | td_4_1_imageHeight=20 | ||
| | | | ||
| Assault Rifle | | th_5_0=Flame Weapon | ||
| | | td_5_1_image=KF2_WeaponType_Flame_Weapon_Black.png | ||
| | | td_5_1_imageWidth=20 | ||
| Melee Weapon | | td_5_1_imageHeight=20 | ||
| | | | ||
| | | th_6_0=Electric Weapon | ||
| SMG | | td_6_1_image=KF2_WeaponType_Electric_Weapon_Black.png | ||
| | | td_6_1_imageWidth=20 | ||
| td_6_1_imageHeight=20 | |||
| | |||
| th_7_0=Explosive | |||
| td_7_1_image=KF2_WeaponType_Explosive_Black.png | |||
| td_7_1_imageWidth=20 | |||
| td_7_1_imageHeight=20 | |||
| | |||
| th_8_0=Assault Rifle | |||
| td_8_1_image=KF2_WeaponType_Assault_Rifle_Black.png | |||
| td_8_1_imageWidth=20 | |||
| td_8_1_imageHeight=20 | |||
| | |||
| th_9_0=Melee Weapon | |||
| td_9_1_image=KF2_WeaponType_Melee_Weapon_Black.png | |||
| td_9_1_imageWidth=20 | |||
| td_9_1_imageHeight=20 | |||
| | |||
| th_10_0=SMG | |||
| td_10_1_image=KF2_WeaponType_SMG_Black.png | |||
| td_10_1_imageWidth=20 | |||
| td_10_1_imageHeight=20 | |||
}} | |||
== Template == | == Template == |
Revision as of 14:26, 18 January 2017
Killing Floor 2 item | |||
Magazine Size | 15 | ||
Ammo Capacity | 225 | ||
Damage | 15 | ||
Fire Rate | 343 | ||
Accuracy | 50 | ||
Penetration | 0 | ||
• Fire mode is semi-auto only. • This is the standard 9mm pistol. Simple and cheap (very cheap, frankly, to you), it is the basic sidearm for all Horzine operatives. | |||
General Information | |||
Perk | All | ||
Pricing | 0 | ||
Weight | 0 | ||
Weapon Information | |||
Starting Ammo | 15 + 105 | ||
Ammo Cost | 8 | ||
Block (damage multiplier) | ×1 | ||
Parry (damage multiplier) | ×1 | ||
Weapon Type | Pistol | ||
Alternative Weapon Type | Electric Weapon | ||
Secondary Ammunition | |||
Ammo Type | M203 Grenade | ||
Heal Amount (coop) | 0 ✚ | ||
Heal Amount (solo) | 0 ✚ | ||
Full Recharge Time | 0s | ||
Full Recharge Time (self) | 0s | ||
Magazine Size | 1 | ||
Ammo Capacity | 12 | ||
Starting Ammo | 1 + 3 | ||
Ammo Consumption (per use) | 0 | ||
Ammo Cost | 13 | ||
Heal Amount (per second) | 5 ✚ | ||
Heal Duration | 8s | ||
Related Achievements | |||
status as of game version 1042 |
Syntax
Parameters
{{KF2WeaponInfo | |||||
| |||||
| Name= | Name of the weapon | Example: | 9mm Pistol | ||
| |||||
| PerkImage= | Name of the image of the corresponding perk | Example: | KF2_Perk_Survivalist_White.png | ||
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| PerkLink= | Name of the page of the corresponding perk | Example: | Perks (Killing Floor 2) | ||
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| WeaponImage= | Name of the image of the corresponding weapon | Example: | KF29mm Pistol.png | ||
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| MagazineSize= | Magazine capacity | Example: | 15 | ||
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| AmmoCapacity= | Maximum spare ammo | Example: | 225 | ||
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| Damage= | Damage value of the weapon | Example: | 15.000000 | ||
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| FireRate= | Fire Rate value of the weapon | Example: | 342.857147 | ||
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| Accuracy= | Accuracy value of the weapon | Example: | 50.000000 | ||
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| Penetration= | Penetration value of the weapon | Example: | 0.000000 | ||
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| Description= | Trader descripton of the weapon | Example: | • Fire mode is semi-auto only. • This is the standard 9mm pistol. Simple and cheap (very cheap, frankly, to you), it is the basic sidearm for all Horzine operatives. | ||
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| PerkName= | Name of the corresponding perk | Example: | All | ||
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| Pricing= | How much the weapon costs at the trader | Example: | 0 | ||
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| Weight= | How much the weapon weights | Example: | 0 | ||
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| InitialSpareMags= | How much spare magazines you have Displays "Starting Ammo" |
Example: | 7 | ||
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| AmmoCost= | How much one magazine costs | Example: | 8 | ||
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| Block= | Damage multiplier while blocking | Example: | 1 | ||
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| Parry= | Damage multiplier while parrying | Example: | 1 | ||
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| WeaponType= | The weapons weapon type | Example: | Pistol | ||
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| AlternativeWeaponType= | The weapons alternative weapon type | Example: | Electric Weapon | ||
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| SecondaryAmmoType= | Ammo Type of the secondary Ammunition | Example: | M203 Grenade | ||
