Difference between revisions of "Template:Compact begin code"

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(Created page with "<includeonly><div id="{{{id}}}" style="margin:20px;border: 1px dashed #2f6fab;font-family: Courier New;font-size:1em;white-space:pre-wrap;word-wrap:break-word;tab-size: 4;"><d...")
 
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(4 intermediate revisions by the same user not shown)
Line 1: Line 1:
<includeonly><div id="{{{id}}}" style="margin:20px;border: 1px dashed #2f6fab;font-family: Courier New;font-size:1em;white-space:pre-wrap;word-wrap:break-word;tab-size: 4;"><div style="padding:0px 20px 0px 20px;"></includeonly><noinclude>==Description==
+
<includeonly><div id="{{{id}}}" style="margin:20px;border: 1px dashed #2f6fab;font-family: Courier New;font-size:1em;white-space:pre-wrap;word-wrap:break-word;tab-size: 4;padding:0px 20px 0px 20px;background-color:white;"></includeonly><noinclude>==Description==
 
Provides a maximum-width code box with line wrap and a tab size of 4.
 
Provides a maximum-width code box with line wrap and a tab size of 4.
  
 
== Usage ==
 
== Usage ==
  
<pre>{{Compact begin code}}
+
<pre>{{Compact begin code}}for (i = 0; i < AdditionalWeapons.Length; i++)
for (i = 0; i < AdditionalWeapons.Length; i++)
+
WeaponList[WeaponList.Length] = AdditionalWeapons[i];{{compact end code}}</pre>
WeaponList[WeaponList.Length] = AdditionalWeapons[i];
 
{{End code}}</pre>
 
  
 
'''Result:'''
 
'''Result:'''
  
{{Compact begin code}}
+
{{Compact begin code}}for (i = 0; i < AdditionalWeapons.Length; i++)
for (i = 0; i < AdditionalWeapons.Length; i++)
+
WeaponList[WeaponList.Length] = AdditionalWeapons[i];{{compact end code}}
WeaponList[WeaponList.Length] = AdditionalWeapons[i];
 
{{End code}}
 
 
</noinclude>
 
</noinclude>

Latest revision as of 13:43, 18 December 2012

Description

Provides a maximum-width code box with line wrap and a tab size of 4.

Usage

{{Compact begin code}}for (i = 0; i < AdditionalWeapons.Length; i++)
	WeaponList[WeaponList.Length] = AdditionalWeapons[i];{{compact end code}}

Result:

for (i = 0; i < AdditionalWeapons.Length; i++) WeaponList[WeaponList.Length] = AdditionalWeapons[i];