Support (Killing Floor 2): Difference between revisions

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=== Weapon List ===
=== Weapon List ===
<table class="wikitable" style="text-align:center">
{{KF2WeaponList
<tr>
| WeaponPricing_0=200
<th colspan="16">Weapon Name</th>
| WeaponWeight_0=5
<th colspan="16">Icon</th>
| WeaponLink_0=SG 500 Pump-Action
</tr>
| WeaponName_0=SG 500 Pump-Action
<tr>
| WeaponImage_0=KF2_Weapon_SG500PumpAction_Black.png
<td colspan="16">[[Machete (Killing Floor 2) | Machete]]</td>
|
<td colspan="16">[[File:KF2Machete.png|150px]]</td>
| WeaponPricing_1=650
</tr>
| WeaponWeight_1=4
<tr>
| WeaponLink_1=Double-barreled Boomstick
<td colspan="16">[[ 9mm Pistol (Killing Floor 2)|9mm Pistol]]</td>
| WeaponName_1=Double-barreled Boomstick
<td colspan="16">[[File:KF29mm Pistol.png|150px]]</td>
| WeaponImage_1=KF2_Weapon_DoublebarreledBoomstick_Black.png
</tr>
|
<tr>
| WeaponPricing_2=1100
<td colspan="16">[[Frag Grenade]]</td>
| WeaponWeight_2=8
<td colspan="16">[[File:KF2Frag Grenade.png|150px]]</td>
| WeaponLink_2=M4 Combat Shotgun
</tr>
| WeaponName_2=M4 Combat Shotgun
<tr>
| WeaponImage_2=KF2_Weapon_M4CombatShotgun_Black.png
<td colspan="16">[[SG 500 Pump-Action]]</td>
|
<td colspan="16">[[File:KF2SG 500 Pump-Action.png|150px]]</td>
| WeaponPricing_3=1500
</tr>
| WeaponWeight_3=10
<tr>
| WeaponLink_3=AA-12 Auto Shotgun
<td colspan="16">[[Double-barreled Boomstick]]</td>
| WeaponName_3=AA-12 Auto Shotgun
<td colspan="16">[[File:KF2Double-Barrel Boomstick.png|150px]]</td>
| WeaponImage_3=KF2_Weapon_AA12AutoShotgun_Black.png
</tr>
|
<tr>
| WeaponPricing_4=---
<td colspan="16">[[M4 Combat Shotgun]]</td>
| WeaponWeight_4=---
<td colspan="16">[[File:KF2M4 Combat Shotgun.png|150px]]</td>
| WeaponLink_4=Machete (Killing Floor 2)
</tr>
| WeaponName_4=Machete
<tr>
| WeaponImage_4=KF2_Weapon_Machete_Black.png
<td colspan="16">[[AA-12 Auto Shotgun]]</td>
|
<td colspan="16">[[File:KF2AA-12 Auto Shotgun.png|150px]]</td>
| WeaponPricing_5=40
</tr>
| WeaponWeight_5=---
</table>
| WeaponLink_5=Frag Grenade
| WeaponName_5=Frag Grenade
| WeaponImage_5=KF2_Weapon_FragGrenade_Black.png
}}


=== Bonus Experience ===
=== Bonus Experience ===

Revision as of 14:18, 2 October 2016

This page is under construction.
The contents are not final and information may be incorrect or temporary.
You are welcome to assist in the construction.

Perk Overview

The Support perk in Killing Floor 2 specializes in mid range combat with an emphasis on shotguns and door welding. They spawn with a Machete, SG 500 Pump-Action, 9mm Pistol and their grenade is a Frag. This perk gains experience by dealing damage with Support weapons and by welding doors.

Weapon List

200
5
SG 500 Pump-Action
650
4
Double-barreled Boomstick
1100
8
M4 Combat Shotgun
1500
10
AA-12 Auto Shotgun
---
---
Machete
40
---
Frag Grenade
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[[{{{WeaponLink_16}}}|{{{WeaponName_16}}}]] link={{{WeaponLink_16}}}
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[[{{{WeaponLink_17}}}|{{{WeaponName_17}}}]] link={{{WeaponLink_17}}}
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[[{{{WeaponLink_18}}}|{{{WeaponName_18}}}]] link={{{WeaponLink_18}}}
{{{WeaponPricing_19}}}
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[[{{{WeaponLink_19}}}|{{{WeaponName_19}}}]] link={{{WeaponLink_19}}}


Bonus Experience

The Support is awarded bonus experience for welding doors.

Normal Hard Suicidal Hell on Earth
Bonus experience 6 8 10 14

Perk Stats

This table represents the passive stat bonuses the Support receives at level 0 (base stats) and the bonuses they receive each time they level up.

Base Stats Stats Per Level
0% Welding Proficiency
0% Shotgun Damage
0% Shotgun Penetration
0% Grenade Damage
+2% Welding Proficiency
+1% Shotgun Damage
+25% Shotgun Penetration
+2% Grenade Damage

Perk Talents

This table represents the active abilities the Support has access to. You have the option of choosing one per tier.

Level Icon Description
Level 5 Ammo: Start getting serious: Increase your ammo capacity and starting ammo by 20%.
Supplier: Be the one everyone loves. Carry a backpack from which all player can get ammo once per wave.
Level 10 Fortitude: Give yourself a better chance: Increase your health by 50%.
Regeneration: Put the Medics out of business.Your health regenerates slowly over time, thanks to Horzine nano-bots.
Level 15 Bombard: Put some power into it: Increase your chance of causing a specimen to stumble by 60% with ranged Support weapons.
Tactical Reload: Be cool. Be quick. Reload faster with perk weapons AND look more elite while you're at it.
Level 20 Strength: Get down to the gym. Bulk up and increase your carrying capacity by 5.
Tenacity: Spend the time to improve and do 10% more damage with Support weapons.
Level 25 Zed Time - Safeguard: Wade right in with 5% improved armor for you AND your nearby friends!
Zed Time - Barrage: Make the most of the time with a 15% increase to all damage for you AND your friends nearby!