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| SecondaryAmmoImage= | Name of the Image of the corresponding Ammo Type | Example: | KF2_SecondaryAmmo_Grenade_Gray.png | ||
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| HealAmount= | How much the Healing Dart heals other players | Example: | 0 | ||
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| HealAmountSolo= | How much you heal yourself (Syringe only) | Example: | 0 | ||
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| HealRecharge= | How long it takes until the Healing Dart / Syringe is fully charged after healing other players | Example: | 0 | ||
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| HealRechargeSelf= | How long it takes until the Syringe is fully charged after healing yourself (Syringe only) | Example: | 0 | ||
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| SecondaryMagazineSize= | Magazine Size of the secondary Ammo Type | Example: | 1 | ||
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| SecondaryAmmoCapacity= | Maximum ammo of the secondary Ammo Type | Example: | 12 | ||
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| InitialSecondaryAmmo= | Initial ammo of the secondary Ammo Type | Example: | 4 | ||
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| SecondaryAmmoConsumption= | How much ammo it takes to use one shot / attack with the weapon | Example: | 0 | ||
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| SecondaryAmmoCost= | How much one magazine costs of the secondary Ammo Type | Example: | 13 | ||
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| Custom_0_Entry= | Additional custom entries | Example: | '''Heal Amount''' <small>(per second)</small> | ||
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| Custom_0_Value= | Additional custom values | Example: | 5 <span style="margin: 0 -1px;">✚</span> | ||
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| Custom_1_Entry= | |||||
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| Custom_1_Value= | |||||
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| . | . | . |
. . . |
. . . | |||
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| Custom_9_Entry= | |||||
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| Custom_9_Value= | |||||
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| Achievement_0_Image= | Name of the image of the corresponding achievement | Example: | KF2_Achievement_109.jpg | ||
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| Achievement_0_Name= | Name of the achievement the weapon is related to | Example: | School's Out Forever | ||
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| Achievement_1_Image= | |||||
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| Achievement_1_Name= | |||||
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| . | . | . |
. . . |
. . . | |||
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| Achievement_9_Image= | |||||
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| Achievement_9_Name= | |||||
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| GameVersion= | Version of Killing Floor 2 these stats are taken from | Example: | 1042 | ||
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}} |
Weapon Types
There are 10 specific choices for this section.
Weapon Type |
Corresponding Image |
---|---|
Pistol |
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Shotgun |
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Rifle |
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Projectile |
|
Flame Weapon |
|
Electric Weapon |
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Explosive |
|
Assault Rifle |
|
Melee Weapon |
|
SMG |
Template
Copy this template for quick usage.
{{KF2WeaponInfo | Name= | PerkImage= | PerkLink= | WeaponImage= | MagazineSize= | AmmoCapacity= | Damage= | FireRate= | Accuracy= | Penetration= | Description= | | PerkName= | Pricing= | Weight= | | InitialSpareMags= | AmmoCost= | Block= | Parry= | WeaponType= | AlternativeWeaponType= | | SecondaryAmmoType= | SecondaryAmmoImage= | HealAmount= | HealAmountSolo= | HealRecharge= | HealRechargeSelf= | SecondaryMagazineSize= | SecondaryAmmoCapacity= | InitialSecondaryAmmo= | SecondaryAmmoConsumption= | SecondaryAmmoCost= | | Custom_0_Entry= | Custom_0_Value= | Custom_1_Entry= | Custom_1_Value= | Custom_2_Entry= | Custom_2_Value= | Custom_3_Entry= | Custom_3_Value= | Custom_4_Entry= | Custom_4_Value= | Custom_5_Entry= | Custom_5_Value= | Custom_6_Entry= | Custom_6_Value= | Custom_7_Entry= | Custom_7_Value= | Custom_8_Entry= | Custom_8_Value= | Custom_9_Entry= | Custom_9_Value= | | Achievement_0_Image= | Achievement_0_Name= | Achievement_1_Image= | Achievement_1_Name= | Achievement_2_Image= | Achievement_2_Name= | Achievement_3_Image= | Achievement_3_Name= | Achievement_4_Image= | Achievement_4_Name= | Achievement_5_Image= | Achievement_5_Name= | Achievement_6_Image= | Achievement_6_Name= | Achievement_7_Image= | Achievement_7_Name= | Achievement_8_Image= | Achievement_8_Name= | Achievement_9_Image= | Achievement_9_Name= | | GameVersion= }}